samuncle
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ba3cce6046
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Limit the DoF influence
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2014-04-24 02:44:34 +02:00 |
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Marianne Gagnon
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3f17545541
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Use hasShadows flag from Track
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2014-04-23 19:19:11 -04:00 |
|
Marianne Gagnon
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2e53328847
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Add debug sliders for vlj
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2014-04-23 19:03:23 -04:00 |
|
vlj
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b939d06be5
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Properly add Depth of Field
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2014-04-23 22:08:37 +02:00 |
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vlj
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22d993dfbe
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Merge branch 'tonemap'
Conflicts:
data/shaders/tonemap.frag
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2014-04-23 18:20:30 +02:00 |
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vlj
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f83eb399fd
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Revert "Revert "Fix a typo in tonemap.frag""
This reverts commit 812b2afcd8 .
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2014-04-23 18:19:46 +02:00 |
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vlj
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19d2f1f9ac
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Revert "Revert "Use a less intrusive delta value""
This reverts commit 230076ffcb .
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2014-04-23 18:19:00 +02:00 |
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vlj
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77795c796f
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Revert "Revert "Enable tonemap.""
This reverts commit e57339841b .
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2014-04-23 18:18:43 +02:00 |
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vlj
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fb56a4086f
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Fix normalmap roughness
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2014-04-23 18:09:48 +02:00 |
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Vincent Lejeune
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1bb4926ba2
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Reorder post processes effects.
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2014-04-23 18:09:48 +02:00 |
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Vincent Lejeune
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eb0c948e41
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Tweak exposure/whiepoint/saturation
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2014-04-23 18:09:47 +02:00 |
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hiker
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7bab6fdb82
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Removed swap file added accidentally.
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2014-04-23 14:39:16 +10:00 |
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Vincent Lejeune
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96c8180dfc
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Remove color_in, it's been superseeded
Keep the shader because it will be partly used for dof.
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2014-04-22 19:51:36 +02:00 |
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Vincent Lejeune
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da15aebcda
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SSAO: Clamp to 0.
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2014-04-22 18:22:39 +02:00 |
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Vincent Lejeune
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6f16831d00
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Revert "Some color are negative, clamp them in loglum"
This reverts commit 43df357cfb .
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2014-04-22 18:18:18 +02:00 |
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hiker
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2e3adee1a2
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Merge branch 'master' of https://github.com/whichrakesh/stk-code into whichrakesh-master
Fix counting of bananas only for current player. Fixed conflicts.
Conflicts:
src/achievements/achievement_info.hpp
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2014-04-22 17:20:40 +10:00 |
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hiker
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469ac9c433
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Don't fire a cake if the target kart is invulnerable. Some cosmetic
changes to reduce line length, and added more comments.
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2014-04-22 16:53:12 +10:00 |
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hiker
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ef341344e7
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Merge branch 'skiddingAI' of https://github.com/gupascal/stk-code into gupascal-skiddingAI
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2014-04-22 14:29:35 +10:00 |
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hiker
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886e7614e2
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Fixed -help command line options (which was broken elsewhere before).
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2014-04-22 14:24:32 +10:00 |
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hiker
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1bff514c27
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Merge branch 'master' of https://github.com/leyyin/stk-code into leyyin-master
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2014-04-22 14:14:49 +10:00 |
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hiker
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c8d679139f
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Improved documentation.
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2014-04-22 14:13:27 +10:00 |
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Vincent Lejeune
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17ba0f515c
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Revert "Use some realist order of magnitude of light"
This reverts commit 2aa6676050 .
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2014-04-22 02:32:42 +02:00 |
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Vincent Lejeune
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b0e56ca2b0
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Use some diffent value/equation for tonemap
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2014-04-22 02:29:22 +02:00 |
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Marianne Gagnon
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5373390fac
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Load textures for ambient lights separately from skybox textures
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2014-04-21 20:25:51 -04:00 |
|
Vincent Lejeune
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e57339841b
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Revert "Enable tonemap."
