x12xx12x
3ff57559e3
ItemHandler initialisation is a constant expression ( #5344 )
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* Transition to non-pointer item handler
* That is my destructor - I decide when I leave this world
* I declare your destruction private and you final
2021-12-01 23:31:10 +00:00
KingCol13
1d1fa91401
Chorus fruit teleport ( #5259 )
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* Outline function for teleporting.
* Created new handler for chorus fruit.
* Fixed AttemptTeleport failing.
* Better names, working sound effect.
* Corrected naming.
* Remove stray LOGD.
* Offset teleport to middle of block.
* Style Fixes
Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
* Style Fixes 2
Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
* Move FindTeleportDestination to static cPawn method.
* cBoundingBox interface.
* Cleanup includes.
* Maybe exported to API?
* Change a_World to reference, add to APIDesc.
Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
2021-07-10 20:05:00 +00:00
Tiger Wang
a62b2b1be2
Move item placement into item handlers ( #5184 )
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* Move item placement into item handlers
+ Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call.
* Partly addresses #5157
* Fixes #4878
* Fixes #2919
* Fixes #4629
* Fixes #4239
* Fixes #4849
Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
* Review fixes
* Update APIDesc.lua
* Rename
Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
2021-05-05 13:25:10 +00:00
Damián Imrich
071b7be3d4
Basic elytra flight ( #5124 )
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* Basic elytra flight
Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-04-03 18:45:20 +01:00
12xx12
243083e01a
Adding basic Banner functionality ( #4806 )
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+ Added item and block for banners
Co-authored-by: 12xx12 <12xx12100@gmail.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-03-15 02:47:55 +00:00
Damián Imrich
4f3b699b27
End crystal placement ( #5112 )
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* End crystal placement
* End crystal placement - fixed error and added some comments
* Removed unused includes
* Update src/Items/ItemEndCrystal.h
Co-authored-by: Alexander Harkness <me@bearbin.net>
* End Crystal placement, early-return pattern enforcement
* End crystal Item finish?
* Small changes
Fixed a crashbug in ender crystal destruction.
According to vanilla 1.16 testing, end crystals don't place if any entity intersects the box, not just other end crystals.
Check return value of SpawnEnderCrystal.
Add header in SeeMake.
Cafe Stile Redux.
* The stylechecker relies on CMakeLists
* There is another
Co-authored-by: Alexander Harkness <me@bearbin.net>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-01-22 17:06:26 +00:00
Tiger Wang
68cced73af
BlockHandler initialisation is a constant expression ( #4891 )
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* BlockHandler initialisation is a constant expression
If we can't make it all namespaces, this is the next best I guess.
+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions
* More constexpr
Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00
12xx12
f8de67aace
Added end portal and enchanting table block entities
2020-09-20 01:40:20 +01:00
Franklin Kong
868e28b44f
Merged trivial item handlers into cSimplePlaceableItemHandler ( #4766 )
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- Remove unused files
Co-authored-by: aiugai <aiugai@umich.edu>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-06-26 21:34:22 +01:00
Mattes D
487f9a2aa9
Vector3 in Handlers ( #4680 )
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Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Alexander Harkness
b8141f6c87
Add additional blocks which are not breakable by hand
2020-04-10 13:07:16 +00:00
Alexander Harkness
2b9474f171
Remove switch statements from cItemFoodHandler ( #4610 )
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* Remove switch statements from cItemFoodHandler
* Alpha-sort and add comment
* Relocate golden apple handler
2020-04-04 15:13:41 +00:00
Mattes D
221cc4ec5c
Refactored block-to-pickup conversion. ( #4417 )
2019-10-16 10:06:34 +02:00
Zach DeCook
24a8456f79
Create Ender Portal with Eyes of Ender ( #4126 )
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The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last.
Note: Still need to create a block entity so that portals don't become invisible when you relog.
Addresses part of #3445
Fixes #3695
2019-05-11 20:43:26 +01:00
peterbell10
950aeffff8
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
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Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
Alexander Harkness
2529a89835
Golden Apple Fixes ( #4130 )
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* Do not remove food item until player has been fed
* Golden apples now ignore hunger when eating
* Removed EnchantedGoldenApple recipe, as it was removed in 1.9
Reference: https://minecraft.gamepedia.com/1.9#Items_2
* Adjust golden apple effects, as they were changed in 1.9
Reference: https://minecraft.gamepedia.com/1.9#Items_2
2018-01-06 00:39:23 +00:00
Alexander Harkness
b4aa19f329
Item durability loss now depends on the item used. ( #4123 )
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Armour durability also no longer changes when it
is used to break blocks or attack mobs.
