Now there the FPS display has a background so it's more readable

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14688 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
samuncle 2013-12-09 14:07:42 +00:00
parent ef792f3d01
commit f2df11e5a0

View File

@ -1372,6 +1372,8 @@ void IrrDriver::displayFPS()
{
gui::IGUIFont* font = GUIEngine::getFont();
irr_driver->getVideoDriver()->draw2DRectangle(video::SColor(150, 44, 34, 90),core::rect< s32 >(75,0,800,50),NULL);
// We will let pass some time to let things settle before trusting FPS counter
// even if we also ignore fps = 1, which tends to happen in first checks
const int NO_TRUST_COUNT = 200;
@ -1401,7 +1403,7 @@ void IrrDriver::displayFPS()
{
no_trust--;
static video::SColor fpsColor = video::SColor(255, 106, 82, 217);
static video::SColor fpsColor = video::SColor(255, 0, 0, 0);
font->draw( L"FPS: ...", core::rect< s32 >(100,0,400,50), fpsColor,
false );
@ -1434,7 +1436,8 @@ void IrrDriver::displayFPS()
core::stringw fpsString = buffer;
static video::SColor fpsColor = video::SColor(255, 125, 96, 255);
static video::SColor fpsColor = video::SColor(255, 0, 0, 0);
font->draw( fpsString.c_str(), core::rect< s32 >(100,0,400,50), fpsColor, false );
} // updateFPS