vlj
|
8f5dd6edae
|
Some tweak to ssao.
|
2014-06-22 18:04:46 +02:00 |
|
Vincent Lejeune
|
3219e564d0
|
Implemented bilateral for compute path.
|
2014-06-22 18:04:45 +02:00 |
|
vlj
|
d8edf64caf
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code
|
2014-06-22 02:32:43 +02:00 |
|
vlj
|
c377bdff58
|
Merge branch 'master' into NewRTTMinimap
|
2014-06-22 02:24:26 +02:00 |
|
vlj
|
7e8486d670
|
Merge remote-tracking branch 'origin/shadowdebug'
|
2014-06-22 02:21:15 +02:00 |
|
vlj
|
a7dbdc7a54
|
Use EAC_OFF
|
2014-06-22 02:17:50 +02:00 |
|
vlj
|
83cfe79404
|
Fix disappearing shadows
|
2014-06-22 02:12:17 +02:00 |
|
Marianne Gagnon
|
484f4b7e00
|
Merge branch 'master' into NewRTTMinimap
|
2014-06-21 18:56:11 -04:00 |
|
Vincent Lejeune
|
6e85ac4eab
|
Fix GI matrix generation.
|
2014-06-21 19:54:12 +02:00 |
|
Vincent Lejeune
|
88a5d08e91
|
Report opengl vendor and renderer.
|
2014-06-21 19:29:35 +02:00 |
|
Vincent Lejeune
|
1e959a0e10
|
Tigher fit of shadow map.
|
2014-06-21 18:09:22 +02:00 |
|
hiker
|
49fad934cd
|
Merge branch 'master' of github.com:supertuxkart/stk-code
|
2014-06-21 09:35:45 +10:00 |
|
Vincent Lejeune
|
71969acd22
|
Use a precomputed invmatrix in gi.frag
(General) matrix inversion is costly, it's better if it's done a single
time on cpu. Improve performance.
|
2014-06-20 23:10:31 +02:00 |
|
Vincent Lejeune
|
cb161a2774
|
Remove code never executed.
|
2014-06-20 22:56:56 +02:00 |
|
Vincent Lejeune
|
4c9d1888f8
|
Factorize transparent mesh rendering.
|
2014-06-20 22:52:19 +02:00 |
|
Sachith Hasaranga Seneviratne
|
588ec991a8
|
Moved all simple messages into scripts
|
2014-06-20 12:24:52 +05:30 |
|
Sachith Hasaranga Seneviratne
|
388e9cb208
|
Started moving tutorial hard coded messages ito scripts
|
2014-06-20 11:36:10 +05:30 |
|
Sachith Hasaranga Seneviratne
|
b32b9ffe85
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
|
2014-06-20 11:28:34 +05:30 |
|
hiker
|
78864c5df0
|
Removed unused variables.
|
2014-06-20 15:44:59 +10:00 |
|
hiker
|
eaded3bf46
|
Merge branch 'master' of github.com:supertuxkart/stk-code
|
2014-06-20 11:04:15 +10:00 |
|
hiker
|
82d8cbf875
|
Fixed display or kart name in top left corner (caused by calling
add on the label widget twice).
|
2014-06-20 11:00:43 +10:00 |
|
auriamg
|
17511d7d32
|
Merge pull request #1371 from Flakebi/master
Change xml style of screens and fix some issues with screens
|
2014-06-19 20:03:18 -04:00 |
|
Sachith Hasaranga Seneviratne
|
94e6138298
|
Added current tutorial scripts to new structure
|
2014-06-19 19:09:51 +05:30 |
|
Sachith Hasaranga Seneviratne
|
f86b5f91af
|
Trigger scripts now work by binding to the FUNCTION pointed by the trigger action instead of by the FILENAME. Started adding files into a structure similiar to that present in the tracks/ directory
|
2014-06-19 19:02:00 +05:30 |
|
Bart Cools
|
a9de201874
|
apply new patches to before the dubious applied/reverted merge
|
2014-06-19 15:01:34 +02:00 |
|
Bart Cools
|
07b6579529
|
Fixed the GUI properties for multiplayer view, though the screen is way too full right now. Some changes (to GUI or screen) have to be done!
