Fixed problem with karts which were assigned to wrong team in soccer mode.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14740 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
deveee 2013-12-20 00:29:37 +00:00
parent c6fd5cde1c
commit ae2a41f2d0

View File

@ -322,7 +322,7 @@ void RaceManager::startNew(bool from_overworld)
// Then the players, which start behind the AI karts
// -------------------------------------------------
for(int i=m_player_karts.size()-1; i>=0; i--)
for(unsigned int i=0; i<m_player_karts.size(); i++)
{
KartType kt= m_player_karts[i].isNetworkPlayer() ? KT_NETWORK_PLAYER : KT_PLAYER;
m_kart_status.push_back(KartStatus(m_player_karts[i].getKartName(), i,