Set anisotropic filtering to 16 on highest graphical level, fixes #1655

This commit is contained in:
Marianne Gagnon 2014-11-03 17:47:07 -05:00
parent d7caebe847
commit aeed2618a4

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@ -97,7 +97,7 @@ static GFXPreset GFX_PRESETS[] =
{
true /* light */, 2 /* shadow */, true /* bloom */, true /* motionblur */,
true /* lightshaft */, true /* glow */, true /* mlaa */, true /* ssao */, true /* weather */,
true /* animatedScenery */, 2 /* animatedCharacters */, 8 /* anisotropy */,
true /* animatedScenery */, 2 /* animatedCharacters */, 16 /* anisotropy */,
true /* depth of field */, true /* global illumination */
}
};