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Fixed some Errors (not all)

This commit is contained in:
daniel0916 2014-04-17 19:31:43 +02:00
parent f9343a8490
commit 0086fcfef1
4 changed files with 21 additions and 20 deletions

View File

@ -2735,15 +2735,18 @@ void cClientHandle::HandleEnchantItem(Byte & WindowID, Byte & Enchantment)
cItem Item = *Window->m_SlotArea->GetSlot(0, *m_Player);
int BaseEnchantmentLevel = Window->GetPropertyValue(Enchantment);
if (Item.EnchantByXPLevels(BaseEnchantmentLevel, *m_Player, true, true))
if (Item.EnchantByXPLevels(BaseEnchantmentLevel))
{
Window->m_SlotArea->SetSlot(0, *m_Player, Item);
Window->SendSlot(*m_Player, Window->m_SlotArea, 0);
Window->BroadcastWholeWindow();
if (m_Player->IsGameModeCreative() | m_Player->DeltaExperience(-m_Player->XpForLevel(BaseEnchantmentLevel)) >= 0)
{
Window->m_SlotArea->SetSlot(0, *m_Player, Item);
Window->SendSlot(*m_Player, Window->m_SlotArea, 0);
Window->BroadcastWholeWindow();
Window->SetProperty(0, 0, *m_Player);
Window->SetProperty(1, 0, *m_Player);
Window->SetProperty(2, 0, *m_Player);
Window->SetProperty(0, 0, *m_Player);
Window->SetProperty(1, 0, *m_Player);
Window->SetProperty(2, 0, *m_Player);
}
}
}

View File

@ -20,6 +20,11 @@ class cFastNBTWriter;
class cParsedNBT;
// fwd:
struct cWeightedEnchantment;
typedef std::vector<cWeightedEnchantment> cWeightedEnchantments;
@ -111,7 +116,6 @@ public:
/** Gets random enchantment from Vector and returns it */
static cEnchantments GetRandomEnchantmentFromVector(cWeightedEnchantments & a_Enchantments);
/// Returns true if a_Other doesn't contain exactly the same enchantments and levels
bool operator !=(const cEnchantments & a_Other) const;
@ -131,15 +135,14 @@ protected:
} ; // tolua_export
/** Things below for the Enchanting System */
// Define the cWeightedEnchantment struct:
struct cWeightedEnchantment
{
int m_Weight;
cEnchantments m_Enchantments;
};
typedef std::vector<cWeightedEnchantment> cWeightedEnchantments;

View File

@ -267,7 +267,7 @@ int cItem::GetEnchantability()
bool cItem::EnchantByXPLevels(int a_NumXPLevels, cPlayer & a_Player, bool a_BlockConflictingEnchantments, bool a_DeleteLevelFromPlayer)
bool cItem::EnchantByXPLevels(int a_NumXPLevels)
{
if (!cItem::IsEnchantable(m_ItemType) && m_ItemType != E_ITEM_BOOK)
{
@ -338,12 +338,7 @@ bool cItem::EnchantByXPLevels(int a_NumXPLevels, cPlayer & a_Player, bool a_Bloc
}
}
if (a_Player.DeltaExperience(-a_Player.XpForLevel(a_NumXPLevels)) >= 0 || a_Player.IsGameModeCreative())
{
return true;
}
return false;
return true;
}

View File

@ -180,7 +180,7 @@ public:
/** Enchants the item using the specified number of XP levels.
Returns true if item enchanted, false if not. */
bool EnchantByXPLevels(int a_NumXPLevels, cPlayer & a_Player, bool a_BlockConflictingEnchantments, bool a_DeleteLevelFromPlayer); // tolua_export
bool EnchantByXPLevels(int a_NumXPLevels); // tolua_export
// tolua_begin