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299 Commits

Author SHA1 Message Date
peterbell10 f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
Lane Kolbly 87c89a1727 Bed piston fix (#3956)
* Threaded world interface into ConvertBlockToPickups

* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.

* Removed unused a_Digger argument.

* Removed incorrect comment

* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
Pablo Beltrán b18f6637b6 Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Tiger Wang 72d7027861 Merge pull request #3489 from cuberite/EntityOwnership
* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Lane Kolbly 7bdbfad1bb Changed int parameters to vector parameters in cCuboid and simulators (#3874) 2017-08-17 15:48:38 +02:00
Tiger Wang 4ef47aed62 Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
peterbell10 759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Lukas Pioch 0397535fa7 Removed unused forward declarations (#3888) 2017-08-03 15:10:29 +02:00
peterbell10 8eb5672920 cWorld::SendBlockTo take player by ref 2017-08-01 08:21:20 +02:00
peterbell10 a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Mattes D 167c4bf2e6 Simulators: Added area-based wakeup. 2017-07-16 10:01:19 +02:00
Lane Kolbly 793acd267f Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843) 2017-07-12 12:13:27 +02:00
Lukas Pioch 885d828712 Added bed entity (#3823)
* Added bed entity

* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
peterbell10 33527067ed Update tolua and export EffectID 2017-06-29 18:58:48 +02:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Lukas Pioch 73a3c4e3be Exported boat
- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00
Lukas Pioch e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
mathiascode 4311f4a658 Added some blocks and items (#3503) 2017-02-14 11:13:55 +01:00
Mattes D 97980d1103 World: Remember the age persistently. (#3556) 2017-01-19 22:45:23 +01:00
Mattes D 7cc3fb098d DeadlockDetect now lists some tracked CS's stats. 2017-01-18 09:03:05 +01:00
Mattes D 0e3b3be766 Initial support for the 1.11 protocol. 2016-12-16 00:07:22 +01:00
Mattes D 0bffa29358 Removed ClientHandle.h dependencies from common headers. 2016-11-18 20:00:04 +01:00
bibo38 cb640ffea4 Spectators added (#2852) 2016-10-12 14:38:45 +02:00
Mattes D 2622a8622a APIDump: Reformatted the docs to include type information.
Also fixed a bit of documentation in the CPP source.
2016-09-12 23:21:15 +02:00
LogicParrot 7e9e7f7911 Configurable dirty unused chunk cap to avoid RAM overuse (#3359)
Configurable dirty unused chunk cap to avoid RAM overuse
2016-09-03 18:38:29 +03:00
ElNounch e9d1a942d1 Delay EntityChangedWorld players' callback until Entity fully linked to world (#3330)
Otherwise, some API calls just don't seem to happen
.gitignore tweak for test executables
2016-08-22 19:43:43 +02:00
ElNounch 343531bafa Added cWorld:SetSpawn() API and Lua binding (#3316) 2016-08-15 10:41:32 +02:00
Mattes D f8e1df2476 Updated API documentation. 2016-07-18 22:11:40 +02:00
gaurav sehgal 97b9422a3e removed cast from BlockTrapdoor.h (#3256) 2016-07-07 09:55:07 +02:00
QUSpilPrgm f1192c6860 Makes tall grass and large flowers bonemealable
Adds the bonemeal particle effect to some more places
2016-06-03 15:45:49 +02:00
QUSpilPrgm 706257f8fb Update Dispensers and let them act more like in Vanilla
- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers
- Dispensers are now able to place TNT if the block is transparent but not air
- Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions
- Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow
- Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-06-03 15:45:49 +02:00
Pokechu22 a4f327118b 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)
* Semistable update to 15w31a

I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.

* Update to 15w34b protocol

Also, fix an issue with the Entity Equipment packet from the past version.  Clients are able to connect and do stuff!

* Partially update to 15w35e

Chunk data doesn't work, but the client joins.  I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.

* Add '/blk' debug command

This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.

* Fix CRLF normalization in CheckBasicStyle.lua

Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line.  Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.

The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.

* Update to 15w40b

This includes chunk serialization.  Fully functional chunk serialization for 1.9.

I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later.  The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.

* Write long-by-long rather than creating a buffer

This is a bit faster and should be equivalent.  However, the code still doesn't look too good.

* Update to 15w41a protocol

This includes the new set passengers packet, which works off of the ridden entity, not the rider.  That means, among other things, that information about the previously ridden vehicle is needed when detaching.  So a new method with that info was added.

* Update to 15w45a

* 15w51b protocol

* Update to 1.9.0 protocol

Closes #3067.  There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work.  I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes).  Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).

* Fix item pickup packet not working

That was a silly mistake, but at least it was an easy one.

