cacti no longer spawn outside of desert variants
This commit is contained in:
parent
53a55e62b3
commit
cb584a87bd
@ -370,7 +370,8 @@ void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
(a_ChunkDesc.GetBlockType(x + 1, y, z) == E_BLOCK_AIR) &&
|
||||
(a_ChunkDesc.GetBlockType(x - 1, y, z) == E_BLOCK_AIR) &&
|
||||
(a_ChunkDesc.GetBlockType(x, y, z + 1) == E_BLOCK_AIR) &&
|
||||
(a_ChunkDesc.GetBlockType(x, y, z - 1) == E_BLOCK_AIR)
|
||||
(a_ChunkDesc.GetBlockType(x, y, z - 1) == E_BLOCK_AIR) &&
|
||||
IsDesertVariant(a_ChunkDesc.GetBiome(x, z)
|
||||
)
|
||||
{
|
||||
a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_CACTUS);
|
||||
@ -391,6 +392,17 @@ void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
|
||||
|
||||
|
||||
bool cFinishGenSprinkleFoliage::IsDesertVariant(EMCSBiome a_biome)
|
||||
{
|
||||
return a_biome == biDesertHills ||
|
||||
a_biome == biDesert ||
|
||||
a_biome == biDesertM;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// cFinishGenSoulsandRims
|
||||
|
||||
|
@ -149,6 +149,9 @@ protected:
|
||||
/// Tries to place sugarcane at the coords specified, returns true if successful
|
||||
bool TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ);
|
||||
|
||||
// Checks if biome is a desert to spawn cacti as opposed to just sand
|
||||
bool IsDesertVariant(EMCSBiome a_biome);
|
||||
|
||||
// cFinishGen override:
|
||||
virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
|
||||
} ;
|
||||
|
Loading…
Reference in New Issue
Block a user