Flakebi
1585199ccc
Change variable names again
2014-11-22 13:44:27 +01:00
Flakebi
bc62d2e6ff
Merge branch 'upstream/master' into fixes
2014-11-22 13:37:05 +01:00
Flakebi
632efb296c
Fix first player in kart selection doesn't get focused
2014-11-22 13:35:31 +01:00
Marianne Gagnon
c7b43b49e7
Tweak variable names
2014-11-21 18:25:50 -05:00
Tobias Markus
2c12942871
Revert change in irr_driver.cpp
2014-11-20 23:17:25 +01:00
Tobias Markus
22c22b864a
Fix further issues
2014-11-20 23:15:05 +01:00
Flakebi
9e5eced8df
Improve smooth camera movement and move settings to user config
2014-11-20 23:01:40 +01:00
Vincent Lejeune
fcb43fb983
Clean some useless decl
2014-11-20 22:34:19 +01:00
Vincent Lejeune
3d070995f3
Remove a shader callback
2014-11-20 22:27:00 +01:00
Tobias Markus
416c97bf0e
Fix last error
2014-11-20 22:20:45 +01:00
Vincent Lejeune
baf1db8769
Factorize some code
2014-11-20 22:11:14 +01:00
Tobias Markus
61ccfaac77
Fix errors in src/ that cppcheck yielded with the default configuration
2014-11-20 22:01:46 +01:00
Vincent Lejeune
a78b889b05
Modelise Beer Lambert absorption for fog
2014-11-20 21:23:33 +01:00
Flakebi
aecd9c4b80
Fix crash with --no-graphics
2014-11-20 21:22:58 +01:00
Marianne Gagnon
10ffb5411e
Filter OpenGL warnings to silence some unecessary noise
2014-11-19 19:31:49 -05:00
Vincent Lejeune
8356941986
Add missing counters
2014-11-20 01:05:10 +01:00
auriamg
93619555fc
Merge pull request #1718 from quizywiz/fixing1580
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fix #1580
2014-11-19 18:31:34 -05:00
Vincent Lejeune
3f17a5c93d
Add another marker
2014-11-19 18:10:47 +01:00
Vincent Lejeune
5ef51d9c34
Prevent some rsm computation when not needed
2014-11-19 18:07:10 +01:00
Vincent Lejeune
d911a19b28
Do not fill RSM command buffer if rsm map not redraw
2014-11-19 17:58:55 +01:00
Vincent Lejeune
d3964b8a93
Draw RSM only once
2014-11-19 17:41:52 +01:00
Vincent Lejeune
ed2374ae05
Rotate suncam
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It might improve shadow quality
2014-11-19 01:37:41 +01:00
Vincent Lejeune
c44ebcf8b5
Fixe shadow without sdsm
2014-11-19 00:51:09 +01:00
Flakebi
3e53787598
Smooth camera movement
2014-11-18 22:01:02 +01:00
quizywiz
98a7b6cfcb
fix 1580
2014-11-19 00:33:28 +05:30
Flakebi
497fa10695
First try of a fps camera
2014-11-18 11:55:32 +01:00
Vincent Lejeune
c594295288
Tweak shadow blur
2014-11-18 03:44:45 +01:00
Vincent Lejeune
dd0c98fd16
Use nearest sampling for shadow blur
2014-11-18 03:18:32 +01:00
Vincent Lejeune
29afd22b68
Smoothen shadow split
2014-11-18 03:13:39 +01:00
Vincent Lejeune
b7fc539f57
Add shadow scale parameters
2014-11-18 02:53:02 +01:00
Vincent Lejeune
b288d9c8c4
Fix overworld wrong shadow thx to Auria
2014-11-18 02:41:25 +01:00
Vincent Lejeune
64a64a963b
Make shadow condition more coherent
2014-11-18 01:53:02 +01:00
Vincent Lejeune
6781146f8a
Fix shadow on splatting
2014-11-18 01:45:28 +01:00
Marianne Gagnon
9d36ca74d6
tweak nitro light to be a bit less in-your-face
2014-11-17 19:20:22 -05:00
Marianne Gagnon
229a43a692
Preserve "startedFromOverworld" flag value properly. Fixes #1683
2014-11-17 19:07:37 -05:00
auriamg
af35bce41d
Merge pull request #1714 from Flakebi/fixes
