Benau
|
b2404aadd2
|
Reduce instance data size
MoltenVK has no DrawIndex support yet
|
2022-10-02 16:41:09 +08:00 |
|
Benau
|
e1f8294008
|
Use dedicated buffer for sbo
|
2022-10-01 12:20:35 +08:00 |
|
Benau
|
421293b8e9
|
Add shader draw parameters detection
|
2022-09-30 14:42:06 +08:00 |
|
Benau
|
86c349e5f2
|
Properly check and enable vulkan extensions
|
2022-09-29 16:01:27 +08:00 |
|
Benau
|
11a168b4bf
|
Avoid error when particle size is zero
|
2022-09-26 10:36:01 +08:00 |
|
Dmitry Marakasov
|
dd511638db
|
Initialize vulkan handles properly
|
2022-09-20 23:47:45 +03:00 |
|
Benau
|
bf0db0497b
|
Don't throw when missing texture during ondemand loading
It can happen when the texture is deleted later
|
2022-09-19 10:24:55 +08:00 |
|
Benau
|
dd6768911d
|
Build for armv7 windows
No installer as armv7 windows has no x86 emulation
|
2022-09-18 23:54:44 +08:00 |
|
Benau
|
f270b4acf8
|
Add particle rendering in vulkan
|
2022-09-18 11:31:06 +08:00 |
|
Benau
|
4d79ccdea5
|
Add different texture per draw call for billboard
|
2022-09-18 10:54:22 +08:00 |
|
Benau
|
50c22a5837
|
Use real transparent shader first in vulkan draw call
|
2022-09-18 08:18:47 +08:00 |
|
Benau
|
7199409de4
|
Fix vulkan projection matrix
|
2022-09-17 16:26:10 +08:00 |
|
Benau
|
b77160527c
|
Fix texture matrix for gles2 driver
|
2022-09-15 09:01:55 +08:00 |
|
Benau
|
16173207ee
|
Add colorization support for gles2 driver
|
2022-09-15 08:30:24 +08:00 |
|
Benau
|
787d157933
|
Add billboard rendering in vulkan
|
2022-09-14 16:19:38 +08:00 |
|
Benau
|
9804416a82
|
Fix transparent shader drawing order
Use the same order like current engine
|
2022-09-12 13:38:01 +08:00 |
|
Benau
|
bf8a411f01
|
Always use GESPMBuffer for GEVulkanDrawCall::m_materials key
|
2022-09-12 13:14:05 +08:00 |
|
Benau
|
23470bbde2
|
Add custom vertex color to instance data
|
2022-09-12 11:07:22 +08:00 |
|
Benau
|
7cc238e101
|
Remove friend class in GE::GESPMBuffer
|
2022-09-11 15:04:38 +08:00 |
|
Benau
|
76c39afd8b
|
Add colorization for vulkan
|
2022-09-11 11:05:33 +08:00 |
|
Benau
|
4207714352
|
Use GE::GERenderInfo to draw ghost kart and ctf flag in vulkan
|
2022-09-06 15:46:05 +08:00 |
|
Benau
|
2d0c945dd8
|
Move RenderInfo class to GE
|
2022-09-05 16:22:04 +08:00 |
|
Benau
|
79bf026c74
|
Don't check for descriptor indexing properties on non-apple devices
Some drivers (like ivybridge on linux) report incorrect values and
make graphics pipeline creation crash later
|
2022-09-04 09:05:00 +08:00 |
|
Benau
|
d93b5d3b8d
|
Fix hang when switching kart in selection screen for vulkan
|
2022-09-03 12:04:44 +08:00 |
|
Benau
|
784b77723c
|
Add missing vkCmdBindDescriptorSets for supportsBindMeshTexturesAtOnce
|
2022-09-03 10:30:54 +08:00 |
|
Benau
|
b0b9f44aeb
|
Always use stable_sort to avoid flickering with alpha blending
|
2022-09-03 09:27:06 +08:00 |
|
Benau
|
d55eb56d78
|
Fix logic error in GEVulkanTexture::getTextureData
|
2022-09-02 19:37:37 +08:00 |
|
Benau
|
1eb19e5e13
|
Allow changing texture compression setting without restarting stk
|
2022-09-02 10:04:10 +08:00 |
|
Benau
|
0b4bf178d7
|
Add texture matrix support in vulkan
|
2022-09-02 09:07:43 +08:00 |
|
Benau
|
089dd025f1
|
Implement GEVulkanTexture::getTextureSize correctly
|
2022-08-31 13:09:41 +08:00 |
|
Benau
|
3db036d67f
|
Fix data race when deleting GEVulkanTexture
