Vincent Lejeune
340eaa9352
Factorize getLightFactor
2014-03-21 18:36:47 +01:00
Vincent Lejeune
01b88fde9d
Factorize DecodeNormal from misc shaders.
2014-03-21 18:17:21 +01:00
Vincent Lejeune
77e5f413c7
Factorize EncodeNormal from Pass1 shaders.
2014-03-21 18:10:54 +01:00
Marianne Gagnon
2f2547420d
Apply Marc Coll's Grand Prix editor, thanks! There will be refinements to come for sure, but this is a very nice start
2014-03-20 21:13:05 -04:00
auriamg
dee2a0300e
Merge pull request #1259 from cosmincav/master
...
Added achievement: unstoppable
2014-03-20 20:08:43 -04:00
vlj
f06ad3c785
Reenable transparent + fog material.
2014-03-20 18:25:44 +01:00
cosmin.crecana
8616ce546a
achievement_unstoppable
2014-03-20 15:30:11 +02:00
Vincent Lejeune
9a6d15a865
Attempt to fix skidding mark's color
2014-03-19 01:25:54 +01:00
Marianne Gagnon
4948f5acb2
Merge branch 'master' of https://github.com/sudip1401/stk-code
...
Conflicts:
data/achievements.xml
src/achievements/achievement_info.hpp
2014-03-18 19:16:43 -04:00
hiker
3d5fbaa92f
Merge branch 'master' of https://github.com/gupascal/stk-code into gupascal-master
...
Fixed some merging issues.
Conflicts:
data/achievements.xml
src/achievements/achievement_info.hpp
2014-03-18 10:44:11 +11:00
sudip1401
89d7663112
Poweruplover achievement
2014-03-18 02:04:01 +05:30
auriamg
847ceca671
Merge pull request #1243 from mcsab/master
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Skidding achievement
2014-03-15 15:01:41 -04:00
Marianne Gagnon
0425cf2ef4
Implement color variation in particle system
2014-03-15 13:35:51 -04:00
Guillaume P
8a34be1ab3
Add a new Gold Driver achievement.
2014-03-15 15:12:28 +01:00
Csaba Molnar
385f108b16
Skidding achievement
2014-03-15 00:38:16 +01:00
Vincent Lejeune
cb344520ef
Merge branch 'BatchedDrawCalls'
2014-03-14 16:57:18 +01:00
Vincent Lejeune
0c5d5ce96e
IBL: Fix sampling ignoring cubemap rotation
2014-03-14 16:51:07 +01:00
Vincent Lejeune
740c251808
Use Instancing for lights.
2014-03-14 16:51:06 +01:00
Guillaume P
955b27bf75
Add a Marathoner achievement.
2014-03-12 14:15:16 +01:00
Vincent Lejeune
e9e60339bf
Fix non compiling shader on mesa
2014-03-09 21:06:02 +01:00
auriamg
605e4c6dff
Merge pull request #1218 from divvy81/downstream
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1195 Multiplayer kart selection
2014-03-05 18:04:03 -05:00
Dk
c5d23f7154
1195 Multiplayer kart selection commit 18
2014-03-05 23:02:23 +05:30
Dk
eddc512b16
1195 Multiplayer kar selection screen commit 17
2014-03-05 21:37:07 +05:30
Dk
0e17d39f1a
1195 Multiplayer kart selection commit 15
2014-03-05 20:47:05 +05:30
Dk
1dab0daeb5
1995 Multiplayer kart selection screen commit 14
2014-03-05 20:16:48 +05:30
Vincent Lejeune
8600d3bc61
IBL: Spheremap now reflects skybox
2014-03-04 23:37:45 +01:00
Vincent Lejeune
391053e368
IBL: Implement IBL
2014-03-04 23:28:24 +01:00
Vincent Lejeune
718c1cacb0
Improved caustics effect.
2014-03-04 22:30:33 +01:00
Vincent Lejeune
c93c921028
STKMesh: Support caustic material.
2014-03-04 18:42:33 +01:00
Vincent Lejeune
e1d879a1f2
STKMesh: Improve displace effect.
2014-03-03 23:59:12 +01:00
Dk
14467e320b
1195 Multiplayer kart selection screen
2014-03-03 23:32:43 +05:30
samuncle
7393fa0603
Add an attenuation based on depth
2014-03-03 16:38:26 +01:00
samuncle
ee76d9b579
Reduce the brightness of the vignette
2014-03-03 15:19:22 +01:00
samuncle
4b92ee1716
Add a vignette to simulate a real camera
2014-03-03 14:12:56 +01:00
Vincent Lejeune
9f83b1ab76
Remove unneeded varying in sky.frag.
2014-03-02 17:50:42 +01:00
Vincent Lejeune
da4896c3d8
SSAO: tweak fade distance.
2014-03-01 22:50:22 +01:00
Dk
33a5dbacfd
1195 multiplayer Kart selection
2014-03-01 00:05:24 +05:30
Dk
84cc9dd972
1195 Multiplayer kart selection
2014-03-01 00:01:32 +05:30
Vincent Lejeune
baba5f79d1
Remove some unused shaders.
2014-02-28 17:30:25 +01:00
Vincent Lejeune
af862cb6c5
#version autoadded to shaders and turn some v120
2014-02-28 17:29:05 +01:00
hiker
1903aee114
Changed lower and upper bound (at lower speed less speed should be
...
lost), capped speed fraction. Tweaked parachutes parameters somewhat.
2014-02-28 23:57:49 +11:00
Dk
15faf7dbee
1195-Multiplayer kart selection
2014-02-28 16:51:27 +05:30
Bart Cools
89a336ff9a
Tweaked the logic of parachutes to be more modifiable. There now is an upper bound percentage and lower bound percentage which will be applied if you are driving faster and slower respectively. Also added those values in stk_config.xml to make playtesting easier (ticket #1135 )
2014-02-28 11:10:25 +01:00
Marianne Gagnon
a5eba8bf83
remove leftover floating ribbon in giftbox model
2014-02-26 19:50:19 -05:00
Vincent Lejeune
108e82afc2
Fix Sara's moving textures.
2014-02-27 01:49:03 +01:00
Vincent Lejeune
9941b18d7f
Rework moving textures support.
2014-02-27 01:22:34 +01:00
Vincent Lejeune
7532ea1768
Skybox: Do some cleaning.
2014-02-26 22:28:06 +01:00
Vincent Lejeune
9ffa4681d3
Better when actually include the shaders.
2014-02-26 21:53:29 +01:00
hiker
6cce1199e9
Fixed typo in new achievement (attribute must be named goal).
2014-02-26 07:41:06 +11:00
hiker
f8a462a39f
Added support for different types of achievement checking: besides
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'all-at-least' (all keys must be >= the corresponding goal value) now also
'one-at-least' (at least one key is >= a constant goal value) is supported.
Implemented 'Arch Enemy' achievement: hit the same kart at least 5 times
in one race.
2014-02-25 17:20:24 +11:00