Commit Graph

13749 Commits

Author SHA1 Message Date
hiker
cfb4dc13a8 Updated GP for new mines track. 2014-11-05 13:39:57 +11:00
hiker
2077676f8e Updated windows build instructions. 2014-11-05 11:23:46 +11:00
Deve
6d07189474 Don't allow doubled tracks in random GP.
Otherwise track number limit wouldn't have sense.
2014-11-04 20:27:01 +01:00
Deve
66a1ff2b2b Don't allow to run locked tracks in random GPs 2014-11-04 20:10:36 +01:00
Deve
e27e7a0132 Reset kart rotation when skidding is broken by rescue animation.
Minor improvements with breaking during skidding.
2014-11-04 11:27:07 +01:00
Vincent Lejeune
3eafdd9729 Culling was wrongly disabled 2014-11-04 02:06:17 +01:00
Vincent Lejeune
2f4edb6183 Higher value for zmin 2014-11-04 01:55:10 +01:00
Vincent Lejeune
c93e6c0ee3 Fix shadow glitches in minigolf 2014-11-04 01:48:50 +01:00
Marianne Gagnon
aeed2618a4 Set anisotropic filtering to 16 on highest graphical level, fixes #1655 2014-11-03 17:47:07 -05:00
samuncle
d7caebe847 enable vignette during races 2014-11-03 21:53:44 +01:00
Deve
3cec4b25fb Set jump animation only if any other animation os not used.
It avoids to break eg. win/lose animation.
Remove unused variable.
2014-11-03 16:49:44 +01:00
Deve
0e126f7533 Merge pull request #1657 from tobbi/fix_mac_compilation
Fix mac compilation (syntax error)
2014-11-03 14:31:20 +01:00
Tobias Markus
1e384ebb52 Fix mac compilation (syntax error) 2014-11-03 13:55:22 +01:00
Deve
01a7094cd8 Don't show jump animation during rescue 2014-11-03 13:32:23 +01:00
hiker
18bcb92afc Used better variable name. 2014-11-03 21:36:54 +11:00
hiker
150941aad2 Maintain a flag that indicates if the gamepad device name is 'useful'
(on windows we might get a dummy name, identical for all gamepads).
Only add a number to the gamepad if the device has a useless default
name.
2014-11-03 16:37:19 +11:00
hiker
dec5ac8aa2 Fixed several xml errors (unclosed <space> tags). 2014-11-03 15:25:39 +11:00
hiker
ce488aa98f Removed duplicated A/B handling for xbox/classic xbox; use "thumb button"
instead of "stick button", and more switch instead of if.
2014-11-03 13:51:54 +11:00
hiker
e488b61b62 More fixes for classic xbox controller. 2014-11-03 13:43:50 +11:00
hiker
d2d665b449 More fixes for classic xbox controller. 2014-11-03 13:34:23 +11:00
hiker
467bc6b34b Try to improve xbox classic controller support. 2014-11-03 13:18:45 +11:00
hiker
ff5c3ac65e Try to identify old xbox controllers. 2014-11-03 12:45:19 +11:00
Vincent Lejeune
17aafae42c Merge remote-tracking branch 'origin/esm' 2014-11-03 01:02:27 +01:00
Vincent Lejeune
f2da00954d Check if textureview is available before filtering 2014-11-03 00:57:07 +01:00
Vincent Lejeune
e5b269949a Use polygon offset 2014-11-03 00:49:52 +01:00
Vincent Lejeune
70f53a0e51 Revert "Reenable again culling for shadows"
This reverts commit 61dd0fdc60.
2014-11-03 00:48:29 +01:00
Vincent Lejeune
61dd0fdc60 Reenable again culling for shadows 2014-11-03 00:29:44 +01:00
hiker
841ae8814e Merge branch 'master' of github.com:supertuxkart/stk-code 2014-11-03 08:56:19 +11:00
hiker
3f74ed3911 Fixed compiler warnings. 2014-11-03 08:56:01 +11:00
hiker
2462aef75a Fixed compiler warnings and coding style issues. 2014-11-03 08:55:20 +11:00
hiker
d20441d45e Modified to trigger automatic cmake run. 2014-11-03 08:34:47 +11:00
hiker
fa680e8903 Merge branch 'Flakebi-perPlayerDifficulties' 2014-11-03 08:33:51 +11:00
hiker
ed10b022d2 Use a group for handicap related config settings. 2014-11-03 08:32:35 +11:00
hiker
62b81b3e9a Shortened labels to fit on smaller screens. 2014-11-03 08:23:35 +11:00
hiker
0be0d7ee72 Merge branch 'perPlayerDifficulties' of https://github.com/Flakebi/stk-code into Flakebi-perPlayerDifficulties 2014-11-03 06:52:31 +11:00
Vincent Lejeune
ddecd23472 Tweak values 2014-11-02 19:07:02 +01:00
Vincent Lejeune
ebe11370a2 Reenable bluring 2014-11-02 16:30:44 +01:00
Vincent Lejeune
c5186e3ab3 Use depth in exp space 2014-11-02 16:26:46 +01:00
Vincent Lejeune
b975b63eea Use proper depth linear value 2014-11-02 16:00:41 +01:00
hiker
6f46f5a8b3 Support for gamepad-specific button/axis names. Added name for xbox
controller.
2014-11-02 23:13:49 +11:00
Vincent Lejeune
f5a44c0a19 Take more sample 2014-11-02 02:42:44 +01:00
Vincent Lejeune
1ecd8dcf4f Fix moiré pattern 2014-11-02 02:37:20 +01:00
Vincent Lejeune
f4e0437106 Fix textureview 2014-11-02 02:37:19 +01:00
Vincent Lejeune
6bf5c13bde Implement shadow blur 2014-11-02 02:37:19 +01:00
Vincent Lejeune
57b6d8e415 Revert "Use MSAA for shadowmap"
This reverts commit fce9fe4385aa488a6f02814790022828d5e8f8bf.

Conflicts:
	src/graphics/render_geometry.cpp
	src/graphics/rtts.cpp
2014-11-02 02:37:18 +01:00
Vincent Lejeune
cedbb32a17 Try to fix incomplete fbo attachement 2014-11-02 02:37:17 +01:00
Vincent Lejeune
4e6a7b5192 Use MSAA for shadowmap 2014-11-02 02:37:17 +01:00
Vincent Lejeune
937eb3baf8 Add trilinear + anisotropic on shadows 2014-11-02 02:37:16 +01:00
Vincent Lejeune
9113aa7a39 Implement Exponential Shadow map 2014-11-02 02:36:10 +01:00
Vincent Lejeune
7679213e26 Use exp algorithm for the gaussian blur 2014-11-02 02:35:02 +01:00