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Some minor fixes
2014-11-16 21:21:45 -05:00
Vincent Lejeune
eb2151b854
Check if ribbon is null
2014-11-17 01:11:50 +01:00
Vincent Lejeune
3cf3af57d8
Avoid using null pointer in feature_unlocked.cpp
2014-11-17 01:11:40 +01:00
Vincent Lejeune
7935df5dec
Actually it's _malloca not just malloca
2014-11-17 01:06:37 +01:00
Vincent Lejeune
8e3ee643d5
Fix using uninitialized memory
2014-11-17 00:11:23 +01:00
Vincent Lejeune
b7771642ca
Fix read overrun
2014-11-17 00:11:00 +01:00
Vincent Lejeune
2d39a41b76
Fix "Unprotected use of alloca"
2014-11-17 00:10:26 +01:00
Flakebi
f1383d1a93
Deactivate some checkboxes without advanced pipeline
2014-11-17 00:08:47 +01:00
Flakebi
be999895b4
Remove some unused code
2014-11-17 00:08:47 +01:00
Vincent Lejeune
d34bdc2344
Fix null ref ptr static analysis
2014-11-16 23:24:50 +01:00
hiker
084ae89b55
Try to fix physics crash.
2014-11-17 08:44:21 +11:00
Flakebi
b8484d3576
Fix #966 Don't select a kart/keyboard configuration automatically in multiplayer
2014-11-16 22:35:03 +01:00
hiker
ad976e0d19
Fixed compilation.
2014-11-17 08:01:44 +11:00
hiker
65ee59788e
Fixed compiler warnings.
2014-11-17 08:01:26 +11:00
hiker
a2f59384f2
Fixed compiler warnings.
2014-11-17 07:59:53 +11:00
Vincent Lejeune
d5330a8f39
Fix VS2013 "dereferencing null ptr" static analysis error
2014-11-16 04:40:19 +01:00
Vincent Lejeune
8c20e7e8b2
Add begin/end for PtrVector
2014-11-16 03:36:06 +01:00
Vincent Lejeune
882cc0a02e
Revert "Try to rewrite ptr_vector"
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This reverts commit 0966f30fe9
.
2014-11-16 03:20:16 +01:00
Vincent Lejeune
0966f30fe9
Try to rewrite ptr_vector
2014-11-16 03:16:39 +01:00
Vincent Lejeune
2016fc2ab2
Do not draw instanced first mesh if vertex type is wrong
2014-11-16 01:50:55 +01:00
Vincent Lejeune
1253893043
Fix for OSX
2014-11-16 01:48:40 +01:00
Vincent Lejeune
c2859d24ce
Improved shadow stability
2014-11-15 21:27:15 +01:00
Vincent Lejeune
239a32b1d8
Add mipmap level for shadow
2014-11-15 21:19:17 +01:00
Vincent Lejeune
448f254a2b
Fixes
2014-11-15 21:02:24 +01:00
Vincent Lejeune
7e3c2c4897
Add a shader to blur shadow
2014-11-15 20:37:47 +01:00
Vincent Lejeune
3c42223add
Try graphical restrictions on nvidia old drivers
2014-11-15 03:10:23 +01:00
hiker
8a60550e8b
Prevent online user names starting with 0-9 (for #1471 ).
2014-11-15 12:56:04 +11:00
hiker
92c51f5240
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-15 12:05:43 +11:00
hiker
be461b7a39
Try to fix crash at startup.
2014-11-15 12:05:14 +11:00
Vincent Lejeune
6cc721eaf9
Use CS for gaussian6
2014-11-15 01:11:26 +01:00
Marianne Gagnon
b204de7a8e
Ignore billboard text nodes in physics, fixes #1666
2014-11-14 18:26:48 -05:00
Marianne Gagnon
6c85480010
Do not use 0,0,0 as default sun position when unspecified, as this will give unpredictable results when normalized
2014-11-14 18:09:53 -05:00
hiker
2ec5c3765a
Added a config file which can be used to disable certain graphical
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options dependeing on card, os, driver version.
2014-11-15 10:06:54 +11:00
Deve
1a3ecf39fe
Fixed crash in track info screen after changing resolution.
