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Commit Graph

234 Commits

Author SHA1 Message Date
Alexander Harkness
ad22922393 Rename cEntity swim states (#3996)
* Replace cEntity:m_IsSubmerged with m_IsHeadInWater
* Replace cEntity:m_IsSwimming with m_IsInWater
* Add API documentation for new symbols
* Apply SetSwimState to all entities, not just mobs and players
* Pickups now use IsOnFire to check if they are on fire before destruction

Fixes #3987
2018-01-14 18:44:45 +00:00
Alexander Harkness
2529a89835 Golden Apple Fixes (#4130)
* Do not remove food item until player has been fed
* Golden apples now ignore hunger when eating
* Removed EnchantedGoldenApple recipe, as it was removed in 1.9
    Reference: https://minecraft.gamepedia.com/1.9#Items_2
* Adjust golden apple effects, as they were changed in 1.9
    Reference: https://minecraft.gamepedia.com/1.9#Items_2
2018-01-06 00:39:23 +00:00
Alexander Harkness
6309c6a97f
improve rain simulation (#4017)
* Uses vanilla logic to decide which blocks rain falls through.
 * Rain falls infinitely above the world, and stops at y=0.
 * Entities will now be extinguished if they are under rain-blocking
blocks, and fire will now be extinguished by rain similarly.
 * Create IsWeatherWetAtXYZ to identify wetness at a particular location. 
 * Use new code for enderman rain detection.
 * Fixes issue #916
 * Disable warnings for global constructors in the fire simulator.
2017-12-26 21:25:57 +00:00
Alexander Harkness
96b72ab88e
Correct spider eye item ID (#4110)
Fixes #4108
2017-12-25 09:04:38 +00:00
Bond-009
aff140365d Fixed item ID raw rabbit (#4103) 2017-12-23 11:16:25 +00:00
peterbell10
0bacda3269 Implement horse inventory (#4053)
* Implement horse inventory

* Fix sign conversions

* Add API doc for ItemCategory::IsHorseArmor

* Improve HandleOpenHorseInventory comment and style fixes.
2017-10-21 17:56:09 +01:00
Lane Kolbly
30c8470a52 Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
* Made BroadcastSoundEffect take vector parameters.

* Added docs for new vectored methods

* Removed old code

* Fixed lua warnings

* Made old BroadcastSoundEffect not an override.

* m_Block to m_BlockPos, used Vector3d constructor where prettier.

* a_Block to a_BlockPos

* Changed thunderbolt a_Block to a_BlockPos
2017-09-19 15:12:54 +01:00
Lane Kolbly
b12f4ef7d5 Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912) 2017-09-07 13:41:16 +01:00
Alexander Harkness
b5a23e5cd9 Lighting now generally consistent with vanilla (#3988)
* Lighting now generally consistent with vanilla

Skylight is now dispersed by some blocks, instead of passing
through unimpeded.

Some blocks which were not marked as transparent are now marked as
such.

Water and other such blocks now attenuate light with the correct
intensity.

Generally changes were based on documentation in the Minecraft
Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light ,
however during play-testing on vanilla lava was found not to
attenuate sky or block-light so the attenuation was removed.

This fixes #3849

* Add API documentation for IsSkylightDispersant

* Rename m_SkylightDispersant to m_IsSkylightDispersant

* Update comment for m_Transparent property of Blocks
2017-09-07 11:56:17 +01:00
Alexander Harkness
e33eb529ad Fire effect now shown for creative and spectator mode players (#3998)
* Fire effect now shown for creative and spectator mode players

Fixes #3989

* Add documentation for IsFireproof
2017-09-07 09:59:08 +01:00
Lukas Pioch
ed7adef1ca Updated APIDoc (#3985) 2017-09-07 10:33:46 +02:00
Bond-009
104f9e127b Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
Alexander Harkness
09dfe0d811 Update Core plugin
/spawn command now works.
2017-09-01 11:48:17 +01:00
Alexander Harkness
c6bc822054 Update core plugins to latest version (#3951)
* Update core plugins to latest version

