Fix infinite GEVulkanTexture::waitImageView if createImageView failed
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@ -444,7 +444,11 @@ bool GEVulkanTexture::createImageView(VkImageAspectFlags aspect_flags)
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m_ondemand_loading.store(false);
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return true;
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}
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return false;
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else
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{
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m_ondemand_loading.store(false);
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return false;
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}
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} // createImageView
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// ----------------------------------------------------------------------------
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@ -514,7 +518,10 @@ void GEVulkanTexture::reloadInternal()
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void GEVulkanTexture::upload(uint8_t* data, bool generate_hq_mipmap)
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{
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if (!createTextureImage(data, generate_hq_mipmap))
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{
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m_ondemand_loading.store(false);
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return;
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}
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if (!createImageView(VK_IMAGE_ASPECT_COLOR_BIT))
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return;
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m_texture_size = m_size.Width * m_size.Height * (isSingleChannel() ? 1 : 4);
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