Vincent Lejeune
5d5ac34648
Shadow: soften edge a little
2014-02-09 20:03:54 +01:00
Vincent Lejeune
63db565fd7
Shadow: Better bias.
2014-02-09 19:42:22 +01:00
Vincent Lejeune
f0ef8e9913
Shadow: reenable shadows
...
It's just plain basic shadowmaps, a lot of tweak is still necessary but
it gives a way to see how light values are affected in some places.
(cave in chocolate for instance)
2014-02-09 19:20:55 +01:00
Vincent Lejeune
ab05cb45b8
Shaders: Remove some unused shaders.
2014-02-08 18:19:16 +01:00
auriamg
3fdae349b2
Merge pull request #36 from KroArtem/master
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Clean src/modes and src/karts from old logging code
2014-02-07 18:36:54 -05:00
KroArtem
1861c6533a
small fix: mismatching allocation/deallocation
2014-02-08 01:21:39 +04:00
KroArtem
fde38a35af
clean src/addons
2014-02-07 16:45:38 +04:00
KroArtem
591e421b10
clean src/io
2014-02-07 16:23:46 +04:00
KroArtem
746c1ddf5d
clean src/items
2014-02-07 15:38:20 +04:00
KroArtem
c0b13b01ff
clean src/modes from printf/cout/cerr
2014-02-07 02:17:49 +04:00
KroArtem
a61ee58a39
clean src/karts from cout, printf and cerr
2014-02-06 01:26:30 +04:00
Vincent Lejeune
653a695eda
Fix fog looking weird on transparent.
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But mixing alpha with 0 instead of 1.
2014-02-05 15:07:57 +01:00
Vincent Lejeune
62964430a6
Unset AF when not requested
...
AF was never unset thus making it enabled everywhere even when there was
a 1:1 fragment/texel mapping.
This makes a significant performance boost when AF is enabled.
2014-02-05 15:07:18 +01:00
auriamg
7d0216c110
Merge pull request #32 from KroArtem/master
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Get rid of printf/cout in kart_selection.cpp, cppcheck fixes
2014-02-04 16:10:37 -08:00
KroArtem
ca4bfa525e
revert changes in race_manager.hpp
2014-02-04 04:38:52 +04:00
KroArtem
ddbc2299b7
Merge remote-tracking branch 'upstream/master'
2014-02-04 03:50:08 +04:00
KroArtem
a7b2490be6
cppcheck fixes
2014-02-04 03:43:44 +04:00
KroArtem
2772fafcf0
cppcheck fixes, use logging in kart_selection.cpp
2014-02-04 02:53:50 +04:00
Vincent Lejeune
19c9cd217f
Reenable Anisotropic Filtering
2014-02-03 20:30:40 +01:00
Vincent Lejeune
1d6df18b0a
Remove 2 extras printf in shaders.cpp
2014-02-03 20:15:20 +01:00
Vincent Lejeune
5964809f3c
Forget to add transparentfog.frag shader.
2014-02-03 20:14:12 +01:00
Vincent Lejeune
8a341dc800
Add a transparent fog aware shader
2014-02-03 20:04:01 +01:00
Vincent Lejeune
6e93178d68
Fog: Do not use camposition in the shader.
2014-02-03 20:04:00 +01:00
Deve
57b38b4371
Partially fixed #1067 .
...
beforeAddingWidget() wasn't accounting for the extra space required for the random track.
This was causing the ribbon widget in soccer mode to get drawn incorrectly.
I also changed it in easter egg and tracks screen.
Thanks to sachith500.
2014-02-03 19:29:27 +01:00
Deve
35941194bb
If challenges in overworld are GPs, they now indicate so. Thanks to sachith500.
2014-02-03 18:25:36 +01:00
KroArtem
e0a6ec717e
cppcheck: unused functions
2014-02-03 00:53:18 +04:00
Vincent Lejeune
477dc093e3
GPUParticle: Use .hpp extension and reformat files now that I discovered how to force VS to emit space instead of indent.
2014-02-02 21:13:03 +01:00
Vincent Lejeune
deb6883a67
Graphics: try to fix some coverity reported issues.
2014-02-02 21:05:57 +01:00
Vincent Lejeune
9595884354
Fix linux build
2014-02-02 20:52:18 +01:00
Vincent Lejeune
541edc76a0
Shaders:Clean some dead code
2014-02-02 20:41:39 +01:00
Vincent Lejeune
cd43ee3c9d
Lightprepass: Remove now useless lightblend shader.
2014-02-02 20:18:05 +01:00
gl3nn
06b7ba09f5
Bool to string fix for challenges. String to bool applied for
...
achievements.
2014-02-02 15:50:10 +01:00
Deve
9b2b6c1c78
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-02-02 10:54:40 +01:00
Deve
57d0975c50
Avoid some code duplication. Thanks to sachith500.
2014-02-02 10:53:33 +01:00
Vincent Lejeune
fbc47dd6ca
Do not use GL_PACK_INVERT_MESA when screenshooting
...
Oddly enough it is reported as FeatureAvailable in Windows.
This fixes the screenshot bug.
2014-02-02 02:56:10 +01:00
Vincent Lejeune
2bb1254fa4
Fix bloom shader
2014-02-02 02:13:04 +01:00
Vincent Lejeune
afd5d1917c
Fix Opengl pre 3.0 context creation.
2014-02-02 01:03:01 +01:00
Vincent Lejeune
19fd67995d
Use system's glext.h/glxext.h on linux.
2014-02-02 00:47:27 +01:00
Marianne Gagnon
b726ff79b1
Fix bug found by coverity scan. Hopefully I didn't break anything
2014-02-01 18:36:29 -05:00
auriamg
aa324f31e6
Merge pull request #25 from KroArtem/master
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more coverity fixes, get rid of printf in device_manager.cpp
2014-02-01 15:20:43 -08:00
hiker
b6112997b5
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-02-01 23:23:33 +11:00
Deve
1aa4be85f3
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-02-01 12:25:56 +01:00
Deve
091a7c7c5d
Add sachith500 patch which allow to display message when doors are closed in overworld.
...
I sightly modified it - currently less changes are needed in the exporter.
2014-02-01 12:24:50 +01:00
samuncle
a27b946755
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-02-01 04:19:59 +01:00
samuncle
c9a54b99d9
Use the small font to display FPS in order to reduce the size of the debug view
2014-02-01 04:15:26 +01:00
KroArtem
8f69e0b043
fix compilation
2014-02-01 04:21:55 +04:00
KroArtem
8a731691fd
more coverity fixes, get rid of printf
2014-02-01 03:54:34 +04:00
Arthur-D
842bc33b13
Merge pull request #24 from maxanton/TravisBadge
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Add travis-ci badge to README.md
2014-01-31 10:17:45 -08:00
Max Teufel
069b560350
Add newline after travis-ci badge
2014-01-31 18:00:24 +01:00
Max Teufel
bb6a15abed
Add travis-ci badge to README.md
2014-01-31 17:57:17 +01:00