* Update Core again
2017-08-30 10:32:53 +01:00
Lane Kolbly
1f9788a801 Added ShouldSendRespawn parameter to ScheduleMoveToWorld (#3979) 2017-08-30 02:35:53 +03:00
Lukas Pioch
d5c4b3af6b APIDump: Removed unneeded Globals prefix 2017-08-29 15:49:29 +02:00
satoshinm
6bc5031517 Implement Forge protocol handshake support (#3869) 2017-08-27 23:10:20 +02:00
peterbell10
f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
mathiascode
02775e52c4 Minor changes (#3909) 2017-08-24 11:19:40 +02:00
Pablo Beltrán
b18f6637b6 Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
peterbell10
b8dda388e0 Represent cItem::m_Lore as an AStringVector (#3882)
* Replace cItem::m_Lore with AStringVector

* Reword deprecation warning

* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly
1ec85a2b2c Add cLuaWindow OnClicked Callback (#3901) 2017-08-17 16:27:43 +02:00
Lane Kolbly
7bdbfad1bb Changed int parameters to vector parameters in cCuboid and simulators (#3874) 2017-08-17 15:48:38 +02:00
William 'psyFi' Hatcher
09e94bd947 Updated docs to mention InfoDump for creating README.md, etc. (#3895) 2017-08-15 05:32:28 +02:00
Tiger Wang
fdd4b6e7c4 Merge pull request #3897 from peterbell10/PlaceSound
cBlockInfo: Remove/deprecate place sound
2017-08-13 12:37:37 +01:00
William 'psyFi' Hatcher
ee14344c05 Update TestLuaRocks.lua (#3903)
Changed LOG to LOGWARNING when a library was not found
Made log text more descriptive
Removed unnecessary semicolons
2017-08-13 12:29:24 +01:00
peterbell10
9472380494 cBlockInfo: Deprecate place sound 2017-08-07 09:31:36 +01:00
Lukas Pioch
f53cf5d130 APIDump: Class types in variables and hooks are now linkified (#3892) 2017-08-03 15:40:40 +02:00
Lukas Pioch
ec08bf6255 Updated plugin Core 2017-07-30 22:58:41 +02:00
Lane Kolbly
790e15f2e6 Added anvil enchantment handling. (#3857)
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Lane Kolbly
87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Mattes D
64561175ab BlockArea: Added the GetBounds function. 2017-07-22 19:57:25 +02:00
peterbell10
41d016cf5b Handle middle mouse drag (#3847) 2017-07-13 15:43:48 +02:00
Lane Kolbly
b61898c30c Lua plugin cColor (#3833) 2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843) 2017-07-12 12:13:27 +02:00
Lane Kolbly
a561886bf3 Implemented draggingitem API. 2017-07-10 05:46:04 +02:00
peterbell10
bbf5bec817 BigFlower fixes (#3826)
* BigFlowers fixes

* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712 Added bed entity (#3823)
* Added bed entity

* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Alexander Harkness
bc861e5bb8 Added new Cuberite backers from bountysource. 2017-07-03 09:05:04 +01:00
Bond-009
7fd3899796 Added 1.12 blocks (#3760) 2017-06-30 10:46:58 +02:00
peterbell10
33527067ed Update tolua and export EffectID 2017-06-29 18:58:48 +02:00
Lane Kolbly
3f7bf88e30 Updated cItemGrid API docs to reflect required GetInventory() calls. 2017-06-28 12:22:37 +02:00
Lukas Pioch
9c25520b69 Corrected APIDoc for cBlockArea and exported missing functions (#3808) 2017-06-26 09:02:06 +02:00
Mattes D
fe42538349 cBlockArea supports block entities. (#3795) 2017-06-24 11:58:06 +02:00
mathiascode
7fa5725f3b Added missing 1.12 packet changes 2017-06-14 21:57:59 +02:00
Lukas Pioch
9b0eb118b3 Corrected check for level of subcommand and fixed multiple levels not working (#3758)
* Corrected check for level of subcommand
A message instead of an error is printed, if the sub command is unknown

* Multiple levels of sub commands now works, too
2017-06-12 12:59:46 +02:00
Lukas Pioch
486ae0e832 APIDoc: Corrected param in cBoat:MaterialToString 2017-06-11 14:59:29 +02:00
Mattes D
3c4e443ddc Fixed handling Lua errors in nested callbacks (#3755) 2017-06-09 12:16:31 +02:00
mathiascode
5f0d2b902e New icon colors (#3675)
* New icon colors
* New Webadmin favicon
2017-06-03 18:49:02 +02:00