hiker
6bf328e199
Try to fix clang compilation (note that std::swap does not work
...
on std::vector<bool>).
2014-04-04 13:50:35 +11:00
hiker
de694cc5fe
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-04-04 08:36:24 +11:00
hiker
dcba93aa7e
Moved canceling of friend requests into UserInfoDialog.
2014-04-04 08:15:48 +11:00
vlj
6a3556b4ba
Shaders'outputs use premultiplied alphas
2014-04-03 14:46:35 +02:00
vlj
8552ddae1c
MLAA: Fix gamma in the shaders.
...
MLAA looks correct now.
2014-04-03 14:15:51 +02:00
Dk
18335676e4
Smooth Move Camera
2014-04-03 16:35:11 +05:30
Dk
7e7e2a3394
Merge remote-tracking branch 'upstream/master' into SmoothMoveCamera
2014-04-03 15:45:45 +05:30
Dk
a8f4ffac70
Camera Moves Smoothly
2014-04-03 15:37:44 +05:30
hiker
e8e4b7ad5f
Fixed unnecessary double precision computation.
2014-04-03 17:13:54 +11:00
hiker
af94314462
Merge branch 'crash-impulsion' of https://github.com/gupascal/stk-code into gupascal-crash-impulsion
2014-04-03 17:00:51 +11:00
hiker
d9267a937a
Moved 'removeFriendRequest' into UserInfoDialog.
2014-04-03 16:58:38 +11:00
Vincent Lejeune
afa2e2e98d
Use a A8R8G8B8 fbo to apply mlaa.
2014-04-03 00:55:30 +02:00
Vincent Lejeune
964d9a25f1
Some port fixes for MLAA
2014-04-03 00:27:46 +02:00
Vincent Lejeune
33b44c8c97
Port MLAA to new pipeline.
2014-04-03 00:14:58 +02:00
hiker
712d4cf84e
Updated documentation for Christmas mode.
2014-04-03 08:20:43 +11:00
Vincent Lejeune
26c797e79e
Fix kart shadows.
2014-04-02 00:09:49 +02:00
Vincent Lejeune
5573ee4e34
Follow more closely Crysis subsurface scatt.
2014-04-01 23:35:32 +02:00
Vincent Lejeune
f41b737913
Merge grass_pass*.vert
2014-04-01 23:16:30 +02:00
Vincent Lejeune
23e5ec709d
Add a fake subsurface scattering for grass.
2014-04-01 23:13:16 +02:00
vlj
0fb6515bca
Instancing: Support for alpha ref shadow.
2014-03-31 22:06:37 +02:00
vlj
52018bbdea
Instancing: Support shadow.
2014-03-31 21:52:42 +02:00
Vincent Lejeune
008e5e747a
GPUParticles: some factorisation.
2014-03-31 20:49:14 +02:00
Vincent Lejeune
27cccd6102
Fix sources.cmake
2014-03-31 20:12:02 +02:00
Vincent Lejeune
7ebeaa45e8
Some cleaning.
2014-03-31 20:04:34 +02:00
Vincent Lejeune
427ca42f49
Enable texture compression.
2014-03-31 19:44:11 +02:00
Vincent Lejeune
e034cd31a0
Fix context creation for intel.
2014-03-31 19:29:20 +02:00
Vincent Lejeune
551e6cc9c8
Add support for alpha ref instancied materials.
2014-03-31 19:16:26 +02:00
Vincent Lejeune
8c3c380ded
Actually enable scale.
2014-03-31 18:25:12 +02:00
Vincent Lejeune
bb311618e3
Instancing: Add support for scale transformation.
2014-03-31 18:10:45 +02:00
Vincent Lejeune
e1e791ff73
reenable diffuse env map
2014-03-31 17:33:30 +02:00
Vincent Lejeune
35f91e73ca
Merge branch 'properlinearpipeline'
...
* properlinearpipeline:
Disable auto exposure for now.
Using formula from an article suggested by samuncle
Improve bright attenuation although not perfect
Plug in brightness adaptation
Add some code to average log luminance.
Write a shader to convert CIE to RGB.
Factorize luminance computation.
Improve ao and bloom.
Remove some unused code
Fix negative value that introduces a bug on nvidia
Expand HDR use.
Convert texture from srgb and use srgb fbo
2014-03-31 17:26:08 +02:00
Vincent Lejeune
33f31dbf30
Disable auto exposure for now.
2014-03-31 17:25:04 +02:00
vlj
251e7f669e
Using formula from an article suggested by samuncle
2014-03-31 17:25:04 +02:00
vlj
af93a04987
Improve bright attenuation although not perfect
2014-03-31 17:25:03 +02:00
vlj
58615c0207
Plug in brightness adaptation
2014-03-31 17:25:03 +02:00
vlj
6e8b45a6d8
Add some code to average log luminance.
2014-03-31 17:25:02 +02:00
vlj
a2ab6fc80c
Write a shader to convert CIE to RGB.
2014-03-31 17:25:01 +02:00
Vincent Lejeune
881d0b9954
Factorize luminance computation.
2014-03-31 17:24:53 +02:00
vlj
8fc383206f
Improve ao and bloom.
2014-03-30 23:47:19 +02:00
vlj
77b289fed6
Remove some unused code
2014-03-30 23:38:18 +02:00
vlj
0dae1cf911
Fix negative value that introduces a bug on nvidia
2014-03-30 21:57:01 +02:00
vlj
6d3901f6a2
Clean skybox handling
2014-03-30 21:51:46 +02:00
Vincent Lejeune
1481a110a5
Use utils function for renderbloom/blend
2014-03-30 20:49:14 +02:00
vlj
bfdba01f2b
Expand HDR use.
2014-03-30 19:15:25 +02:00
vlj
10e2218b8c
Convert texture from srgb and use srgb fbo
2014-03-30 18:19:59 +02:00
Marianne Gagnon
9a5e3d9c9c
Try to handle case where addons XML file cannot be loaded
2014-03-30 11:48:38 -04:00
Marianne Gagnon
7cd93708cf
Merge remote-tracking branch 'konstin/spaces' : Remove trailing spaces, use spaces and not tabs for indentation
2014-03-30 11:25:16 -04:00
Marianne Gagnon
d08e81ab56
Improve behavior when using instancing with physics objects
2014-03-29 18:39:15 -04:00
konstin
7cc83e1475
running whitespaces.py update 1
2014-03-29 11:33:43 +01:00
konstin
badf97dc77
whitespaces.py update 1
2014-03-29 11:32:50 +01:00