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Commit Graph

466 Commits

Author SHA1 Message Date
Mattes D
6ec5e8caa7 Replaced atoi() with StringToInteger(). 2015-01-27 14:53:32 +01:00
Kirill Kirilenko
ce2d3280ca Fixed defect #43665 in Coverity list. 2015-01-23 19:06:27 +03:00
Kirill Kirilenko
0288e90e0b Fixed defect #73101 in Coverity list. 2015-01-23 19:06:26 +03:00
Kirill Kirilenko
2557eab957 Fixed defect #43671 in Coverity list. 2015-01-23 19:06:25 +03:00
Mattes D
ccdf03daaf Refactored all player block placing to go through hooks.
Fixes #1618.
2014-12-24 07:20:17 +01:00
Mattes D
fe00c99c95 cEndGen: Fixed unitialized member variables.
Fixes CID 43671.
2014-12-21 21:59:44 +01:00
Mattes D
c9697083e5 cNoise3DComposable: Fixed unitialized member variables.
Fixes CID 43665.
2014-12-21 21:56:34 +01:00
STRWarrior
00bee25b4b WormNestCaves occasionally generates sandstone around the cave
Only when the block around the cave is sand.
2014-12-13 15:38:37 +01:00
Mattes D
781b3303a5 Merge pull request #1657 from mc-server/PrepareChunk
Prepare chunk
2014-12-11 17:06:18 +01:00
Mattes D
09453619e6 Fixed DungeonRooms edges not generating sometimes. 2014-12-11 11:16:11 +01:00
Mattes D
fcd3d1bfed Added a cWorld:PrepareChunk function.
It prepares the chunk - loads or generates it and lights it.
The spawn prepare process uses this function.
2014-12-10 22:35:16 +01:00
Mattes D
d00ebd7ee7 Merge pull request #1555 from mc-server/c++11
C++11
2014-12-07 15:01:36 +01:00
STRWarrior
ba99107591 Reduced river height
Rivers would exceed the water height quite often
2014-12-07 12:03:52 +01:00
STRWarrior
95c83abcdb Fixed error message in cFinishGenPassiveMobs
It would send an error message when trying to spawn mobs in a desert
2014-12-07 12:00:36 +01:00
Tiger Wang
3acdf25b05 Merge remote-tracking branch 'origin/master' into c++11
Conflicts:
	src/OSSupport/Thread.cpp
2014-12-06 17:41:48 +00:00
Mattes D
c5dc5ac45f FinishGenPassiveMobs: Cosmetic changes. 2014-12-05 22:46:46 +01:00
p-mcgowan
b25fcb0972 formatting and default spawn percentage 2014-12-05 11:31:01 -08:00
p-mcgowan
a8bbd5efe4 Merge branch 'master' of github.com:p-mcgowan/MCServer into animalTerrainFinisher
update
2014-12-05 11:24:09 -08:00
Mattes D
e2a04f580a BasicStyle: Added missing braces to control statements. 2014-12-05 16:59:11 +01:00
p-mcgowan
750b4a3eaa reformat 2014-12-05 01:01:10 -08:00
p-mcgowan
c655d97c9d restructure, with logic this time 2014-12-05 00:57:40 -08:00
p-mcgowan
bd8c1850da restructured random animals, added check for desert (update as per wiki) 2014-12-04 17:20:19 -08:00
p-mcgowan
78f0aebaf4 handle non-vanilla dimensions 2014-12-04 17:01:34 -08:00
p-mcgowan
538991c973 handle non-vanilla dimensions 2014-12-04 16:59:45 -08:00
p-mcgowan
53a33595b7 formatting fixes 2014-12-04 16:44:18 -08:00
p-mcgowan
8557ab18d0 conflict resolution 2014-12-04 13:31:58 -08:00
p-mcgowan
99a5b38e27 format blocks and randomizing 2014-12-04 13:28:27 -08:00
Mattes D
c014f5624c Merged branch 'origin/master' into c++11. 2014-12-04 22:04:16 +01:00
p-mcgowan
b7c4ef05ac last doxy fix 2014-12-04 01:18:55 -08:00
p-mcgowan
83d4bec369 awful comment fixing, randomizer fix 2014-12-04 01:08:17 -08:00
p-mcgowan
27185dd374 clearing CheckBasicStyle.lua messages 2014-12-03 00:26:15 -08:00
p-mcgowan
8c3b9ae15b class description and doxy-commenting 2014-12-03 00:12:32 -08:00
p-mcgowan
d348433406 doxy-commenting 2014-12-02 22:35:34 -08:00
p-mcgowan
2ea8a36df6 forgot initializer 2014-12-02 15:55:09 -08:00
p-mcgowan
6803df129f typos and oversights for lua and CI 2014-12-02 11:32:53 -08:00
p-mcgowan
8d7c2d4b13 fastRandom unused 2014-12-02 11:26:37 -08:00
p-mcgowan
585662e63f indentation, repeatable random, small corrections 2014-12-02 11:21:51 -08:00
Mattes D
bc8937d315 Merge pull request #1634 from mc-server/DungeonSpawners
Dungeons spawners now spawn mobs
2014-12-02 11:15:20 +01:00
p-mcgowan
978c9967ad fix comments after replacing spaces with tabs 2014-12-02 02:03:29 -08:00
p-mcgowan
2d93274a90 animal terrain finisher 2014-12-02 01:58:30 -08:00
p-mcgowan
9831220a1c animal terrain finisher 2014-12-02 01:37:17 -08:00
STRWarrior
f1177984f1 Fixed forgotten semicolon 2014-12-02 10:20:20 +01:00
STRWarrior
a466986f53 Using IntNoise3DInt instead of IntNoise3D 2014-12-02 09:55:25 +01:00
STRWarrior
5db3ceb333 Suggestions by xoft
Using IntNoise3D to prevent needless floating point math
2014-12-02 09:42:49 +01:00
p-mcgowan
bb5a7d8f15 reformat for lua and CI 2014-12-01 17:47:36 -08:00
p-mcgowan
3bf111c69e formatting and commenting fixes 2014-12-01 17:28:46 -08:00
p-mcgowan
cb584a87bd cacti no longer spawn outside of desert variants 2014-12-01 11:44:20 -08:00
STRWarrior
7586069829 Using static cast for Dungeon spawners 2014-12-01 19:07:54 +01:00
STRWarrior
ca728da9b6 Using static cast for MineShaft spawners 2014-12-01 19:05:44 +01:00
STRWarrior
25e3869485 Mineshaft spawners now spawn cave spiders 2014-12-01 18:47:39 +01:00