Vincent Lejeune
a8ce8c9344
STKAnimatedMesh: Fix setMesh.
...
We don't clean our vram however.
2014-01-24 21:12:55 +01:00
Vincent Lejeune
324c1c1e95
STKMesh: Properly handle setMesh
2014-01-24 21:07:49 +01:00
Vincent Lejeune
c9ecaffb2b
STKAnimatedMesh: First pass id is 0, not 1
2014-01-24 20:34:23 +01:00
Vincent Lejeune
8bd6d7945c
STKAnimatedMesh: Support for rimlit karts
2014-01-24 20:29:54 +01:00
Vincent Lejeune
559e0a96ca
Remove wrong glHint
...
Spotted by ARB_DEBUG_OUTPUT
2014-01-24 20:27:18 +01:00
hiker
fb8347e135
When the physics are updated from the graphics, subtract the
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graphical offset again to make sure physics and graphics are in sync.
2014-01-24 23:46:52 +11:00
hiker
93cb4b2090
The position and rotation of an IPO animated physical object from a library
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must be transformed by the transform of its (graphical) parent (only library
nodes have a graphical parents) to be correct.
2014-01-24 23:44:46 +11:00
hiker
9651a9f224
Minor code cleanup, renamed a variable and function.
2014-01-24 22:25:55 +11:00
Vincent Lejeune
a257c1a35c
STKAnimatedMesh:
...
Avoid copying mesh in the second pass.
2014-01-24 00:19:10 +01:00
Vincent Lejeune
b362185593
STKAnimatedMesh: Plug the Light prepass system
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Now animated object are rendered like static object with our pipelines.
rimlimit shader needs to be ported though.
2014-01-23 23:26:43 +01:00
Vincent Lejeune
24fa173c60
STKMesh: Staticify draw function for reusability.
2014-01-23 22:12:03 +01:00
Vincent Lejeune
176e46e5a9
STKAnimatedMesh: Uses custom render.
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But not direct gl draw call yet.
2014-01-23 21:35:56 +01:00
Vincent Lejeune
b738b1eab3
Revert fog move after transparent pass.
2014-01-23 20:17:17 +01:00
Vincent Lejeune
12f961ee97
Fix lightviz always actived
2014-01-23 20:15:29 +01:00
Vincent Lejeune
f60af23ecd
LightPrepass: Disable light on non stkmeshes
2014-01-23 20:05:35 +01:00
Vincent Lejeune
4ebb0ee8d8
OGL32CTX: Fix minimap/kart selection orientation
2014-01-23 20:05:07 +01:00
Vincent Lejeune
9a5bf69ca8
STKMesh: Add an animated variant
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Not customised atm.
2014-01-23 19:14:13 +01:00
hiker
2bfdfc0373
Fixed crash when trying to vote.
2014-01-23 13:25:50 +11:00
hiker
6066dba9d0
Fixed compiler error.
2014-01-23 13:24:08 +11:00
Marianne Gagnon
70fed45ec1
Fix skin crash
2014-01-22 20:15:35 -05:00
Marianne Gagnon
069f15937a
Improve profiler a little
2014-01-22 19:40:40 -05:00
Marianne Gagnon
1d2473e585
Colorize profiler bars so we can see something
2014-01-22 19:21:45 -05:00
Marianne Gagnon
583092bbf8
Don't return pointer to temporary object
2014-01-22 19:03:55 -05:00
hiker
1e721906e7
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-01-23 09:55:52 +11:00
hiker
57ff391cc3
Re-enable voting for addons.
2014-01-23 09:55:32 +11:00
hiker
d4b95e81b4
Moved hash function from StringUtils into player, there is no
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other use of that function.
2014-01-23 09:54:48 +11:00
Vincent Lejeune
66894dfeaf
LightPrepass: Reenable light debug view
2014-01-22 23:11:49 +01:00
Vincent Lejeune
fc9144786b
Use texture swizzle when SSAO is disabled
2014-01-22 22:52:46 +01:00
Vincent Lejeune
b94f8f0c18
Light: Factorize some code.
2014-01-22 22:22:54 +01:00
Vincent Lejeune
68976a7a8e
STKMesh: Found the correct swizzle for untextured geometry
2014-01-22 19:07:59 +01:00
Vincent Lejeune
d13032ca9b
STKMesh: Support for untextured object
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The color are not the correct one though...
2014-01-22 18:47:22 +01:00
Vincent Lejeune
38fc539520
Enable debug
2014-01-22 18:06:39 +01:00
hiker
6b27179b96
Added missing initialisation, some cosmetic changes.
2014-01-22 17:26:03 +11:00
hiker
c72544b49d
Added missing calls to Screen::init().
2014-01-22 16:54:57 +11:00
hiker
476d7db741
Disable online/login widget while login/logout are in progress (to
...
avoid race conditions, i.e. a new login arriving at server before
previous logout was processed).
2014-01-22 16:43:59 +11:00
hiker
2821913b47
Go back to main menu when login out.
2014-01-22 16:34:45 +11:00
hiker
836b9fae9c
Improved layout of login screen.
2014-01-22 16:20:45 +11:00
Vincent Lejeune
23e5a6c304
Fix kart selection upside down bug
2014-01-22 03:26:04 +01:00
Vincent Lejeune
0926c7be51
Fix Water
2014-01-22 03:16:01 +01:00
samuncle
65a72f2ba8
Correcting a bug with the linker
2014-01-22 02:26:30 +01:00
Vincent Lejeune
3410b3df6f
OGL32CTX: Fix mipmap in gui
2014-01-22 02:11:28 +01:00
Vincent Lejeune
c9ad17cae1
OGL32CTX: Fix draw of karts and minimap
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But it is rendered upside down...
2014-01-22 01:45:21 +01:00
hiker
e891adc8a4
Improved cmake configuration to copy the dlls into the bin
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folder, which makes it much easier to start STK from within VS
(just set supertuxkart to be the startup project). Note that
this requires the new dependencies_for_0.8.2.zip to be installed!
2014-01-22 10:23:08 +11:00
hiker
a6108181e8
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-01-22 10:01:41 +11:00
Vincent Lejeune
4cbbf91e4e
Light: Sunlight uses the new shaders.
2014-01-21 23:45:53 +01:00
gl3nn
4438db3bbf
Fixes #11
2014-01-21 23:11:22 +01:00
Vincent Lejeune
5f942a9d8b
OGL32CTX: Replace a couple of draw2DImage/draw2DRectangle
2014-01-21 23:01:58 +01:00
hiker
0d51477f5b
Disabled online menu by default (use --online to get access to it).
2014-01-22 08:52:22 +11:00
Vincent Lejeune
271a26eaf0
OGL32CTX: Always return true when a feature is queried
2014-01-21 22:25:19 +01:00
Vincent Lejeune
f880d13175
Fix FBO related queries with OGL3.2+
2014-01-21 22:25:18 +01:00