Fixed Red Sandstone and Prismarine drops
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1d875d0bc8
commit
0d2a041a69
@ -555,10 +555,10 @@ enum
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E_META_PRESSURE_PLATE_RAISED = 0,
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E_META_PRESSURE_PLATE_DEPRESSED = 1,
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// E_BLOCK_PRISMARINE:
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E_META_PRISMRAINE_ROUGH = 0,
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E_META_PRISMARINE_BRICKS = 1,
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E_META_PRISMARINE_DARK = 2,
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// E_BLOCK_PRISMARINE_BLOCK metas:
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E_META_PRISMRAINE_BLOCK_ROUGH = 0,
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E_META_PRISMARINE_BLOCK_BRICKS = 1,
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E_META_PRISMARINE_BLOCK_DARK = 2,
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// E_BLOCK_QUARTZ_BLOCK metas:
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E_META_QUARTZ_NORMAL = 0,
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@ -577,7 +577,7 @@ enum
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E_META_RAIL_CURVED_ZM_XM = 8,
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E_META_RAIL_CURVED_ZM_XP = 9,
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// E_BLOCK_RED_SANDSTONE:
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// E_BLOCK_RED_SANDSTONE metas:
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E_META_RED_SANDSTONE_NORMAL = 0,
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E_META_RED_SANDSTONE_ORNAMENT = 1,
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E_META_RED_SANDSTONE_SMOOTH = 2,
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@ -746,7 +746,7 @@ enum
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////////////////////////////////////////////////////////////////////////////////
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// Item metas:
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// E_ITEM_BANNER:
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// E_ITEM_BANNER metas:
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E_META_BANNER_BLACK = 0,
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E_META_BANNER_RED = 1,
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E_META_BANNER_GREEN = 2,
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@ -790,7 +790,7 @@ enum
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E_META_GOLDEN_APPLE_NORMAL = 0,
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E_META_GOLDEN_APPLE_ENCHANTED = 1,
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// E_ITEM_HEAD:
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// E_ITEM_HEAD metas:
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E_META_HEAD_SKELETON = 0,
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E_META_HEAD_WITHER = 1,
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E_META_HEAD_ZOMBIE = 2,
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@ -574,6 +574,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
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case E_BLOCK_COBBLESTONE_WALL:
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case E_BLOCK_DIAMOND_BLOCK:
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case E_BLOCK_DIAMOND_ORE:
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case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
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case E_BLOCK_DOUBLE_STONE_SLAB:
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case E_BLOCK_EMERALD_ORE:
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case E_BLOCK_ENCHANTMENT_TABLE:
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@ -41,11 +41,11 @@ public:
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case E_BLOCK_DIAMOND_BLOCK:
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case E_BLOCK_DIAMOND_ORE:
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case E_BLOCK_EMERALD_ORE:
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case E_BLOCK_GOLD_BLOCK:
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case E_BLOCK_GOLD_ORE:
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case E_BLOCK_REDSTONE_ORE:
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case E_BLOCK_REDSTONE_ORE_GLOWING:
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case E_BLOCK_EMERALD_ORE:
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{
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return PickaxeLevel() >= 3;
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}
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@ -59,29 +59,34 @@ public:
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}
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case E_BLOCK_ANVIL:
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case E_BLOCK_ENCHANTMENT_TABLE:
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case E_BLOCK_FURNACE:
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case E_BLOCK_LIT_FURNACE:
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case E_BLOCK_COAL_ORE:
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case E_BLOCK_STONE:
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case E_BLOCK_COBBLESTONE:
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case E_BLOCK_END_STONE:
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case E_BLOCK_MOSSY_COBBLESTONE:
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case E_BLOCK_SANDSTONE_STAIRS:
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case E_BLOCK_SANDSTONE:
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case E_BLOCK_STONE_BRICKS:
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case E_BLOCK_NETHER_BRICK:
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case E_BLOCK_NETHERRACK:
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case E_BLOCK_STONE_SLAB:
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case E_BLOCK_DOUBLE_STONE_SLAB:
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case E_BLOCK_STONE_PRESSURE_PLATE:
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case E_BLOCK_BRICK:
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case E_BLOCK_CAULDRON:
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case E_BLOCK_COAL_ORE:
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case E_BLOCK_COBBLESTONE:
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case E_BLOCK_COBBLESTONE_STAIRS:
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case E_BLOCK_COBBLESTONE_WALL:
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case E_BLOCK_STONE_BRICK_STAIRS:
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case E_BLOCK_NETHER_BRICK_STAIRS:
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case E_BLOCK_CAULDRON:
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case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
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case E_BLOCK_DOUBLE_STONE_SLAB:
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case E_BLOCK_ENCHANTMENT_TABLE:
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case E_BLOCK_END_STONE:
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case E_BLOCK_FURNACE:
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case E_BLOCK_LIT_FURNACE:
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case E_BLOCK_MOB_SPAWNER:
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case E_BLOCK_MOSSY_COBBLESTONE:
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case E_BLOCK_NETHER_BRICK:
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case E_BLOCK_NETHER_BRICK_STAIRS:
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case E_BLOCK_NETHERRACK:
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case E_BLOCK_NEW_STONE_SLAB:
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case E_BLOCK_PRISMARINE_BLOCK:
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case E_BLOCK_RED_SANDSTONE:
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case E_BLOCK_RED_SANDSTONE_STAIRS:
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case E_BLOCK_SANDSTONE:
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case E_BLOCK_SANDSTONE_STAIRS:
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case E_BLOCK_STONE:
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case E_BLOCK_STONE_BRICKS:
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case E_BLOCK_STONE_BRICK_STAIRS:
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case E_BLOCK_STONE_PRESSURE_PLATE:
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case E_BLOCK_STONE_SLAB:
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{
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return PickaxeLevel() >= 1;
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}
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