* 1.9.2 protocol support

* Fix version info found in server list ping

Thus, the client reports that it can connect rather than saying that the server is out of date.  This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.

* Fix build errors generated by clang

These didn't happen in MSVC.

* Add protocol19x.cpp and protocol19x.h to CMakeLists

* Ignore warnings in protocol19x that are ignored in protocol18x

* Document BLOCK_FACE and DIG_STATUS constants

* Fix BLOCK_FACE links and add separate section for DIG_STATUS

* Fix bat animation and object spawning

The causes of both of these are explained in #3135, but the gist is that both were typos.

* Implement Use Item packet

This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.

* Handle DIG_STATUS_SWAP_ITEM_IN_HAND

* Add support for spawn eggs and potions

The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.

* Remove spammy potion debug logging

* Fix wolf collar color metadata

The wrong type was being used, causing several clientside issues (including the screen going black).

* Fix 1.9 chunk sending in the nether

The nether and the end don't send skylight.

* Fix clang build errors

* Fix water bottles becoming mundane potions

This happened because the can become splash potion bit got set incorrectly.  Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.

Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.

* Copy Protocol18x as Protocol19x

Aditionally, method and class names have been swapped to clean up other diffs.  This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).

* Make thrown potions use the correct appearence

This was caused by potions now using metadata.

* Add missing api doc for cSplashPotionEntity::GetItem

* Fix compile error in SplashPotionEntity.cpp

* Fix fix of cSplashPotionEntity API doc

* Temporarilly disable fall damage particles

These were causing issues in 1.9 due to the changed effect ID.

* Properly send a kick packet when connecting with an invalid version

This means that the client no longer waits on the server screen with no indication whatsoever.  However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.

I also added a GetVarIntSize method to cByteBuffer.  This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).

* Handle server list pings from unrecognized versions

This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).

* Use cPacketizer for the disconnect packet

This also should fix clang build errors.

* Add 1.9.3 / 1.9.4 support

* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot 7f5757eccf Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
LogicParrot 373d9f92a4 Updated cChunk::SetMeta, fixed grass growth, reduced markDirty/setMeta usage 2016-04-16 19:04:45 +03:00
LogicParrot 83459d0d89 Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Lukas Pioch fe72eaaec2 Exported GetSeed to lua and added file extension opendb to .gitignore. 2016-01-12 10:18:24 +01:00
Tiger Wang b8752bb26e Merge pull request #2542 from Haxi52/pinkstone
Reorganised the redstone simulator
2015-12-19 21:20:56 +00:00
Tiger Wang 5b62c4c314 Reorganised the redstone simulator
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan!
* Uses classes and inheritance now
* Speed should be improved
2015-12-18 13:17:38 +00:00
Mattes D 086c8b1834 Revised the explosion-related Lua API and docs.
Fixes #2746.
2015-12-18 12:40:34 +01:00
Dave Tucker 83870f9fc0 Add enum for Sound and Particle Effects
Fixes #2603

Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
2015-11-24 13:21:40 +00:00
samoatesgames 19ea5d5423 Improved spawn location calculations.
- Supports Overworld and Nether spawns.
 - Supports spawning under objects, but still above ground (e.g. under the leaves of a tree).
 - Protects against spawning in oceans.
 - Protects against spawning in water.
 - Uses a radial search about the origin, rather than a linear.
 - Correctly calculates Nether spawn on spawn world generation (fixes: cuberite#2548)
 - Fixes a bug in CheckPlayerSpawnPoint() where the X offset was used in both the X and Z coords (BLOCKTYPE BlockType = GetBlock(a_PosX + Coords[i].x, a_PosY, a_PosZ + Coords[i].x);)
2015-11-13 15:08:16 +00:00
Lukas Pioch 9749c3aac9 Implemented brewing 2015-11-03 18:00:55 +01:00
Mattes D 7d551fe9f6 Added weather intervals to world.ini settings. 2015-09-28 01:02:17 +02:00
Tiger Wang a8bfe3a4c1 Prepared ScheduleTask for threading refactor
* Llama-ified and condensed Schedule/QueueTask
- Removed hackery done with piston animations
2015-09-25 18:56:49 +01:00
tycho 6e86d20f73 Add new "ForEach" function: ForEachLoadedChunk. 2015-09-24 15:54:32 +01:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
Tiger Wang c633dd8cec Merge pull request #2363 from scribblemaniac/improve-spider-ai
Improved spider AI
2015-07-16 22:22:48 +01:00
hallucino 9c85ed5864 Spawn baby mobs 2015-07-16 22:49:55 +02:00
scribblemaniac 55aa438831 Improved spider AI
Fixes #2335
2015-07-16 11:15:57 -06:00