Fixes #4119
2018-01-05 11:28:06 +00:00
peterbell10
bf5e6874fe
cItemHandler: Update max stack size of old doors. ( #4072 )
2017-11-20 11:04:17 +00:00
peterbell10
307e7aaff5
Fix switch warnings ( #4013 )
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* Fix switch warnings
* Fix a variety of -Wswitch and -Wswitch-enum warnings
* Remove unneeded -Wno-error flags
* Reorganise some eMonsterType switches
* Alpha sort eMonsterType cases in WriteMobMetadata
and in cNBTChunkSerializer::AddMonsterEntity
* List all mob types in protocol 1.12 and NBTChunkSerializer
* cStructGenTrees::GetNumTrees: remove switch default
* cWSSAnvil::LoadOldMinecartFromNBT: Log unhandled minecart type
2017-09-14 09:48:57 +01:00
Pablo Beltrán
b18f6637b6
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Lukas Pioch
4691bc5a29
Removed double includes ( #3885 )
2017-08-02 19:57:20 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920
cWorld::SendBlockTo take player by ref
2017-08-01 08:21:20 +02:00
Lane Kolbly
10d42a2452
Consolidated food effects into EatItem, added all fish type FoodInfos. ( #3875 )
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* Consolidated food effects into EatItem, added all fish types.
* Changed type of NumFishInfos to satisfy clang.
* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10
bbf5bec817
BigFlower fixes ( #3826 )
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* BigFlowers fixes
* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
peterbell10
360d8eade0
FastRandom rewrite ( #3754 )
2017-06-13 21:35:30 +02:00
Bond-009
ef85c2e686
Deadbushes drop sticks
2017-03-19 21:57:41 +01:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
mohe2015
32b38fb264
Anticheat fastbreak ( #3411 )
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Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Gargaj
8968a7174e
add handling of water bottle
2015-12-22 20:25:59 +01:00
Gargaj
72b2ab6406
Merge mushroom soup into generic food handler
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...and fix eating the bowl when eating rabbit stew
2015-12-03 14:55:32 +01:00
Samuel Barney
804805d35a
Silenced and fixed many warning messages across multiple files.
2015-07-29 09:49:30 -06:00
Tiger Wang
8656e149c8
Improved maps
2015-07-14 21:46:30 +01:00
Mattes D
3889b2cac2
Refactored block placement workflow.
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Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler.
2015-06-21 19:49:22 +02:00
Mattes D
846d16315a
CheckBasicStyle: checks spaces around * and &.
2015-05-09 12:58:55 +02:00
jammet
61300ab9ef
Rabbit and cooked rabbit now stackable
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And corrected the alphabetical ordering.
2015-05-09 12:56:23 +02:00
Tri125
429e545167
Fixed #1893
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Quartz ore now stack properly
2015-05-07 11:49:11 -04:00
Mattes D
b97f41b8c6
ItemHandler type fixes.
2015-04-20 09:17:26 +02:00
Mattes D
c9fbcea66d
ItemHandler: Using automatic array bounds.
2015-04-20 08:34:44 +02:00
Mattes D
ffe7dae4fc
Fixed PolishedGranite et al crafting recipes.
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Fixes #1774 . Ref.: #1859
2015-04-16 20:59:57 +02:00
Mattes D
de8e5ea8e4
Placing a fluid from bucket calls plugin hooks.
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Ref.: #1857 .
2015-04-14 10:49:01 +02:00
Mattes D
1af6210466
Fixed forgotten big flower handler.
2014-12-25 00:51:24 +01:00
Mattes D
ccdf03daaf
Refactored all player block placing to go through hooks.
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Fixes #1618 .
2014-12-24 07:20:17 +01:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
Howaner
7631047bb7
Leaves are harvest-able.
2014-10-07 18:24:22 +02:00
Howaner
a5e09155c0
Corrected drops from dead bush, tall grass and cobweb.
2014-10-07 18:21:39 +02:00
Masy98
3591edd47e
Fixed sorting
2014-10-01 19:26:36 +02:00
Masy98
0d2a041a69
Fixed Red Sandstone and Prismarine drops
2014-10-01 19:13:59 +02:00