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Commit Graph

50 Commits

Author SHA1 Message Date
KingCol13
8947147c25
Enchanting table shows detail on hover. Enchanting is deterministic. (#4937)
* Use lapis for enchanting, subtract correct number of levels, ClientHandle now selects from pregenerated list.

Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-10-01 22:33:32 +01:00
Tiger Wang
a2ecbf6a2e Fix cItems::AddItemGrid adding empty items 2020-09-25 09:07:01 +00:00
peterbell10
13144a08e4
Enable some more clang-tidy linter checks (#4738)
* Avoid inefficient AString -> c_str() -> AString round trip

* Avoid redundant string init expressions

* Avoid unnecessary return, continue, etc.

* Add .clang-format to help with clang-tidy fix-its

* Avoid unnecessary passing by value

* Avoid unnecessary local copying

* Avoid copying in range-for loops

* Avoid over-complicated boolean expressions

* Some violations missed by my local clang-tidy

* Allow unnecessary continue statements

* Add brackets

* Another expression missed locally

* Move BindingsProcessor call into clang-tidy.sh and add space

* Fix pushd not found error

* Different grouping of CheckBlockInteractionRate
2020-05-14 22:15:35 +00:00
Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Mattes D
221cc4ec5c
Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
Bond-009
d7de2dccf0 Improved fishing rewards (#4120)
* Damage fishing rod after use
* Give xp to the player for catching something
* Fixed junk drops
* Implement Luck of the Sea
2018-01-05 14:32:30 +00:00
peterbell10
757231cc6e
Add the fmt library (#4065)
* Replaces AppendVPrintf with fmt::sprintf
* fmt::ArgList now used as a type safe alternative to varargs.
* Removed SIZE_T_FMT compatibility macros. fmt::sprintf is fully portable and supports %zu.
* Adds FLOG functions to log with fmt's native formatting style.
2018-01-03 17:41:16 +00:00
mathiascode
02775e52c4 Minor changes (#3909) 2017-08-24 11:19:40 +02:00
peterbell10
b8dda388e0 Represent cItem::m_Lore as an AStringVector (#3882)
* Replace cItem::m_Lore with AStringVector

* Reword deprecation warning

* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly
790e15f2e6 Added anvil enchantment handling. (#3857)
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
7c7f85117b Added armor durability reduction when player is attacked. 2017-07-02 07:45:49 +02:00
peterbell10
360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Gargaj
853e6e6882 change from single followable item to multiple 2015-11-23 22:20:31 +01:00
Mattes D
6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
Samuel Barney
804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Samuel Barney
561296f269 Leather Armor can now be dyed.
* Created new color class to handle dye-related coloring
2015-07-15 14:05:36 -06:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Hownaer
f1470fcf9f Fixed bad values in the IsEnchantable() method. 2014-08-28 15:21:38 +02:00
Hownaer
6c3b80f04c Fixed crashes and use std::swap. 2014-08-28 14:58:03 +02:00
Hownaer
0f1fd33123 Enchanting table improvements. 2014-08-28 01:21:54 +02:00
Howaner
396739cc0f Fix item durability.
Fixes #1181
2014-07-23 16:32:09 +02:00
madmaxoft
93d29555e5 Style: Normalized to no spaces before closing parenthesis. 2014-07-21 17:40:43 +02:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
993fd14ddf Fixed basic whitespace problems.
Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
2014-07-17 16:33:09 +02:00
Howaner
5ab01c4d42 Fix pickup combining over the maximum stack size. 2014-06-24 15:27:19 +02:00
Howaner
fbb6404cc8 Change m_RepairCost to int. 2014-05-07 20:43:37 +02:00
Howaner
d6cb6e0423 Add repair cost to cItem, add custom name to NBTChunkSerializer and fix anvil bugs. 2014-05-07 12:30:30 +02:00
Mattes D
6492aa000b Merge pull request #909 from jfhumann/fixes
Bug fixes and optimizations.

We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
madmaxoft
bdd8b43b3e Replaced X.size() with X.empty(), where applicable. 2014-04-21 10:31:29 +02:00
Mattes D
d7f88396e0 Fixed enchanting return values.
Items are enchanted in those cases, so return true.
Ref.: #914.
2014-04-21 06:41:11 +02:00
daniel0916
11ff36c683 Fixed Code (2) 2014-04-19 16:10:05 +02:00
daniel0916
a6de7bf1cd Fixed Code 2014-04-19 15:10:50 +02:00
jfhumann
013da806ec Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
daniel0916
56613d2b22 Fixed Errors 2014-04-18 14:34:29 +02:00
daniel0916
0086fcfef1 Fixed some Errors (not all) 2014-04-17 19:31:43 +02:00
daniel0916
f9343a8490 Modified many things 2014-04-17 13:15:35 +02:00
daniel0916
e6e702e7fd Added complete Enchanting System
http://minecraft.gamepedia.com/Enchantment_mechanics
2014-04-12 14:58:46 +02:00
daniel0916
2e9754ac1c Merge remote-tracking branch 'upstream/master' into Enchanting 2014-04-07 20:12:17 +02:00
Tycho
862e219443 Added additional macros to support the MSVC size_t format and changed all formats to use the macros 2014-03-12 10:34:50 -07:00
Tycho
16b27c4b7a Fixed a load of format string errors 2014-03-11 14:16:08 -07:00
Tiger Wang
baf2d88921 Implemented ballistic missiles (fireworks)
+ Added fireworks
2014-02-26 23:33:52 +00:00
daniel0916
36120db400 Some updates for enchanting (2) 2014-01-31 19:46:51 +01:00
Tiger Wang
952c53eb4e Removed CustomCopy() 2014-01-16 21:41:55 +00:00
Tiger Wang
5d03e49c13 Possibly did what xoft wanted 2014-01-16 18:44:11 +00:00
Tiger Wang
fcafd5a2e0 Implemented custom names and lore
+ Added custom names and lore
+ Added saving and loading
+ Added writing and parsing of NBT
2014-01-15 22:38:03 +00:00
madmaxoft
9c8af58b75 Fixed a few MSVC warnings. 2014-01-06 22:22:33 +01:00
madmaxoft
2113ca3844 Fixed VC2008 compilation, normalized include paths. 2013-11-27 09:17:25 +01:00
Alexander Harkness
0b153f62f0 Another 2013-11-26 17:09:04 +00:00
Tiger Wang
e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00