konstin
|
2f6424c3a2
|
replace unecessary NULL-checks
|
2014-08-18 15:11:51 +02:00 |
|
hiker
|
fe62df253d
|
Exit quicker if a request is being executed when stk is quit.
|
2014-08-18 22:43:26 +10:00 |
|
hiker
|
b2a936c8cd
|
Fix crash caused when downloading requests for icons were still
executing at game end.
|
2014-08-18 22:42:27 +10:00 |
|
Marianne Gagnon
|
fcb80cdb2c
|
Update thunderbird to have new-engine-friendly traffic light animation
|
2014-08-17 19:33:45 -04:00 |
|
Marianne Gagnon
|
83a1acc961
|
Merge branch 'save_gp'
|
2014-08-16 15:42:46 -04:00 |
|
Marianne Gagnon
|
9992f3afa6
|
bugfix
|
2014-08-16 15:42:35 -04:00 |
|
Marianne Gagnon
|
5ed8358505
|
Misc fixes, null crash on invalid billboards, some non-weather particle emitters incorrectly created with Y randomization
|
2014-08-16 15:26:39 -04:00 |
|
Deve
|
3e3a27252a
|
xrandr: fixed memory leak
|
2014-08-16 16:02:22 +02:00 |
|
Deve
|
a9bd12bfab
|
xrandr: use primary output if window manager reports this information
|
2014-08-16 12:21:55 +02:00 |
|
Deve
|
990a297154
|
Get real width and height of best fit resolution only if resolutions list is not empty.
|
2014-08-16 12:21:55 +02:00 |
|
hiker
|
8c525ab2d4
|
Make the physics settings configurable, but default to use the old
settings for now.
|
2014-08-16 10:20:24 +10:00 |
|
hiker
|
6d5651f357
|
Test to see if the physics work better.
|
2014-08-16 09:44:00 +10:00 |
|
Marianne Gagnon
|
af33992691
|
Remove accidentally added file
|
2014-08-15 18:34:59 -04:00 |
|
vlj
|
8b81d0ac3f
|
Map UBO to change its value.
|
2014-08-16 00:33:47 +02:00 |
|
vlj
|
5f6d0bd63c
|
Use stream storage for ubo
|
2014-08-16 00:19:45 +02:00 |
|
vlj
|
cbd77b469c
|
Do not use srgb fbo if ubo workaround is enabled.
|
2014-08-15 22:06:05 +02:00 |
|
vlj
|
f77695c098
|
Add Tangent/Bitangent in instanced object shader.
|
2014-08-15 17:15:19 +02:00 |
|
Deve
|
d45429bf88
|
First destroy the window, then restore resolution.
This may solve some possible issues with WM fullscreen.
|
2014-08-15 11:34:16 +02:00 |
|
Vlj
|
7fbe529e6f
|
Forget to add Tangent/BiTangent with pre 330
|
2014-08-15 02:14:30 +02:00 |
|
Vlj
|
647a5d6990
|
Fix skybox generation with non square textures
|
2014-08-15 02:14:30 +02:00 |
|
Marianne Gagnon
|
0a95344a01
|
Fix potentiel crash
|
2014-08-14 19:54:35 -04:00 |
|
Marianne Gagnon
|
c425e7e153
|
Also export GPU markers to CSV
|
2014-08-14 19:41:33 -04:00 |
|
Marianne Gagnon
|
58f509d953
|
Fix vlj's profiler code, only worked in single player
|
2014-08-14 19:08:21 -04:00 |
|
Vlj
|
d3ec1a27ce
|
Completly unroll the loop
|
2014-08-15 00:02:43 +02:00 |
|
Vlj
|
4829b8ddd8
|
Manually unroll rh shader
|
2014-08-14 23:58:11 +02:00 |
|
Vincent Lejeune
|
07bff38427
|
Fix a typo.
|
2014-08-14 21:45:31 +02:00 |
|
Vincent Lejeune
|
f9c692052e
|
Try a fix for nvidia and GI
|
2014-08-14 21:26:16 +02:00 |
|
vlj
|
49779d36bf
|
Do not update mesh in shadow pass.
It may introduce some 1 frame latency between shadows and geometry but
in practice it's not noticeable.
|
2014-08-14 18:55:21 +02:00 |
|
vlj
|
33e3b43346
|
Add a (quite big) timeout to sync.
|
2014-08-14 18:40:14 +02:00 |
|
Vlj
|
8ec4fb6308
|
Use sync object
|
2014-08-14 18:12:15 +02:00 |
|
vlj
|
18981ff943
|
Set unsynchronized bit in transparent pass
|
2014-08-14 16:29:59 +02:00 |
|
vlj
|
1c7fe8c518
|
Use mapbuffer to modify animated mesh buffer content.
|
2014-08-14 16:14:36 +02:00 |
|
vlj
|
6ef8f666ee
|
Add mapbuffer glfunction.
|
2014-08-14 16:06:42 +02:00 |
|
vlj
|
d1f83c0334
|
Properly clean/regen vbo in updatevbo()
|
2014-08-14 14:27:18 +02:00 |
|
vlj
|
9840650038
|
Update some data usage hint.
|
2014-08-14 14:11:04 +02:00 |
|
vlj
|
21683251a2
|
Fix shadow lod level in singleplayer
|
2014-08-14 02:43:01 +02:00 |
|
hiker
|
52fba7958a
|
Fixed pre-2011 compilation.
|
2014-08-14 10:24:23 +10:00 |
|
hiker
|
3521368112
|
Oops - committed file with typo :(
|
2014-08-14 10:21:26 +10:00 |
|
hiker
|
27155b5543
|
Merge branch 'master' of github.com:supertuxkart/stk-code
|
2014-08-14 10:19:54 +10:00 |
|
Marianne Gagnon
|
a5f36ec412
|
Add new particles flag for vlj
|
2014-08-13 20:23:21 -04:00 |
|
hiker
|
f338282a15
|
Merge branch 'master' of github.com:supertuxkart/stk-code
Conflicts:
src/graphics/stkinstancedscenenode.cpp
|
2014-08-14 10:19:31 +10:00 |
|
Marianne Gagnon
|
1de0e50607
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code
|
2014-08-13 20:10:28 -04:00 |
|
Marianne Gagnon
|
5c3c7afeae
|
Fix bogus cast resulting in reading random URL in particles
|
2014-08-13 20:10:02 -04:00 |
|
vlj
|
5f78f2687f
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code
|
2014-08-14 02:09:15 +02:00 |
|
vlj
|
9120d792be
|
Fix GPUTimer
|
2014-08-14 02:09:12 +02:00 |
|
Marianne Gagnon
|
ba3027b6bb
|
Little improvement to for_in macro. Still only works on PtrVector though
|
2014-08-13 19:47:59 -04:00 |
|
hiker
|
86ea16bd43
|
Fixed compilation for pre-C++-2011 compilers.
|
2014-08-14 09:38:31 +10:00 |
|
vlj
|
47e176d4a3
|
User wrong VS for instanced normal
Also fix the srgb normal map.
|
2014-08-14 00:55:12 +02:00 |
|
Marianne Gagnon
|
b95765c172
|
use better tool to calculate tangents
|
2014-08-13 18:35:07 -04:00 |
|
Marianne Gagnon
|
976ea043bb
|
Add missing bit of code
|
2014-08-13 18:25:21 -04:00 |
|