Remove unneeded varying in sky.frag.

This commit is contained in:
Vincent Lejeune 2014-03-02 17:49:49 +01:00
parent da4896c3d8
commit 9f83b1ab76

View File

@ -4,10 +4,8 @@ uniform vec2 screen;
#if __VERSION__ >= 130
in vec2 uv;
out vec4 FragColor;
#else
varying vec2 uv;
#define FragColor gl_FragColor
#endif