Fix kart shadows.

This commit is contained in:
Vincent Lejeune 2014-04-02 00:09:49 +02:00
parent 5573ee4e34
commit 26c797e79e

View File

@ -8,5 +8,5 @@ out vec2 tc;
void main(void)
{
tc = Texcoord;
gl_Position = vec4(Position, 1.);
gl_Position = ModelMatrix * vec4(Position, 1.);
}