STRWarrior
|
c676216791
|
Using regular assignments.
|
2013-12-21 22:20:54 +01:00 |
|
STRWarrior
|
76ff71810a
|
Once again better Y direction for the items given when fishing.
|
2013-12-21 20:42:43 +01:00 |
|
STRWarrior
|
f244dbfb12
|
You are now able to get different items from fishing.
|
2013-12-21 19:58:52 +01:00 |
|
Tycho Bickerstaff
|
9f41761e8e
|
Root is now warnings clean
|
2013-12-21 15:38:37 +00:00 |
|
Tycho Bickerstaff
|
779aca6051
|
Merge branch 'master' into cmake
|
2013-12-21 13:32:40 +00:00 |
|
STRWarrior
|
3c73076be4
|
Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
|
2013-12-21 14:08:58 +01:00 |
|
STRWarrior
|
6afe6b7928
|
Increased the range an Floater can shoot to.
|
2013-12-20 19:49:30 +01:00 |
|
STRWarrior
|
61120686c6
|
Fish now actualy jumps to the player instead of a few block bellow them.
|
2013-12-20 18:35:13 +01:00 |
|
Mattes D
|
39251bccd3
|
Merge pull request #450 from mc-server/redstonefixes
Multiple fixes
|
2013-12-19 13:58:49 -08:00 |
|
STRWarrior
|
018c65b4e3
|
You can get fish from fishing :D. Only one type of fish though.
|
2013-12-19 22:16:15 +01:00 |
|
STRWarrior
|
d9c8ae37cf
|
Implented cItemFishingRodHandler.
|
2013-12-19 17:34:03 +01:00 |
|
Tycho Bickerstaff
|
0e6107bfdd
|
Merge branch 'master' into cmake
|
2013-12-19 16:16:35 +00:00 |
|
Tiger Wang
|
53ff372624
|
Fixed dust from being placed on nonsolids
|
2013-12-19 15:57:35 +00:00 |
|
Tycho Bickerstaff
|
e627f2f98c
|
Merge branch 'master' into cmake
|
2013-12-18 19:06:11 +00:00 |
|
STRWarrior
|
ffca4f94c1
|
Implented Nether Wart.
|
2013-12-18 18:33:18 +01:00 |
|
madmaxoft
|
a4f4ba534e
|
Fixed naming and initialization.
|
2013-12-17 20:10:03 +01:00 |
|
STRWarrior
|
a74fdd9023
|
Forgot to change one Vector3d to Vector3i.
|
2013-12-17 20:04:39 +01:00 |
|
STRWarrior
|
a1bfc89118
|
Renamed Pos to m_Pos.
|
2013-12-17 20:02:44 +01:00 |
|
STRWarrior
|
f1a1d6fa5c
|
Using Recommendations.
|
2013-12-17 19:42:06 +01:00 |
|
STRWarrior
|
d28142ff71
|
Made buckets work when the player does not 'look' at a block. This fixes #265
|
2013-12-17 17:33:48 +01:00 |
|
STRWarrior
|
59165dcba5
|
Boats spawn on top of a block. not between 4 blocks.
|
2013-12-16 21:50:57 +01:00 |
|
STRWarrior
|
6b21dc6d11
|
Using suggestions for Boat placing.
|
2013-12-16 20:53:43 +01:00 |
|
STRWarrior
|
324fa55bf0
|
You can spawn boats on water.
|
2013-12-16 18:01:33 +01:00 |
|
Tycho Bickerstaff
|
d9ecf51f5b
|
more cmake stuff
|
2013-12-10 19:30:12 +00:00 |
|
Tiger Wang
|
838d4d5d1d
|
Bonemeal has particles, fixes #393
|
2013-12-07 23:45:33 +00:00 |
|
Tiger Wang
|
6c7de446ae
|
Spawn eggs use IsGameMode()
Possible fix for #316.
|
2013-12-06 20:00:49 +00:00 |
|
Alexander Harkness
|
c3cd436ec3
|
Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
GNUmakefile
|
2013-11-24 14:37:03 +00:00 |
|
Alexander Harkness
|
675b4aa878
|
Moved source to src
|
2013-11-24 14:19:41 +00:00 |
|