madmaxoft
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3002dc8bbf
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Protocol 1.7: Added client status packet.
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2013-11-03 21:34:46 +01:00 |
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Mattes D
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7c60ad4856
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Merge pull request #306 from tigerw/master
Flipped some variables in Portals
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2013-11-03 09:06:15 -08:00 |
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madmaxoft
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9b84d68d27
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Protocol 1.7: Rewritten packet-sending to use cPacketizer.
Implemented enough of the protocol that the client now spawns in the world (but cannot do anything).
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2013-11-03 11:59:07 +01:00 |
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madmaxoft
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dacd6a5274
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cByteBuffer: Fixed GetUsedSpace() off-by-one error.
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2013-11-03 11:59:07 +01:00 |
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madmaxoft
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53c31ee1cd
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ClientHandle: Fixed an error in player-joining hook.
Players being disconnected used to fire the PlayerJoined hook repeatedly.
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2013-11-03 11:59:07 +01:00 |
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madmaxoft
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cd52eeb223
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ProtoProxy: Fixed the SpawnObjectVehicle packet.
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2013-11-03 11:59:06 +01:00 |
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madmaxoft
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81aa5f3419
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ProtoProxy: Removed unused enums.
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2013-11-03 11:59:06 +01:00 |
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madmaxoft
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0652e7a4c8
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ProtoProxy: Fixed handling of incomplete packets.
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2013-11-03 11:59:06 +01:00 |
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madmaxoft
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9bdc94053e
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Added cEntity:GetYaw() and cEntity:SetYaw().
This is the preferred way to get / set rotation, GetRotation() and SetRotation is obsoleted due to bad name.
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2013-11-03 11:59:05 +01:00 |
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madmaxoft
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7dc96f0441
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Added cPlayer::GetEffectiveGameMode().
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2013-11-03 11:59:05 +01:00 |
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STRWarrior
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7a798294ee
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Updated README.md since MCServer development will continue even if people don't donate.
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2013-11-02 22:22:30 +01:00 |
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Alexander Harkness
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ac5a65915f
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Update READme a bit more
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2013-11-02 21:10:54 +00:00 |
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Alexander Harkness
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7ec5a5a96c
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Updated some stuff about submodule init.
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2013-11-02 21:09:02 +00:00 |
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STRWarrior
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6f0f620cf8
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Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h.
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2013-11-02 21:32:55 +01:00 |
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STRWarrior
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445a221d15
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Small update to the monster.ini.
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2013-11-02 21:30:37 +01:00 |
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STRWarrior
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58ced0c12c
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Skeletons, Blazes and Ghasts now shoot their projectile to the target.
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2013-11-02 20:47:43 +01:00 |
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STRWarrior
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3dc3e5eca7
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Zombies and Skeletons don't walk into the sun anymore.
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2013-11-02 20:45:51 +01:00 |
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Tiger Wang
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5bd9eb6a1f
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Flipped some variables in Portals
To make them work on the X axis.
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2013-11-02 19:04:38 +00:00 |
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Mattes D
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56c97d6c30
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Merge pull request #303 from tigerw/bugfixes
Nether portal creation
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2013-11-02 09:10:18 -07:00 |
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Mattes D
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c5b6d68517
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Merge pull request #305 from tigerw/morebugfixes
Dropspensing speed fix, bows get damaged.
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2013-11-02 09:05:16 -07:00 |
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Tiger Wang
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f38375a2ec
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Fixed bow damage in creative
Also reverted indenting change
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2013-11-02 16:01:40 +00:00 |
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Tiger Wang
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96cd7d65a3
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Fixed dropspensing speed and position
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2013-11-02 14:09:07 +00:00 |
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Tiger Wang
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77b3db7e25
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Multiple fixes
* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
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2013-11-02 14:08:00 +00:00 |
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Tiger Wang
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b731dd0635
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Split border finder into separate function
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2013-11-02 13:50:30 +00:00 |
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Tiger Wang
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585f01c3f6
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Implement suggestions
- Removed unneeded parameter
* Changed 0 - 1 to -1
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2013-11-02 12:29:26 +00:00 |
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Tiger Wang
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72ec10f26d
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Readded BlockPortal.h (portals)
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2013-11-02 00:50:03 +00:00 |
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Tiger Wang
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7913a2dcdb
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Fixed compile error (portals)
WITH A FULL REFORK
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2013-11-02 00:44:09 +00:00 |
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madmaxoft
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b6faeaba18
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Protocol 1.7: Implemented the first batch of sent packets.