|
2014-06-19 15:01:34 +02:00 |
|
Bart Cools
|
cdb0e88895
|
Make creation of new skills more generic
|
2014-06-19 15:01:11 +02:00 |
|
Bart Cools
|
084a4a46f3
|
GUI Property now more modifiable (with SkillLevelWidget in vector and types in an enum)
|
2014-06-19 15:01:11 +02:00 |
|
hiker
|
45ac7d5e03
|
Fixed compiler warnings.
|
2014-06-19 15:01:11 +02:00 |
|
Bart Cools
|
43971c1e79
|
Fix for the changing ProgressBar.. The only thing now needed for properties GUI is making it fancy, and change the way it's placed with multiple players
|
2014-06-19 15:01:11 +02:00 |
|
Bart Cools
|
9b89868320
|
reflect changes in network kart selection
|
2014-06-19 15:01:11 +02:00 |
|
Bart Cools
|
e2abf6648f
|
ProgressBar shows, made 3 SkillLevelWidgets, only updating the widgets when hovering over new kart isn't working yet
|
2014-06-19 15:01:11 +02:00 |
|
Bart Cools
|
e7852648fa
|
Changes to the Skill Level Widget, only bar refuses to show
|
2014-06-19 15:01:11 +02:00 |
|
Bart Cools
|
d5d2ef991a
|
Fix for sometimes disappearing skill bar
|
2014-06-19 14:58:11 +02:00 |
|
Bart Cools
|
7ac7955808
|
First work on GUI support for different properties
|
2014-06-19 14:58:11 +02:00 |
|
Bart Cools
|
e47f85a32c
|
bit of testing with the scripts for optimal settings
|
2014-06-19 14:42:46 +02:00 |
|
Bart Cools
|
95bb6835ae
|
first work at adding kart properties widget to the kart selection screen
|
2014-06-19 14:42:46 +02:00 |
|
Bart Cools
|
a3c751728b
|
addition of python script to parse test output
|
2014-06-19 14:42:46 +02:00 |
|
Bart Cools
|
26967a41db
|
changes to progress bar to make the percentage label optional
|
2014-06-19 14:42:46 +02:00 |
|
Bart Cools
|
b94fe0fcde
|
Profile data now saved without escape characters
|
2014-06-19 14:42:46 +02:00 |
|
Bart Cools
|
79727500c0
|
Script to run batch profile tests
|
2014-06-19 14:42:46 +02:00 |
|
Flakebi
|
e16a7de617
|
Change xml style of screens and fix some issues with screens
|
2014-06-19 09:49:36 +02:00 |
|
Vincent Lejeune
|
76b76c6872
|
Try to fix crash on linux with proprietary drivers
|
2014-06-18 20:50:30 +02:00 |
|
Sachith Hasaranga Seneviratne
|
97c17692e8
|
Added setCurrentFrame to skeletal animations
|
2014-06-18 17:53:18 +05:30 |
|
Sachith Hasaranga Seneviratne
|
2db62da4ce
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
|
2014-06-18 13:13:16 +05:30 |
|
Sachith Hasaranga Seneviratne
|
069c25653c
|
Added ability for scripts to run other scripts and bound getFrameNumber for Skeletal animations to get current frame
|
2014-06-18 13:12:51 +05:30 |
|
Marianne Gagnon
|
cd9c2653b6
|
Initial work on porting minimap to new RTT
|
2014-06-17 19:26:12 -04:00 |
|
Vincent Lejeune
|
32e6942b55
|
Merge branch 'master' into shadowdebug
|
2014-06-18 01:02:51 +02:00 |
|
Vincent Lejeune
|
bd6c8c4839
|
Fix shadowdebug not using right viewfrustrum
|
2014-06-18 00:43:41 +02:00 |
|
Vincent Lejeune
|
6bc9446b91
|
Fix build
|
2014-06-18 00:27:39 +02:00 |
|