Tiger Wang
405f67dac8
Fixed water starting fires
2013-12-07 22:35:01 +00:00
Tiger Wang
16db8533e1
Improved piston animations
2013-12-07 20:29:09 +00:00
Tiger Wang
5bed85aba0
Fixed some new 1.7 client crash bugs
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Some technical blocks were removed; trying to render them as items
caused a crash.
2013-12-07 18:03:56 +00:00
Alexander Harkness
87680186ef
Updated core.
2013-12-07 16:34:38 +00:00
Tiger Wang
a61082ffee
Changed some FastSetBlocks to SetBlock
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Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1
Fixed trapdoors not toggling
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The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
Mattes D
7d58fa56f2
Merge pull request #405 from mc-server/SpawnFallingBlock
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Spawn falling block
2013-12-07 05:50:42 -08:00
STRWarrior
02301bc987
Documented SpawnFallingBlock()
2013-12-07 14:30:17 +01:00
STRWarrior
c0f091b1a3
Added a SpawnFallingBlock function so plugins can make other blocks fall.
2013-12-07 14:26:52 +01:00
Alexander Harkness
38563db3ce
Updated TRANSAPI
2013-12-07 07:22:48 +00:00
Tiger Wang
347e80bdd8
Added basic ender chests
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Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Tiger Wang
30ead79049
Renamed animation function
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Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang
a5dd0e2b88
Fixed bed leave animation
2013-12-06 22:45:55 +00:00
Tiger Wang
b028731726
Fixed duplication glitch with QueueSetBlock
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If a coordinate was queued, and then the block there was broken, it
would reappear: double items!
Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
Tiger Wang
b115f3d636
Added trapdoor cursor Y detection
2013-12-06 21:31:55 +00:00
Tiger Wang
ec226e00ab
Puking now uses GetEyeHeight()
2013-12-06 20:41:58 +00:00
Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00
Tiger Wang
008c515b4b
Fixed trapdoors not overriding OnUse
2013-12-06 20:01:52 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Tiger Wang
44d5fd1e87
Tools make a sound when breaking, fixes #266
2013-12-06 19:59:14 +00:00
Tiger Wang
77a7bfb3e5
Cleaned up torch code and added comments
2013-12-06 19:35:10 +00:00
Tiger Wang
73dd2e9bed
Removed another export and inline'd stuff
2013-12-06 19:24:45 +00:00
Tiger Wang
0376b847d7
Removed exporting of a torch function
2013-12-06 19:23:27 +00:00
Tiger Wang
57b8b38511
Updated comments for slabs
2013-12-06 19:22:25 +00:00
Tiger Wang
ee4d57a076
Fixed pickups spawning for BlockEntities
2013-12-06 19:17:57 +00:00
Tiger Wang
127d021cde
Regenerated VS2013 files
2013-12-06 19:15:53 +00:00
Mattes D
dde1c3a7cd
Merge pull request #394 from SamJBarney/master
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Fire no longer goes out when on top of nether rack
2013-12-06 02:41:37 -08:00
Samuel Barney
88d6454882
I don't know how this dissapeard.
2013-12-05 22:42:52 -07:00
madmaxoft
a02ed3b92e
APIDump: Documented the new cPluginManager:GetCurrentPlugin() function.
2013-12-05 22:06:52 +01:00
madmaxoft
1205c540ee
Added cPluginManager:GetCurrentPlugin() to Lua API.
2013-12-05 22:03:07 +01:00
Samuel Barney
d62bfdaca4
Merged if statements.
2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097
Finished Merge
2013-12-05 07:34:56 -07:00
Samuel Barney
8acfe21503
Merge branch 'master' of https://github.com/mc-server/MCServer
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Conflicts:
src/Simulator/FireSimulator.h
2013-12-05 07:32:19 -07:00
madmaxoft
1373539bce
ProtoProxy: Fixed metadata parsing.
2013-12-05 12:20:37 +01:00
madmaxoft
321b259213
ByteBuffer: Fixed optimization failures with threading checks.
2013-12-05 10:33:26 +01:00
madmaxoft
fb2df44458
Fixed LuaStatic intermediate and output folders.
2013-12-04 21:35:29 +01:00
madmaxoft
4fd876aa7c
Added a new Debug_LuaStatic configuration.
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This re-enables plugin debugging using Decoda, lost when we moved Lua out to a DLL.
2013-12-04 20:35:54 +01:00
Alexander Harkness
9f1efbdf21
Hopefully fixed the sparc not being detected
2013-12-04 18:57:23 +00:00
madmaxoft
e48168aa13
Lava can spawn fire.
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Settable in world.ini, lava can spawn fire to fuel blocks near it. Fix #65 .
2013-12-04 19:48:42 +01:00
madmaxoft
be1cdadda7
Fixed an error in cChunk's block ticking.
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Absolute coords were passed to a handler expecting relative coords.
2013-12-04 19:47:08 +01:00
Samuel Barney
efae54db0a
Made suggested changes
2013-12-03 19:05:34 -07:00
madmaxoft
28e905bfff
Fixed a linker warning in MSVC debug build.
2013-12-03 22:18:03 +01:00
Alexander Harkness
5832781727
Updated TransAPI, fixes #389
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@madmaxoft is this the right API usage?
2013-12-03 21:17:36 +00:00
madmaxoft
0a2fcf909c
Added a quick LuaRocks testing plugin.
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You need to install the luarocks system and through it the luasocket and 30log rocks.
2013-12-03 21:48:40 +01:00
madmaxoft
8cb3fb5893
Allowed Linux builds to use LuaRocks.
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This works by exporting all the symbols for the dynamic loader so that LuaRocks' shared libraries may bind to them on load. Also allowed lua's dlopen().
2013-12-03 21:40:58 +01:00
madmaxoft
0e48fd35bd
Made Lua compila as a standalone DLL on Windows.
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This enables us to use LuaRocks.
2013-12-03 21:37:34 +01:00
madmaxoft
70cf0c09a8
The server builds and uses Lua as DLL in Debug mode.
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This is a test to see how LuaRocks will interact. Only debug mode on Windows is affected, all other platforms and modes are unchanged.
2013-12-02 22:36:59 +01:00
madmaxoft
e07c54f7f8
APIDump: Added missing params to OnPlayerRightClick() hook.
2013-12-02 22:36:59 +01:00