|
2022-08-31 12:36:55 +08:00 |
|
Benau
|
4ceec85edc
|
Fix infinite GEVulkanTexture::waitImageView if createImageView failed
|
2022-08-31 11:20:04 +08:00 |
|
Benau
|
38b995bf61
|
Avoid hangs if reloading textures too much
|
2022-08-31 11:08:48 +08:00 |
|
Benau
|
4f3dbb43a2
|
Fix bad gui after toggling fullscreen ingame
|
2022-08-29 14:55:02 +08:00 |
|
Benau
|
1f53895a25
|
Attempt to restore vulkan device after out focus in gnome fullscreen
|
2022-08-29 12:30:18 +08:00 |
|
Benau
|
d322720147
|
Add option to use original fullscreen code for vulkan
|
2022-08-29 10:30:31 +08:00 |
|
Benau
|
bba636263e
|
Use fullscreen desktop for vulkan
|
2022-08-28 10:55:06 +08:00 |
|
Benau
|
e6f8dcfdb0
|
Make render scale configurable in ui for vulkan
|
2022-08-28 09:27:08 +08:00 |
|
Benau
|
8f061c6367
|
Remove depth attachement if rtt is used
|
2022-08-27 13:04:22 +08:00 |
|
Benau
|
d31281cb6f
|
Add render scale support in vulkan
|
2022-08-27 12:49:17 +08:00 |
|
Benau
|
97e5064535
|
Use location, rotation and scale instead of model matrix in vulkan
|
2022-08-26 09:36:30 +08:00 |
|
Benau
|
514e3a50ad
|
Fix uninitialized m_compressed_data
|
2022-08-25 15:20:04 +08:00 |
|
Benau
|
57c5446e55
|
Add GECompressorBPTCBC7
|
2022-08-25 15:13:23 +08:00 |
|
Benau
|
5699ede148
|
Draw skybox before transparent objects
|
2022-08-22 10:53:07 +08:00 |
|
Benau
|
4f9d40f3b2
|
Add GEVulkanSkyBoxRenderer
|
2022-08-21 14:09:56 +08:00 |
|
Benau
|
5aa70333ce
|
Add GEVulkanArrayTexture
|
2022-08-20 15:44:38 +08:00 |
|
Benau
|
5c26ac73df
|
Fix bottom skybox uv and revert custom irrlicht change
|
2022-08-19 11:26:07 +08:00 |
|
Benau
|
058aa45894
|
Increase sampler size for max 20 karts in game
|
2022-08-18 14:56:44 +08:00 |
|
Benau
|
f777e01a21
|
Make kart textures loading ondemand if needed
|
2022-08-13 11:44:06 +08:00 |
|
Benau
|
e0636495f0
|
Add ondemand texture loading for vulkan
|
2022-08-12 13:07:53 +08:00 |
|
Benau
|
eace871c66
|
Add getImageSize for all image loaders
|
2022-08-11 14:46:00 +08:00 |
|
Benau
|
c698d4a601
|
Wait for GEVulkanCommandLoader to finish task before deleting textures
|
2022-08-10 11:07:54 +08:00 |
|
Benau
|
ed4dcc24c6
|
Fix CImageLoaderJPG::isALoadableFileFormat according to upstream
|
2022-08-09 10:20:04 +08:00 |
|
Benau
|
1b42688cbf
|
Enable vulkan texture compression in ui
|
2022-08-09 10:03:56 +08:00 |
|
Benau
|
d7390a1824
|
Add GECompressorASTC4x4
|
2022-08-07 15:33:54 +08:00 |
|
Benau
|
93dc6ed770
|
Fix GEVulkanTexture::getTextureData for compressed internal format
|
2022-08-06 11:01:54 +08:00 |
|
Benau
|
b4b0ddc620
|
Add GECompressorS3TCBC3
|
2022-08-06 09:48:11 +08:00 |
|
Benau
|
118fc7fa96
|
Add GEMipmapGenerator
|
2022-08-05 12:15:08 +08:00 |
|
Benau
|
211c901335
|
Add checking for compute in main queue
|
2022-08-04 10:56:29 +08:00 |
|
Benau
|
c96881208a
|
Use vkResetCommandPool for every frame commands
|
2022-08-03 13:44:59 +08:00 |
|
Benau
|
00e7b04f13
|
Add code to render vbo and ibo individually for some devices
|
2022-08-02 10:21:07 +08:00 |
|
Benau
|
0ad22efcf7
|
Re-order the buffer to use less memory
|
2022-08-02 00:56:11 +08:00 |
|
Benau
|
403f748b4a
|
Add dynamic descriptor code for some devices
|
2022-08-02 00:25:36 +08:00 |
|
Benau
|
72b177c354
|
Fix incorrect vertex attribute
|
2022-08-01 09:13:20 +08:00 |
|
Benau
