Tiger Wang
c476fc3cf5
Suggestions
2014-06-22 21:49:37 +01:00
Tiger Wang
dad0037f98
Bettered zombie and skeleton AI
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* Fixed potential issues with skylight detection
2014-06-22 20:44:55 +01:00
Tiger Wang
4238b0ebe8
Some Entity.cpp style improvements
2014-06-22 20:44:18 +01:00
Tiger Wang
33cc1f2a50
Fixed multiple issues with projectiles
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* Fixed arrows not being collectable/not truly hitting a block/not
lodging into blocks/not going in far enough
* Fixed projectiles not playing their block hit animation owning to
being destroyed too quickly
2014-06-22 20:44:01 +01:00
Mattes D
fe95dfa758
Merge pull request #1105 from Howaner/Blocks
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Added door and fence gate sounds.
2014-06-22 20:56:24 +02:00
Howaner
bebfb230da
Changed 0xFFFFFFFB to ~0x04
2014-06-22 17:29:02 +02:00
Tiger Wang
c13cffcd30
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-06-22 15:05:02 +01:00
Tiger Wang
3ec8b33b76
Fixed another daylight sensor bug
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Additionally fixed unpowering across chunks.
2014-06-22 15:04:23 +01:00
Tiger Wang
b2bf466122
Chests don't open if obstructed
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* Fixes FS383
2014-06-22 14:47:05 +01:00
worktycho
3c0452ebef
Fixed missing break
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Fixes CID 68409
2014-06-22 14:17:07 +01:00
worktycho
119ba562d5
Fixed invalid iterator
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Fixes CID 60408
2014-06-22 14:15:41 +01:00
worktycho
63ce2e8b37
Fixed compile errors
2014-06-22 12:30:37 +01:00
Tiger Wang
4a01fba3aa
Suggestions
2014-06-22 00:06:58 +01:00
madmaxoft
08fed2a213
Added cClientHandle::IsUUIDOnline function.
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Ref.: #771
2014-06-21 22:13:35 +02:00
Alexander Harkness
d33881d752
Restored style continuity.
2014-06-21 21:07:31 +01:00
Tiger Wang
537467fe25
Removed debugging code
2014-06-21 20:35:28 +01:00
Tiger Wang
a908f39dde
Rewrote furnace recipe parser
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* Fixes #110
2014-06-21 20:33:23 +01:00
STRWarrior
ede0f13b51
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-06-21 20:27:11 +02:00
STRWarrior
1da1b513e6
Updated CONTRIBUTORS file
2014-06-21 20:26:40 +02:00
madmaxoft
0a95d04ab3
Added a TestRails generator.
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This is for debugging purposes only.
2014-06-21 20:19:44 +02:00
madmaxoft
9a57c590cd
Fixed a caching bug in GridStructGen.
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The elements in cache were queried wrong, so sometimes they wouldn't be used even if they were the ones to use.
2014-06-21 20:17:17 +02:00
madmaxoft
0e8c4ca5ab
Updated prefabs to the latest Gallery content.
2014-06-21 15:02:40 +02:00
madmaxoft
b4ba86d758
Updated all prefabs to current Gallery content.
2014-06-20 22:45:08 +02:00
madmaxoft
79c1966290
MCA saver marks chunks as populated.
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Fixes #140 .
2014-06-20 21:30:11 +02:00
madmaxoft
6e78a2f7d9
Fixed the BiomeVisualiser project.
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Compiles under MSVC2008 again, was missing some shared files.
2014-06-20 21:22:20 +02:00
madmaxoft
9db9445e9f
Optimized Voronoi calculation.
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Fixes #818 .
2014-06-20 17:10:18 +02:00
tonibm19
3e15c92d18
Added pig riding.
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Now you can ride a pig using a carrot on a stick.
2014-06-20 10:50:21 +02:00
Mattes D
4c7545a82a
Merge pull request #1112 from mc-server/danglingptrs
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Nullify deleted pointers.
2014-06-19 11:03:40 +02:00
archshift
e8143de01b
Nullify deleted pointers.
2014-06-19 01:49:56 -07:00
archshift
f5529e544c
EntityEffects.x -> EntityEffect.x, Object-Oriented effects
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Changed effect map to take a pointer of the effect as a result.
2014-06-18 22:54:14 -07:00
Alexander Harkness
35a4aa419c
Merge pull request #1096 from mc-server/redstonerefactor
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Moved delayed repeaters to be handled in a seperate pass
2014-06-18 21:22:53 +01:00
Mattes D
c30b7b8735
Merge pull request #1045 from Howaner/GlobalFixes
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Little fixes
2014-06-18 18:23:18 +02:00
STRWarrior
e0a9f37d90
(Force)ExecuteCommand returns the CommandResult enums
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Exported and documented the CommandResult enums
2014-06-18 12:13:01 +02:00
archshift
21b9253ee6
Merge pull request #1100 from Howaner/Slabs
2014-06-18 00:47:08 -07:00
archshift
68c30790db
Entity effects: changed User to Creator, removed pawn pass-by-value
2014-06-17 11:39:22 -07:00
madmaxoft
a37d5410b4
APIDump: Added OnEntityAddEffect hook documentation.
2014-06-17 11:39:22 -07:00
madmaxoft
fa1d85feca
Added the OnEntityAddEffect hook.
2014-06-17 11:39:22 -07:00
archshift
9e8361976b
Entity Effects: Clarified user, added it to AddEntityEffect
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Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17 11:39:22 -07:00
madmaxoft
e289fe4dd7
Changed the AddEntityEffect() params for easier calls.
2014-06-17 11:39:21 -07:00
archshift
22761bb6ad
Entity Effect: Separates total duration and ticks of activity
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Changed HandleEntityEffect to use cEntityEffect's ticks instead of a static counter
2014-06-17 11:39:21 -07:00
madmaxoft
045ae2ef2c
Fixed MSVC compilation.
2014-06-17 11:39:21 -07:00
archshift
5b2b6e0615
Pawn: renamed HandleEntityEffects to HandleEntityEffect
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Exported entity effect functions for ToLua and documented them in APIDesc.lua
2014-06-17 11:39:21 -07:00
archshift
71b4c49490
Cave spider now poisons its victim, added IsPawn function to Entity
2014-06-17 11:39:21 -07:00
archshift
814cdca054
Added wither damage type, wither entity effect.
2014-06-17 11:39:21 -07:00
archshift
2574573c88
Monster: added IsUndead(), undead-specific entity effects
2014-06-17 11:39:20 -07:00
archshift
52abd90a28
Applies splash potion effects to mobs as well as players
2014-06-17 11:39:20 -07:00
archshift
68011a004a
Removed long function wrapping
2014-06-17 11:39:20 -07:00
archshift
3766ac96d7
ItemHandler: changed IsDrinkable() to take a short argument
2014-06-17 11:39:20 -07:00
archshift
a1a8b7c0ee
Splash potion: Adjusted speed, fixed spawn position
2014-06-17 11:39:20 -07:00
archshift
73cea7065d
Entity effect type: use 'eff' as a prefix instead of 'ef'
2014-06-17 11:39:20 -07:00