auria
fb80b6daa6
Add improved error checks
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10562 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-03 02:24:38 +00:00
auria
c42e39b2cc
Minor changes to mansion
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10561 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-03 02:07:22 +00:00
mbjornstk
bba610a4c8
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10560 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-03 01:24:50 +00:00
auria
5559357b45
Add screenshot to Mansion and extend the credits of Samuncle in the credits screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10558 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-03 01:19:18 +00:00
auria
92a165f098
Saw hello to a first version of the new Blackhill Mansion track by Samuncle :D please note that the interior of the house is not yet filled and the ghost was not added yet, so more to come
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10557 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-03 01:16:52 +00:00
hikerstk
a720994036
Fixed #539 (elephpant has problems with wheels when using convex hull
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as collision shape). This appears to be a bullet problem (raycast for
wheels is hitting the chassis), worked around this by disabling
raycast collisions with chassis completely.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10556 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-03 00:29:34 +00:00
hikerstk
324c976f2d
Fixed input-filter that was moved under guiengine.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10555 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-03 00:24:13 +00:00
hikerstk
62b65a23da
Fixed incorrect b3d filename in scene file for new jungle track.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10549 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-02 22:46:49 +00:00
stephenjust
b772e99028
Add a configuration for wiiuse to vc9 project (must have wiiuse.lib and wiiuse.h in the dependency path for this configuration to compile)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10548 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-02 21:40:53 +00:00
auria
b712b427bc
Fix CMake build system, Funto apparently had local source files around when he generated the list
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10547 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-02 19:20:25 +00:00
auria
2912431103
Credit Samuncle for his work in the jungle track and a few minor changes
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10544 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-02 01:30:40 +00:00
funto66
9dc03ff36d
Moved the wiimote update loop in a separate thread
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10543 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-02 00:06:11 +00:00
mbjornstk
dde596e0fc
Change files that have mixed EOLs and make sure they keep one style from now.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10542 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 23:50:36 +00:00
funto66
254fa42b7c
Now we can use the buttons for the wiimote, but the refresh is horribly slow...we probably need to put the update loop in a separate thread
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 23:24:42 +00:00
funto66
61a6b6fbf0
Wiimote is now in the device list :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10540 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 22:12:35 +00:00
funto66
569308a730
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10539 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 21:19:13 +00:00
auria
00c477078b
Remove outdated declaration in input manager
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10538 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 19:37:31 +00:00
auria
e6b823e1a7
Convert overworld texture to jpeg to make it smaller, give it better name and make crystal ball halos be visible on both sides
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10537 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 19:34:59 +00:00
auria
4826a3d436
Update jungle screenshot
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10536 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 17:06:19 +00:00
stephenjust
0c57b19e9d
Update vc9 and vc10 projects
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10534 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 01:36:18 +00:00
mbjornstk
d37bb55d06
Add overworld related new files to build system.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10533 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 01:08:00 +00:00
auria
2a96276da5
The oveworld GUI now has its own class, will be easier to work the UI as I want
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10532 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-31 22:07:49 +00:00
auria
b3ea30a94e
Other fix, sorry
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10529 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-31 21:22:55 +00:00
auria
c7d567ba3e
Fix several small issues in jungle
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10528 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-31 21:21:37 +00:00
mbjornstk
412dac0b7e
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-31 21:05:39 +00:00
auria
7802b5271e
Fix previous commit
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10525 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-31 20:31:01 +00:00
auria
c91ded32b4
Surprise addition : thanks to Samuncle, and then me, welcome an updated jungle track\!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10524 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-31 20:28:13 +00:00
mbjornstk
28edb7f6b3
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10522 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-30 21:02:48 +00:00
auria
e86a059dde
More lod and optimisations to overworld. Note: I am aware that the bubbles popping out of nowhere and really ugly, I will try to think of a way to do a fade in effect
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10521 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-30 21:00:54 +00:00
auria
ee6d1b3b64
Add level of detail to overworld pedestral, they were using a LOT of polygons
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10519 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-30 20:32:09 +00:00
auria
4f068e2bb3
Add hut to desert/jungle area of overworld, thanks to samuncle
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10517 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-30 17:12:11 +00:00
auria
9de38e25fb
Make bubbles separate nodes to fix Z sorting issues
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10515 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-30 16:28:57 +00:00
auria
2febf04c48
Additions to the desert portion of the overworld
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10513 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-29 23:20:03 +00:00
stephenjust
53964c4a4d
Update vc10 project
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10510 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-28 07:01:57 +00:00
auria
88ed45818d
Update no-splatting version of the overworld
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10508 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-28 01:54:17 +00:00
auria
d64f051d0a
Overworld : add 4 challenges to sea area
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10505 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-28 01:01:46 +00:00
mbjornstk
bedfb6bd27
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10504 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-27 23:02:55 +00:00
auria
3b0a88ae30
Update overworld : challenge orbs now contain the screenshot of the actual challenge they lead to
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10502 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-27 21:59:11 +00:00
auria
c45e9be77d
Make level of anisotropic configurable, plus default to x8 (previously, was using maximum available which could use a lot more video memory with no need since above x8 the improvement is minor). Also remove some debug code that is no more used.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10499 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-27 19:49:03 +00:00
auria
aee0da7a01
Minor update to overworld. Added a crystal ball in one of the houses. More work to come on this front
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10498 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-27 19:44:31 +00:00
auria
41ab5979fa
Support alpha-blended sphere mapping
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10496 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-26 21:17:36 +00:00
mbjornstk
0cdbc69c80
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10495 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-26 19:10:25 +00:00
auria
25f8727195
Minor, remove duplicated texture, improve license files
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10494 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-26 17:02:16 +00:00
auria
76a5b6a967
Update license file
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10492 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-26 16:51:14 +00:00
auria
f23f537620
Update overworld with 'force fields' to guard the entrance to challenges as discussed. I <3 my new shader\!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10491 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-26 16:46:29 +00:00
auria
5c7d45576e
Minor
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10490 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-26 01:46:57 +00:00
auria
9bb6dc84dd
Minor overworld update, add switch to disable pixel shaders, fix custom settings to not be accessible in in-game menu
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10489 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-25 20:22:37 +00:00
mbjornstk
4ad15ec05b
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10488 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-23 02:50:19 +00:00
mbjornstk
c172da9381
Add custom_video_settings.[ch]pp to build system.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10487 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-23 02:47:58 +00:00
auria
733bc63dff
Add support for using a second UV layer for normal maps
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10486 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-22 23:05:13 +00:00