|
331ae9a30f
|
Fix crash when GEVulkanTexture::getTextureData failed
|
2022-08-01 00:59:43 +08:00 |
|
Benau
|
83595d55a7
|
Add missing dstAccessMask for indirect command
|
2022-07-31 10:43:11 +08:00 |
|
Benau
|
2696ef2567
|
Add shader to render ghost kart
|
2022-07-30 09:03:56 +08:00 |
|
Benau
|
1a953b8a6c
|
Add grass shader
|
2022-07-29 10:51:14 +08:00 |
|
Benau
|
c2c8468fa8
|
Sort drawing based on nodes surface area
|
2022-07-28 15:48:06 +08:00 |
|
Benau
|
e9d3152c1a
|
Add more shaders
|
2022-07-28 13:37:09 +08:00 |
|
Benau
|
3f99e63a3c
|
Don't use sampler array for non-single texture descriptor
Devices like Apple A8 don't support it
|
2022-07-27 13:54:22 +08:00 |
|
Benau
|
6d74e84609
|
Reduce vram usage by removing bones data in static spm
|
2022-07-27 11:45:09 +08:00 |
|
Benau
|
d37a3b8c7e
|
Sort materials if needed
|
2022-07-26 13:21:07 +08:00 |
|
Benau
|
d4b2b03174
|
Add animated mesh rendering
|
2022-07-26 12:47:31 +08:00 |
|
Benau
|
8e1de345fb
|
Add animation support in GEVulkanAnimatedMeshSceneNode
|
2022-07-26 00:12:35 +08:00 |
|
Benau
|
b75dec1fbc
|
Move struct Armature to GE
|
2022-07-25 10:54:27 +08:00 |
|
Benau
|
61b87d3b31
|
Convert irrlicht mesh for addSphere
|
2022-07-25 10:05:46 +08:00 |
|
Benau
|
819b3ad27f
|
Add minimap rendering
|
2022-07-25 09:41:35 +08:00 |
|
Benau
|
a2228adef1
|
Fix padding size calculation
|
2022-07-24 14:32:37 +08:00 |
|
Benau
|
593f78a230
|
Move MiniGLM to graphics engine folder
|
2022-07-24 12:22:06 +08:00 |
|
Benau
|
da0cce6cd6
|
Add render to texture support in GEVulkanDriver
|
2022-07-24 11:38:02 +08:00 |
|
Benau
|
99d565f961
|
Allow using custom command buffer for draw call
|
2022-07-24 08:54:47 +08:00 |
|
Benau
|
9f25652455
|
Fix one possible crash
|
2022-07-23 15:10:45 +08:00 |
|
Benau
|
d325e33fc0
|
Use multi-draw indirect if supported
|
2022-07-23 14:02:37 +08:00 |
|
Benau
|
7f31ffa552
|
Add anisotropic samplers
|
2022-07-23 10:58:37 +08:00 |
|
Benau
|
e991e06640
|
Implement high dpi support in sdl2 properly
|
2022-07-22 21:10:51 +08:00 |
|
Benau
|
bf77863c53
|
Simplify OnRegisterSceneNode of vulkan mesh nodes
|
2022-07-22 08:18:18 +08:00 |
|
Benau
|
3d0d666e09
|
Add texture mapping
|
2022-07-21 12:26:06 +08:00 |
|
Benau
|
fec21afc8e
|
Add FileIncluder to shaderc compiler
|
2022-07-20 13:40:55 +08:00 |
|
Benau
|
e9924357cd
|
Add polycount display in GEVulkanDriver
|
2022-07-20 10:37:09 +08:00 |
|
Benau
|
f768badee0
|
Add initial 3d rendering
|
2022-07-19 15:56:08 +08:00 |
|
Benau
|
44b2468003
|
Add GEVulkanDrawCall
|
2022-07-18 13:28:07 +08:00 |
|
Benau
|
5853d618a6
|
Add GEVulkanMeshSceneNode and GEVulkanAnimatedMeshSceneNode
|
2022-07-17 16:06:52 +08:00 |
|
Benau
|
fc7413800c
|
Use GEVulkanTextureDescriptor on GEVulkan2dRenderer
|
2022-07-16 09:54:40 +08:00 |
|
Benau
|
713ab53272
|
Add GEVulkanTextureDescriptor to avoid refilling every frame
|
2022-07-15 14:09:57 +08:00 |
|
Benau
|
3769c18288
|
Remove hardcoded shader names
|
2022-07-14 15:25:16 +08:00 |
|
Benau
|
15eec8a8d2
|
Combine vbo and ibo buffers
|
2022-07-14 10:44:28 +08:00 |
|
Benau
|
c864b9bd60
|
Use vma in GEVulkanMeshCache
|
2022-07-13 12:09:45 +08:00 |
|
Benau
|
cf8bafaab3
|
Use vma in GEVulkanDynamicBuffer
|
2022-07-13 11:23:08 +08:00 |
|
Benau
|
b0f91ff33d
|
Use vma in GEVulkanTexture
|
2022-07-12 15:46:33 +08:00 |
|