This reverts commit a0e63dea46 .
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2014-04-22 00:44:58 +02:00 |
|
Vincent Lejeune
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230076ffcb
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Revert "Use a less intrusive delta value"
This reverts commit d7e3976ef5 .
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2014-04-22 00:44:49 +02:00 |
|
Vincent Lejeune
|
812b2afcd8
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Revert "Fix a typo in tonemap.frag"
This reverts commit b8d5719a82 .
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2014-04-22 00:44:39 +02:00 |
|
Vincent Lejeune
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d4718df127
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Revert "Use some realist order of magnitude of light"
This reverts commit 2aa6676050 .
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2014-04-22 00:44:08 +02:00 |
|
Vincent Lejeune
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b8d5719a82
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Fix a typo in tonemap.frag
Also tweak whitepoint and exposure. They should be manually set by track
somehow.
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2014-04-21 22:37:26 +02:00 |
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vlj
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2aa6676050
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Use some realist order of magnitude of light
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2014-04-21 19:40:10 +02:00 |
|
vlj
|
d7e3976ef5
|
Use a less intrusive delta value
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2014-04-21 19:39:39 +02:00 |
|
vlj
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43df357cfb
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Some color are negative, clamp them in loglum
I have yet to investigate how the pipeline can produce negative values
somewhere.
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2014-04-21 19:29:13 +02:00 |
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vlj
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a0e63dea46
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Enable tonemap.
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2014-04-21 02:33:12 +02:00 |
|
vlj
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2e1b0ac9f4
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Avoid negative value when Yxy->RGB
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2014-04-21 02:19:09 +02:00 |
|
vlj
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8947242de4
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Add proper tonemap, although disabled.
It currently generates way too much HDR.
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2014-04-21 01:52:44 +02:00 |
|
vlj
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1d40851600
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Fix light shaft
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2014-04-21 00:52:18 +02:00 |
|
vlj
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d0afcce32d
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Merge branch 'master' of https://github.com/supertuxkart/stk-code
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2014-04-20 02:56:10 +02:00 |
|
vlj
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878a639a84
|
Another ssao tweak.
|
2014-04-20 02:56:07 +02:00 |
|
Marianne Gagnon
|
f0b61c98d7
|
No longer create an obsolete irrlicht water node. To be replaced by a better water shader
|
2014-04-19 20:24:43 -04:00 |
|
Marianne Gagnon
|
8e579d4874
|
Add UBOs flag to graphics options
|
2014-04-19 20:23:49 -04:00 |
|
vlj
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e8b36f2490
|
Fix for shadow acne in chocolate.
|
2014-04-20 02:20:09 +02:00 |
|
vlj
|
87248b46f3
|
Tweak shadows CSM split.
|
2014-04-20 02:01:29 +02:00 |
|
vlj
|
fde29887f0
|
Fix roughness in instanced mesh.
|
2014-04-20 01:24:38 +02:00 |
|
Marianne Gagnon
|
478e904d1c
|
Remove debug logging
|
2014-04-19 19:15:38 -04:00 |
|
vlj
|
18b2b341e7
|
Dont stick to integer coordinate for CSM.
|
2014-04-20 00:24:37 +02:00 |
|
vlj
|
1291d0cc93
|
Increase shadow fidelity.
|
2014-04-20 00:21:30 +02:00 |
|
vlj
|
a457b9f423
|
Shadows: Clean shaders.
|
2014-04-20 00:04:49 +02:00 |
|
vlj
|
dd3e15b298
|
Debug: display cascade in shadow debug mode
|
2014-04-19 23:57:27 +02:00 |
|
vlj
|
5d3d44e400
|
Avoid an extra blit in bloom.
|
2014-04-19 23:29:42 +02:00 |
|
vlj
|
ce6397c5e7
|
Remove an leftover return.
|
2014-04-19 23:20:40 +02:00 |
|