Commit Graph

11366 Commits

Author SHA1 Message Date
hiker
6bf328e199 Try to fix clang compilation (note that std::swap does not work
on std::vector<bool>).
2014-04-04 13:50:35 +11:00
hiker
de694cc5fe Merge branch 'master' of github.com:supertuxkart/stk-code 2014-04-04 08:36:24 +11:00
hiker
dcba93aa7e Moved canceling of friend requests into UserInfoDialog. 2014-04-04 08:15:48 +11:00
vlj
6a3556b4ba Shaders'outputs use premultiplied alphas 2014-04-03 14:46:35 +02:00
vlj
8552ddae1c MLAA: Fix gamma in the shaders.
MLAA looks correct now.
2014-04-03 14:15:51 +02:00
Dk
18335676e4 Smooth Move Camera 2014-04-03 16:35:11 +05:30
Dk
7e7e2a3394 Merge remote-tracking branch 'upstream/master' into SmoothMoveCamera 2014-04-03 15:45:45 +05:30
Dk
a8f4ffac70 Camera Moves Smoothly 2014-04-03 15:37:44 +05:30
hiker
e8e4b7ad5f Fixed unnecessary double precision computation. 2014-04-03 17:13:54 +11:00
hiker
af94314462 Merge branch 'crash-impulsion' of https://github.com/gupascal/stk-code into gupascal-crash-impulsion 2014-04-03 17:00:51 +11:00
hiker
d9267a937a Moved 'removeFriendRequest' into UserInfoDialog. 2014-04-03 16:58:38 +11:00
Vincent Lejeune
afa2e2e98d Use a A8R8G8B8 fbo to apply mlaa. 2014-04-03 00:55:30 +02:00
Vincent Lejeune
964d9a25f1 Some port fixes for MLAA 2014-04-03 00:27:46 +02:00
Vincent Lejeune
33b44c8c97 Port MLAA to new pipeline. 2014-04-03 00:14:58 +02:00
hiker
712d4cf84e Updated documentation for Christmas mode. 2014-04-03 08:20:43 +11:00
Vincent Lejeune
26c797e79e Fix kart shadows. 2014-04-02 00:09:49 +02:00
Vincent Lejeune
5573ee4e34 Follow more closely Crysis subsurface scatt. 2014-04-01 23:35:32 +02:00
Vincent Lejeune
f41b737913 Merge grass_pass*.vert 2014-04-01 23:16:30 +02:00
Vincent Lejeune
23e5ec709d Add a fake subsurface scattering for grass. 2014-04-01 23:13:16 +02:00
vlj
0fb6515bca Instancing: Support for alpha ref shadow. 2014-03-31 22:06:37 +02:00
vlj
52018bbdea Instancing: Support shadow. 2014-03-31 21:52:42 +02:00
Vincent Lejeune
008e5e747a GPUParticles: some factorisation. 2014-03-31 20:49:14 +02:00
Vincent Lejeune
27cccd6102 Fix sources.cmake 2014-03-31 20:12:02 +02:00
Vincent Lejeune
7ebeaa45e8 Some cleaning. 2014-03-31 20:04:34 +02:00
Vincent Lejeune
427ca42f49 Enable texture compression. 2014-03-31 19:44:11 +02:00
Vincent Lejeune
e034cd31a0 Fix context creation for intel. 2014-03-31 19:29:20 +02:00
Vincent Lejeune
551e6cc9c8 Add support for alpha ref instancied materials. 2014-03-31 19:16:26 +02:00
Vincent Lejeune
8c3c380ded Actually enable scale. 2014-03-31 18:25:12 +02:00
Vincent Lejeune
bb311618e3 Instancing: Add support for scale transformation. 2014-03-31 18:10:45 +02:00
Vincent Lejeune
e1e791ff73 reenable diffuse env map 2014-03-31 17:33:30 +02:00
Vincent Lejeune
35f91e73ca Merge branch 'properlinearpipeline'
* properlinearpipeline:
  Disable auto exposure for now.
  Using formula from an article suggested by samuncle
  Improve bright attenuation although not perfect
  Plug in brightness adaptation
  Add some code to average log luminance.
  Write a shader to convert CIE to RGB.
  Factorize luminance computation.
  Improve ao and bloom.
  Remove some unused code
  Fix negative value that introduces a bug on nvidia
  Expand HDR use.
  Convert texture from srgb and use srgb fbo
2014-03-31 17:26:08 +02:00
Vincent Lejeune
33f31dbf30 Disable auto exposure for now. 2014-03-31 17:25:04 +02:00
vlj
251e7f669e Using formula from an article suggested by samuncle 2014-03-31 17:25:04 +02:00
vlj
af93a04987 Improve bright attenuation although not perfect 2014-03-31 17:25:03 +02:00
vlj
58615c0207 Plug in brightness adaptation 2014-03-31 17:25:03 +02:00
vlj
6e8b45a6d8 Add some code to average log luminance. 2014-03-31 17:25:02 +02:00
vlj
a2ab6fc80c Write a shader to convert CIE to RGB. 2014-03-31 17:25:01 +02:00
Vincent Lejeune
881d0b9954 Factorize luminance computation. 2014-03-31 17:24:53 +02:00
vlj
8fc383206f Improve ao and bloom. 2014-03-30 23:47:19 +02:00
vlj
77b289fed6 Remove some unused code 2014-03-30 23:38:18 +02:00
vlj
0dae1cf911 Fix negative value that introduces a bug on nvidia 2014-03-30 21:57:01 +02:00
vlj
6d3901f6a2 Clean skybox handling 2014-03-30 21:51:46 +02:00
Vincent Lejeune
1481a110a5 Use utils function for renderbloom/blend 2014-03-30 20:49:14 +02:00
vlj
bfdba01f2b Expand HDR use. 2014-03-30 19:15:25 +02:00
vlj
10e2218b8c Convert texture from srgb and use srgb fbo 2014-03-30 18:19:59 +02:00
Marianne Gagnon
9a5e3d9c9c Try to handle case where addons XML file cannot be loaded 2014-03-30 11:48:38 -04:00
Marianne Gagnon
7cd93708cf Merge remote-tracking branch 'konstin/spaces' : Remove trailing spaces, use spaces and not tabs for indentation 2014-03-30 11:25:16 -04:00
Marianne Gagnon
d08e81ab56 Improve behavior when using instancing with physics objects 2014-03-29 18:39:15 -04:00
konstin
7cc83e1475 running whitespaces.py update 1 2014-03-29 11:33:43 +01:00
konstin
badf97dc77 whitespaces.py update 1 2014-03-29 11:32:50 +01:00