QwertyChouskie
85d12931ce
UI/UX: Use more applicable icons and labels
2023-05-11 12:44:04 -07:00
QwertyChouskie
315af9a7f9
UI/UX: Fix misc sizing/centering issues
2023-05-11 12:44:04 -07:00
QwertyChouskie
365e0074ee
UI/UX: Improve keybinding dialog
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- Better icons for actions
- Make dialog bigger, fixes squashed text issue
2023-05-11 12:44:04 -07:00
QwertyChouskie
b92fb66f38
UI/UX: Use OK button in Vote dialog
2023-05-11 12:44:04 -07:00
QwertyChouskie
f130f63209
UI/UX: Cutscene button tweaks
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- Make button text "Skip" instead of "Continue"
- Move to right side
- Improve sizing
2023-05-11 12:44:04 -07:00
QwertyChouskie
275e962de8
UI/UX: Use better icon for Cancel/No/etc
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Icon style now matches what is used for Confirm/Yes/etc
2023-05-11 12:44:04 -07:00
QwertyChouskie
935c6b2191
UI/UX: Put OK/Confirm/Yes on the right
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In UX, back/cancel/etc buttons usually go on the left, while forward/confirm/etc go on the right. (Note that even the icon for "Back" is a leftwards-pointing arrow.) STK put the Back arrow button on general screens in the upper left corner, but before this commit, put back/cancel/etc on the right in dialogs and such. This commit fixes things to be in line with standard UX conventions, and also in line with the pre-existing upper-left corner Back button placement on screens in STK.
https://ux.stackexchange.com/a/63239
2023-05-11 12:44:04 -07:00
QwertyChouskie
cce966683b
UI/UX: Add back button on server creation screen
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This functions the same as the cancel button, adding it for UI consistency.
2023-05-11 12:44:04 -07:00
QwertyChouskie
082d02eef3
UI/UX: Improve manual server connect dialog
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- Center top text
- Word wrap top text, fixes overflow on large font sizes
- Better sizing/spacing of dialog and elements
2023-05-11 12:44:04 -07:00
QwertyChouskie
a99c554850
UI/UX: Remove unused dropdown.png
icon
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Look like this was added back in early development of the Irrlicht-based GUI engine, but this was never used for anything.
2023-05-11 12:44:04 -07:00
QwertyChouskie
5185e4c487
UI/UX: Remove unused main_race_multi
icon
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This icon isn't used anywhere.
2023-05-11 12:44:04 -07:00
QwertyChouskie
8a004adcad
UI/UX: Remove unused dialog file
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The code that called this dialog was removed in 2014 via 3372d06759
2023-05-11 12:44:04 -07:00
QwertyChouskie
be598ea1da
UI/UX: Fix LayoutManager warnings
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Fixes most of the occurrences of these warnings in the terminal/log:
[warn ] LayoutManager: Statically sized widgets took all the place!!
Removing these spacers did not make a difference in actual layout/spacing according to my testing.
2023-05-11 12:44:04 -07:00
QwertyChouskie
dd6cbe4f88
UI/UX: Fix dialog text centering
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`text_align="top"` isn't even valid, `top` is only valid for `text_valign`. Not sure how this got messed up in the first place, but this finally fixes it.
2023-05-11 12:44:04 -07:00
Benau
d825c32e76
Fix tips
2023-05-05 12:02:07 +08:00
Mike Blumenkrantz
64c74ed516
declare some ssao.frag variables as highp to avoid precision issues ( #4860 )
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this fixes opaque shadow rendering on drivers that implement
mediump as 16bit
fixes #4855
Signed-off-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
2023-04-18 16:00:52 +08:00
Benau
1a3a944a97
Update translation source, AppData and Desktop file
2023-03-09 08:19:19 +08:00
searinminecraft
1eb48e25f0
Add previously missing Lap Trial mode in game modes help screen
2023-03-08 10:43:22 +08:00
Benau
e798c1abee
Remove rotation uniform in gl shaders
2023-01-08 08:08:35 +08:00
Benau
5bc2ef5b91
Update translation source
2022-12-29 15:15:58 +08:00
Benau
ebaf521269
Update translation source
2022-12-18 09:24:41 +08:00
Benau
987558bf66
Remove unneeded en.po
2022-11-25 11:40:22 +08:00
Benau
3a290ed328
Add update_translation.py for updating po
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Remove unused pull_from_transifex.sh
2022-11-24 13:27:21 +08:00
Benau
562c9dec13
Update country names
2022-11-23 10:34:29 +08:00
Benau
77c4b99c70
Update translation and add Filipino language
2022-11-23 10:29:28 +08:00
Benau
b4fff82dc1
Add more options for frame rate
2022-11-10 11:17:23 +08:00
Benau
d5abf8d8a0
Update country names
2022-11-06 08:51:18 +08:00
Benau
255a5960a4
Update translation and add Rusyn language
2022-11-06 08:48:12 +08:00
Benau
0d2a39c091
Update update_desktop_file_appdata.py for 1.4
2022-11-02 14:15:28 +08:00
AsciiWolf
8da0d09d27
Add missing 1.4 release into AppData
2022-11-01 15:58:24 +01:00
Benau
1d5613072c
Update translation and AppData
2022-10-31 15:24:08 +08:00
Benau
5e86dafe73
Update credits
2022-10-31 14:07:44 +08:00
Benau
4ad30fa2bf
Update to latest noto color emoji
2022-10-31 12:26:37 +08:00
Benau
0e142e645c
Handle vertex color in render info for COGLES2FixedPipelineRenderer
2022-10-19 09:29:06 +08:00
Benau
1b604666c3
Fix sky particles rendering in modern gl3 too, see #2779
2022-10-17 09:33:51 +08:00
Benau
b2404aadd2
Reduce instance data size
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MoltenVK has no DrawIndex support yet
2022-10-02 16:41:09 +08:00
Benau
51496cf5ef
Fix moltenvk without binding all mesh textures
2022-09-28 08:56:15 +08:00
Benau
5424d4fe77
Fix typo in ge shaders
2022-09-27 15:21:08 +08:00
Benau
40f218e6c8
Update translation source
2022-09-20 11:30:44 +08:00
Benau
0b405a8642
Update translation and AppData file
2022-09-19 10:35:12 +08:00
Benau
4d79ccdea5
Add different texture per draw call for billboard
2022-09-18 10:54:22 +08:00
Benau
a36276811e
Fix missing vertex color in gles2 driver
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Also make sure all vertex colors are applied after colorization is done
2022-09-16 10:58:17 +08:00
Benau
b77160527c
Fix texture matrix for gles2 driver
2022-09-15 09:01:55 +08:00
Benau
16173207ee
Add colorization support for gles2 driver
2022-09-15 08:30:24 +08:00
Benau
23470bbde2
Add custom vertex color to instance data
2022-09-12 11:07:22 +08:00
Benau
76c39afd8b
Add colorization for vulkan
2022-09-11 11:05:33 +08:00
Benau
ebd380c0bc
Allow using real addon karts in networking
2022-09-10 15:49:21 +08:00
Benau
e52a9dce59
Fix particle xml after code change
2022-09-09 10:08:54 +08:00
Benau
dcad21b830
Use uniform rendering code for particle rendering
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1. Remove pow in shader and do srgb conversion in code
2. Fix setGreen and setBlue order
3. Multiply particle color first like vertex color in the other shaders
4. Fix incorrect smoothstep
2022-09-09 09:41:32 +08:00
Benau
155b73d452
Remove unneeded pow in transparent.frag
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It's only used in 2d rendering so no srgb sampling is needed
2022-09-08 15:24:40 +08:00