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Widgets after changing resolution are deleted, but TrackInfoScreen object and m_screenshot variable still exsist. Therefore check if it's not NULL isn't enough.
2014-11-14 21:07:12 +01:00
Marianne Gagnon
9fe93e21b9
make nitro emit light. The effect is not perfect yet, but already quite cool
2014-11-13 19:55:21 -05:00
auriamg
f81f1f92e3
Merge pull request #1649 from sachith500/ScriptCache
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Script cache
2014-11-13 19:47:18 -05:00
Vincent Lejeune
83d5c1e522
Prevent rendering too much point light scattering
2014-11-14 00:57:07 +01:00
Vincent Lejeune
e41ac3c7e5
Fix box particules starting at 0. 0. 0.
2014-11-13 23:37:13 +01:00
samuncle
595785b038
Re enable fog bluring was removed in the previous commit. IMHO without bluring the quality is just awful. The edges looks jagged and it seems we have no AA at all. If this is a performance issue we might need an option for that like: high quality blur. However in my test I didnt noticed a big difference in the framerate. Auria you might want to make better tests
2014-11-13 18:46:20 +01:00
Vincent Lejeune
a6946e9b98
Remove extra blurring step in fog
2014-11-13 18:02:55 +01:00
hiker
753c3d7168
Fixed #1638 (text overflows behind buttons) - partially by removing
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the confirmation field for the emal address.
2014-11-13 22:42:32 +11:00
hiker
11b884eea4
Made '(handicap)' prefix translate-friendlier.
2014-11-12 18:45:34 +11:00
hiker
25b4d35a65
Merge branch 'perPlayerDifficulties' of https://github.com/Flakebi/stk-code
2014-11-12 15:45:03 +11:00
hiker
78e6a6a6b6
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-12 13:30:10 +11:00
hiker
f78c7e0779
Fixed compiler warnings.
2014-11-12 13:27:53 +11:00
samuncle
9857eb4621
Try to tweak the lens flare without being too obvious
2014-11-12 01:00:23 +01:00
samuncle
f39ae90b6e
merge with trunk + try to adapt to the new blur system
2014-11-12 00:08:21 +01:00
Vincent Lejeune
09fa1ee3cb
Implement scattering for point light
2014-11-11 22:36:27 +01:00
hiker
8ac0bd6793
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-12 07:56:21 +11:00
Vincent Lejeune
b40cf6f321
tweak value
2014-11-11 21:56:13 +01:00
hiker
4cf93ca322
Fixed compiler warnings.
2014-11-12 07:55:55 +11:00
Vincent Lejeune
bd4fe57524
Use fog start value to determine density
2014-11-11 21:52:54 +01:00
Vincent Lejeune
84affec451
Change fog equation
2014-11-10 22:08:12 +01:00
Vincent Lejeune
85bbc0f8b8
Use variable sigma for blur filter
2014-11-10 21:32:04 +01:00
samuncle
b70f2cd176
Merge branch 'master' of https://github.com/supertuxkart/stk-code into lensflare
2014-11-10 17:12:45 +01:00
deve
517c828738
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-11-10 12:59:27 +01:00
deve
322dec5419
Fixed mingw compilation in release mode.
2014-11-10 12:57:59 +01:00
hiker
b6b4636861
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-10 22:27:25 +11:00
hiker
ba55fd61dd
Disabled warning messages if the automatically created disabled
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textures are not in the texture cache.
2014-11-10 22:26:29 +11:00
deve
98411b5568
Fixed compilation.
2014-11-10 10:32:26 +01:00
samuncle
d0caeb3b63
Merge branch 'master' of https://github.com/supertuxkart/stk-code into lensflare
2014-11-10 06:51:10 +01:00
hiker
5a1dc70a7a
Added some asserts to narrow down #1685 .
2014-11-10 16:40:50 +11:00
hiker
2c5430e66c
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-10 16:33:37 +11:00
hiker
bfe7bff877
Fixed #1680 (notification shown at wrong place after changing resolution).
2014-11-10 16:32:35 +11:00
samuncle
7d71cabc92
Merge branch 'master' of https://github.com/supertuxkart/stk-code into lensflare
2014-11-10 01:29:38 +01:00