Commit Graph

13285 Commits

Author SHA1 Message Date
Vincent Lejeune
ea3cc141ff Fix grass in azdo mode 2014-10-08 01:01:28 +02:00
Vincent Lejeune
5b2d334b8c Grass mat should use glossmap too 2014-10-08 00:50:18 +02:00
hiker
17fd8df935 Fixed assert statement. 2014-10-08 08:25:42 +11:00
hiker
4ff00018b4 Fixed alignment of password field. 2014-10-08 08:25:00 +11:00
hiker
d5bc5ec110 Fix #1605: crash when downloading friends and achievements at the same time. 2014-10-08 08:00:58 +11:00
Deve
8818892bd2 Restore saved GPs is working again. 2014-10-07 19:16:18 +02:00
hiker
b2e6a4387a Fixed linux compilation. 2014-10-07 23:15:27 +11:00
deve
3855dd646a Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-10-07 06:54:42 +02:00
hiker
ed7a114f5f Fix #1583: flushing entries from the online profile cache would
make friend lists of other progiles incomplete. Also increased cache
size to 100.
2014-10-07 16:52:18 +11:00
deve
6b43e2dd6f Don't allow too long GP names. 2014-10-07 06:54:02 +02:00
hiker
6a47c157d2 Removed "" around linux version number in hardware report,
compiler warning and windows line endings.
2014-10-07 15:42:22 +11:00
Vincent Lejeune
9de7d11ee4 Fix bloom effect on mesa 2014-10-07 00:00:16 +02:00
Vincent Lejeune
20ea7ca271 GI use sun color value 2014-10-06 22:51:41 +02:00
Deve
a4ac9f95c2 Use length limit for text only if it's needed.
This check is IMO not needed at all because translators will see if text fit in available area or not. But anyway this length should be large enough.
2014-10-06 21:57:25 +02:00
vlj
f828edb445 Fix crash with plunger 2014-10-06 20:51:04 +02:00
Deve
d270a7b80f Merge pull request #1603 from Flakebi/fix
Fix #1438
2014-10-06 18:41:47 +02:00
hiker
8f7515bdbf Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-06 22:09:03 +11:00
hiker
1c7a9229f2 Added OS version for windows and distro-version for linux (not fully tested). 2014-10-06 22:08:28 +11:00
vlj
b10f1a3ef2 Tweak envmap 2014-10-06 02:29:18 +02:00
vlj
c7b98c4e6c Emulate envmap specular reflexion 2014-10-06 02:19:21 +02:00
hiker
cb40f68229 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-06 09:07:34 +11:00
hiker
a459328676 Fix display of notifications. 2014-10-06 09:01:31 +11:00
hiker
6f5b7aa4ae Tried a different layout for the checkboxes (sorry, but I didn't like the
previous approach at all). Only disadvantage now (I can think of) is that
the width of the lables is now hard coded to 40% of the screen.
2014-10-06 07:48:15 +11:00
Vincent Lejeune
44792a1490 Fix splatting 2014-10-05 22:46:02 +02:00
Vincent Lejeune
4bb73e0573 Fix godray opacity 2014-10-05 22:23:10 +02:00
Vincent Lejeune
9394f275cd Merge branch 'specmap' 2014-10-05 21:56:10 +02:00
Vincent Lejeune
019db1a11d Revert "Revert "Prepare shader for specmap value""
This reverts commit 780482edba.
2014-10-05 21:56:04 +02:00
Vincent Lejeune
0db951f374 Try to emulate enery conservation 2014-10-05 21:53:06 +02:00
Vincent Lejeune
300a09746f Additionnal fixes 2014-10-05 21:45:56 +02:00
Vincent Lejeune
4c4aba2ad8 Some fixes 2014-10-05 21:33:11 +02:00
Flakebi
297221ca3d Fix #1438 2014-10-05 21:32:14 +02:00
Vincent Lejeune
a8161288a9 Convert remaining shaders 2014-10-05 20:47:13 +02:00
Vincent Lejeune
9f2b66d195 Use specmap on others mats 2014-10-05 20:37:49 +02:00
Flakebi
f95eeb7f56 Fix #1602 2014-10-05 15:11:45 +02:00
hiker
2730c3c026 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-10-05 21:37:42 +11:00
hiker
df62c8921e Added limited lazy-load flag to avoid loading of all font textures
(most of which might not be needed). Fixes #1592.
2014-10-05 21:35:14 +11:00
Vincent Lejeune
780482edba Revert "Prepare shader for specmap value"
This reverts commit 88954a5d88.
2014-10-05 02:30:15 +02:00
Vincent Lejeune
0121ae8db6 Use specmap value 2014-10-05 02:30:01 +02:00
Vincent Lejeune
88954a5d88 Prepare shader for specmap value 2014-10-05 02:12:04 +02:00
Marianne Gagnon
83b25768cc tweak players screen, checkbox placement was weird 2014-10-04 19:44:04 -04:00
Marianne Gagnon
c1d6c054c8 Route a few more controls rendering through the skin, to make them use OpenGL 3 2014-10-04 19:38:44 -04:00
Marianne Gagnon
5a07fd0fa4 FIx crash in LOD 2014-10-04 19:05:27 -04:00
Deve
78b21eb840 Fixed visibility parameter for icon button widget.
It was set for widget but not for irrlicht gui element.
2014-10-04 21:51:08 +02:00
hiker
f63e7d93b8 Fixed #1598 (error message about font texture not found). 2014-10-04 23:32:54 +10:00
Vincent Lejeune
b56901bacd Fix minimap halo second time it is rendered. 2014-10-04 01:42:25 +02:00
Vincent Lejeune
3a1b2442e8 Revert "Try to cull object whose aera is below 1 px"
This reverts commit 83053e0ee4.
2014-10-04 00:59:37 +02:00
Marianne Gagnon
8033c5a839 Don't set animation strength on speed weighted objects, it's probably unnecessary and produces weird artifacts 2014-10-03 18:39:07 -04:00
hiker
ab252a306d Try to avoid graphical kart chassis being partially in ground (still not
perfect).
2014-10-04 00:39:32 +10:00
hiker
b5a85ae100 Fixed typo in xml output. 2014-10-03 16:48:47 +10:00
hiker
9f5b2fbc91 Added a 'print start position' option, which prints a line that can
be copied into a scene.xml file to start a kart at the current
position (which is useful to testing to avoid long races before
a location to be tested is reached).
2014-10-03 08:58:28 +10:00