1
0
Fork 0
Commit Graph

320 Commits

Author SHA1 Message Date
LogicParrot adac9cb68e Fix crash on world travel (#3180) 2016-05-03 10:05:48 +03:00
LogicParrot 9bec04ab1e Fix occasional freeze bug 2016-04-13 15:44:08 +03:00
LogicParrot bb0e885589 Minor improvements to player freeze 2016-04-05 21:47:49 +03:00
LogicParrot a431b45641 Improved player freeze code 2016-04-05 14:20:50 +03:00
LogicParrot dd0ce3287f Players never fall through unloaded chunks or end up inside solids on teleport 2016-03-31 21:35:43 +03:00
LogicParrot e223eec1c0 Player death crashfix 2016-03-31 19:55:59 +03:00
LogicParrot 8b184e8083 Bed's world is now saved 2016-03-29 15:50:29 +03:00
LogicParrot 83459d0d89 Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
LogicParrot 3efdfca61d remove cWorld::createAndInitializeWorld 2016-02-08 12:17:10 +02:00
LogicParrot 4aade202e0 cMonster::m_Target safety across worlds 2016-02-03 22:50:17 +02:00
LogicParrot 07b7fd4ad3 Fixed cChunk::m_Entities corruption upon world travel 2016-02-02 17:55:00 +02:00
LogicParrot 439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot 1379b92edf Fixed wrong knockback direction after explosion damage 2016-01-16 18:48:07 +02:00
LogicParrot 8c12227687 Fix crash when tamed wolf is hit by arrows 2016-01-16 16:37:37 +02:00
LogicParrot 5ca2f4fd0c Merge pull request #2875 from LogicParrot/fallDamage
Fix fall damage crash when tamed wolves neabry
2016-01-16 11:56:19 +02:00
LogicParrot 0601adba25 Fix fall damage crash when tamed wolves neabry 2016-01-16 11:29:11 +02:00
bibo38 41aa7cf123 Limited the username length to 16 characters.
This fixes a client crash, because Minecraft requires that a username is not longer than 16 characters.
See also: http://minecraft.gamepedia.com/The_Player#Name
Fixes #2545
2016-01-13 09:55:48 +01:00
LogicParrot 359e772dee Tamed wolf assists owner (attack / defence) 2016-01-12 11:47:59 +02:00
Mattes D 491dbda7d3 Fixed Clang warnings. 2016-01-06 16:20:12 +01:00
Safwat Halaby 400f875918 Freeze player until chunk is loaded 2015-12-25 17:47:06 +02:00
Gargaj 66e6589883 blockheight mechanism 2015-12-13 15:16:15 +01:00
Gargaj 5e840cf86f Avoid reading out of bounds
as per https://github.com/cuberite/cuberite/pull/2630#discussion_r44377411
2015-11-10 22:22:28 +01:00
Gargaj 51f8e0e36c fix shallow water + add future code for liquid fall dampening 2015-11-10 00:36:15 +01:00
Lukas Pioch 5ae19fb332 Debug mode: Fixed assertion, if player below y < 0 2015-10-31 14:26:24 +01:00
OdnetninI 545aa2a989 Spectator Mode doesn't fly[FIX] 2015-10-05 21:59:15 +02:00
Lukas Pioch e56aa4032d Maked it compileable for clang-3.7 2015-09-25 17:09:19 +02:00
Matti Hänninen 12fb95ba2f Namespace qualify std::abs, use explicit cast
Without 'std' namespace qualification Clang (at least Apple Clang 6.1)
seems to resolve 'abs' to the 'abs' function in 'cstdlib'.  This in turn
triggers the 'absolute-value' warning which in turn is promoted to
error.

Implicit casts trigger 'old-style-cast' warnings which are promoted to
errors.
2015-08-22 00:36:29 +03:00
Tiger Wang de2cce9b79 Fixed food drain bugs 2015-08-20 16:26:42 +01:00
Samuel Barney 804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Tiger Wang c390604bc1 Merge pull request #2349 from cuberite/maps
Improved maps
2015-07-15 17:13:55 +01:00
Tiger Wang 8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
LO1ZB 405458d5e2 Fix food drain on movement. 2015-07-14 20:30:30 +02:00
Nounours Heureux d79f601d5a Added HOOK_KILLED 2015-06-13 10:00:31 +02:00
Lane Kolbly 73b6a44d5f Implemented nether portal scanning code. 2015-06-09 18:23:57 -05:00
Alexander Harkness febc8529b1 Fix gamemode not changing properly.
Should fix #604
2015-05-23 19:31:33 +01:00
Alexander Harkness 3a27fabbab Merge pull request #2103 from beeduck/Issue1980
Fixed players head visible when in spectator mode
2015-05-23 11:56:39 +01:00
Alexander Harkness 31f66fd812 Merge pull request #2104 from beeduck/Issue2053
Fix for players falling through world when loading in as spectator
2015-05-23 07:27:04 +01:00
b33duck afb96c5bd6 Added a fix for players falling through the world when connecting in spectator mode 2015-05-22 16:33:11 -07:00
b33duck 906288c6eb Fixed players head visible when in spectator mode 2015-05-22 12:25:16 -07:00
Lukas Pioch bc838e5bd2 Renamed hook HOOK_ENTITY_CHANGE_WORLD 2015-05-21 12:27:54 +02:00
Lukas Pioch 4d4d1e9c69 Added hooks HOOK_ENTITY_CHANGE_WORLD and HOOK_ENTITY_CHANGED_WORLD
Fixes #1435.
2015-05-18 22:29:39 +02:00
Mattes D c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Mattes D b5998873e4 cPlayer now checks restrictions.
Fixes #1331.
2015-04-25 21:05:43 +02:00
STRWarrior 399392195f Fixed players not appearing/disappearing when traveling to a new world. 2015-04-03 18:40:20 +02:00
Howaner a96c21fc0d Merge branch 'master' into Inventory 2015-03-09 22:39:11 +01:00
joshi07 f71b1fe799 Added OnTeleportEntity hook for plugins.
Plugins may or may not allow teleport to the new position.
Updated the HookNotify plugin with it.
2015-03-05 11:52:42 +01:00
DevToaster f5a216cabc Changed C-styled casts to static_cast and removed unneeded casts 2015-03-01 03:45:06 +10:30
DevToaster b65a6ef210 modified: src/Entities/Player.cpp
modified:   src/Entities/Player.h
2015-03-01 03:03:41 +10:30
Howaner 2c7925f0ad Merge branch 'master' into Inventory 2015-02-06 21:52:14 +01:00
Mattes D 7dfeb67f01 Converted cServer to use the cNetwork API. 2015-01-27 14:53:31 +01:00