samuncle
a66096f978
Add a grass texture for harvest
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14745 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-22 01:16:30 +00:00
samuncle
43d919ec6a
Reduced the LOD distance of the kart. The player won't notice since he is focused on the race
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14744 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-22 00:08:17 +00:00
deveee
1a2d26b894
- Fixed crash when goal is scored after time limit
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- Set time max value to 15 - playing one game 45 minutes doesn't have a sense
- Remember time value in user config
- Little beter look of soccer setup
- Set goal-limit mode as default
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14743 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-21 17:04:46 +00:00
samuncle
52ebb9a300
Little value for the distance of animated kart. You won't notice the difference (expect that the christmas hat isn't displayed with the non animated version
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14742 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-21 14:36:40 +00:00
deveee
49be95b966
Some code cleanup in soccer world
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14741 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-20 21:11:22 +00:00
deveee
ae2a41f2d0
Fixed problem with karts which were assigned to wrong team in soccer mode.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14740 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-20 00:29:37 +00:00
auria
c6fd5cde1c
Apply patch by vlj to improve rendering, thanks a lot!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14739 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-20 00:11:57 +00:00
samuncle
73f9779324
Animated texture corrected. Thanks to vlj :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14738 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-19 23:58:26 +00:00
auria
118705f19a
Apply patch by Vlj to put normals in eyespace coordinates and reenable normal mapping, thanks!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14737 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-19 00:13:17 +00:00
hikerstk
c450c97472
Allowed the music directory to be external. Renamed
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getMusicFile to searchMusic and getTextureFile to
searchTexture. Removed m_root_dir from file_manager.
Added convenience function getTexture to irr_driver
which takes an asset type, so now less code is needed
to load textures (though that's proably not used
everywhere yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 22:29:08 +00:00
deveee
0337ae19e0
Some code cleanup in soccer setup screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14735 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 19:40:36 +00:00
deveee
b7a80dd686
Wait for animation before continue using mouse - soccer setup screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14734 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 12:15:53 +00:00
deveee
25d4bf488a
Fixed start game with disabled shaders
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14733 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 10:09:03 +00:00
auria
6ec9bf1d0f
apply egypt song tweaked mixing
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14732 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 00:00:16 +00:00
hikerstk
73c498daf3
Start to support 'externa' data directories. Most directories
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from data can now be moved out (except music). STK prints
an overview of which directory is taken from where. More
cleanups and improvements will come.
Also moved skins into a separate directory under data (from
data/skins), since it's likely that skins will be part
of a binary package (i.e. changes to skins not really
related to code), while gui files will more likely stay
with the code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 23:48:47 +00:00
deveee
248551bcb6
Minor modification in previous commit - play sound only once
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14730 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 21:13:27 +00:00
deveee
8947227175
Allow to confirm players using mouse in soccer setup screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14729 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 21:01:20 +00:00
deveee
79e01c5c56
Hopefully fixed problem with tutorial which sometimes was starting in a loop
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14728 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 21:00:56 +00:00
samuncle
7147490b90
Add a light + color corretion (to make tests)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14727 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 01:06:27 +00:00
funto66
2c1853e54d
Remove some more useless autotools files
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14726 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 23:21:37 +00:00
funto66
c225eb6d32
Remove now useless m4 scripts (we fully switched to CMake)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14725 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 23:10:15 +00:00
deveee
0188e90a65
Fixed crash when you start tutorial
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14724 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 21:37:20 +00:00
samuncle
ed3472efd3
Add lights to test the light prepass system
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14723 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 19:04:20 +00:00
samuncle
08f211129b
Now the sunlight doesn't kill point light. Thanks to Vlj for the correction
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14722 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 18:33:00 +00:00
deveee
5c58d07278
Avoid code duplication in debug.cpp file
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14721 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-13 10:34:58 +00:00
deveee
3ba8f1bd38
Add parachute to debug menu
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14720 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-13 09:06:54 +00:00
deveee
052b7eb07f
Add powerups for all local players in debug mode.
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Often I need to check something in multiplayer mode - for example bubblegum shield.
Why F1, F2, F3 etc. was removed? ;-(
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14719 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 17:51:14 +00:00
hikerstk
55cd9dd09a
Made 'min_speed' available for zipper only, re-exported spaceship track.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14716 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 05:37:15 +00:00
auria
c10ed78570
remove problematic code that crashes for some people only, will figure that out later
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14715 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 01:10:28 +00:00
samuncle
017b49daed
Just a quick 'n' dirty fix to have an idea how new texture migh look in the new pipeline
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14714 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 01:04:22 +00:00
auria
ae337751de
Remove cand's water-wave node for now and revert back to irrlicht's for the moment. The problem with cand's is that it ignores all our material flags, which is not acceptable
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14713 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 00:50:27 +00:00
auria
22d6dd56ea
Undo change that would limit STK to 35 FPS
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14712 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-12 00:39:19 +00:00
auria
e9e3a8afff
remove seemingly useless if in shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14711 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 23:46:40 +00:00
hikerstk
bce4a075ba
Added support for a texture specific minimum speed. This fixes issues with
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AI karts (esp. EndController) not being able to do long jumps. Added setting
for minimum speed to Enterprise track (EndController were not able to finish
the jump on the ramp).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14710 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 22:12:14 +00:00
samuncle
1a776381d5
Correction of the ssao vs fog bug (thanks to vlj). Minor tweaks for fps display and debug menu
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14709 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 22:11:32 +00:00
auria
1fb46ca162
Reduce intensity of glowing objects like giftboxes
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14702 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 01:16:40 +00:00
auria
d18068f2f4
Remove forgotten debug log
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14701 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 01:03:59 +00:00
auria
afe826a814
Fix disabling lights on additive materials; fix disabling fog
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14700 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 01:02:20 +00:00
auria
b09b879238
typo fix
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14699 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 01:01:24 +00:00
auria
aa848f0afd
small fixes to material
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14698 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 00:40:51 +00:00
auria
b27a5363bd
Fix objects that are unaffected by lights
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14697 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-11 00:37:07 +00:00
samuncle
08299c6e58
Minor correction to use correct blending
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14696 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-10 02:01:18 +00:00
samuncle
14432a8689
Now the grass shader can be used with the new pipeline.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14695 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-10 01:58:22 +00:00
samuncle
7e8159ccd6
Now the grass shader can be used with the new pipeline. Todo make a basic ubershader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14694 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-10 01:57:20 +00:00
auria
95ffca1bf0
Remove alpha to coverage
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14693 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 23:38:53 +00:00
hikerstk
0076bec269
Converted glow color back fro floating point to integers (upon artists requests).
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14691 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 20:02:43 +00:00
samuncle
f2df11e5a0
Now there the FPS display has a background so it's more readable
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14688 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 14:07:42 +00:00
nixt
ef792f3d01
Revert r14686: Accidentally applied to trunk. When did I get trunk privileges?
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14687 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 14:07:28 +00:00
nixt
5113dc3337
SVN messed up data/shaders in my branch. 76 files in local copy, 21 on SF. Re-adding folder to branch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14686 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 13:11:09 +00:00
hikerstk
09dc33d07e
Moved the glowing data from stk_config.xml to items.xml.
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Unfortunately I can't test (since the shaders don't work for me).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 12:24:26 +00:00