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2013-11-01 16:20:15 +01:00 |
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madmaxoft
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db190a627c
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Merge branch 'master' of https://github.com/mc-server/MCServer
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2013-11-01 11:17:37 +01:00 |
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madmaxoft
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62d27e4ed9
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Merge branch 'griefer'sdelight' of git://github.com/tigerw/MCServer.
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2013-11-01 11:14:55 +01:00 |
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madmaxoft
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7a77986d88
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Protocol 1.7: Added skeleton functions for reading client packets.
Untested, this is skeleton code only.
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2013-10-31 23:48:43 +01:00 |
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madmaxoft
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d1e51886e5
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APIDump: Fixed HOOK_LOGIN short desc.
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2013-10-31 23:47:46 +01:00 |
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madmaxoft
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080ee3b2a1
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ByteBuffer: Writing a string doesn't modify it (missing const).
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2013-10-31 23:47:22 +01:00 |
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Mattes D
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4124ed3ef9
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Merge pull request #302 from SamJBarney/master
Broken rail blocks now stack.
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2013-10-31 05:58:02 -07:00 |
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Samuel Barney
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d85a2a1c2f
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Adhering to project standards.
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2013-10-31 06:19:06 -06:00 |
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Samuel Barney
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47697b2667
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Added missing conventions for windows.
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2013-10-30 19:09:12 -06:00 |
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Samuel Barney
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e2ef23fa5f
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Broken rail blocks now stack.
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2013-10-30 16:58:18 -06:00 |
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madmaxoft
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feaea31b78
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Protocol 1.7: Added status ping handling.
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2013-10-30 23:38:55 +01:00 |
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madmaxoft
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f490d3d1e7
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Fixed a compiler warning.
Also updated code to match our style.
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2013-10-30 23:33:42 +01:00 |
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Mattes D
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8b9d3c7722
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Merge pull request #292 from SamJBarney/MobSpawning
Mob Spawning based on light values
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2013-10-30 15:25:51 -07:00 |
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madmaxoft
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dab398d5d6
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Added 1.7 to protocol recognizer.
The 1.7 protocol currently only reports server description and playercount.
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2013-10-30 23:24:46 +01:00 |
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Samuel Barney
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7157c392fa
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Last of the nitpicker note fixes. Added some inline commenting.
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2013-10-30 16:14:42 -06:00 |
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madmaxoft
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e4906b3027
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ProtoProxy: Working 1.7 protocol.
Players can login, move around, dig blocks.
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2013-10-29 22:55:16 +01:00 |
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Mattes D
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9497e11ad4
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Merge pull request #301 from SamJBarney/master
Grass no longer grows under water, and water on top kills it.
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2013-10-29 14:32:31 -07:00 |
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madmaxoft
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db62f8bcea
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ProtoProxy: Updated the server-side packets to 1.7.
Forgotten a file in the previous commit.
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2013-10-29 22:14:30 +01:00 |
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Mattes D
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a0c2981a3c
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Merge pull request #299 from tonibm19/master
Saddles are dropped, chicken spawn out of thrown eggs.
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2013-10-29 14:03:49 -07:00 |
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Samuel Barney
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f2e17981c5
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Grass no longer grows under water, and water on top kills it.
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2013-10-29 14:49:15 -06:00 |
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STRWarrior
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52d956ccf3
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Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp
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2013-10-29 21:45:31 +01:00 |
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STRWarrior
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0384c54676
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Fixed bug where creative inventory didn't work.
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2013-10-29 21:19:06 +01:00 |
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Samuel Barney
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e94307c292
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Changes based on madmaxoft's nitpicker notes.
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2013-10-29 12:43:41 -06:00 |
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