samuncle
d7a26c7c67
Add smooth transition between textures
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14922 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 12:55:08 +00:00
samuncle
5f2955ec63
I added a screenshoot to avoid the error in log console
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14921 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 00:31:02 +00:00
vincentlj
d28a869444
Fix skybox frag shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14920 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 00:08:11 +00:00
vincentlj
fa068d7810
OGL32CTX: Ask #version 130 for all our shaders
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14919 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-05 00:08:00 +00:00
vincentlj
57d5d658a0
OGL32CTX: Fixes sourcerect in draw2DImage replacement
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14918 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 23:28:59 +00:00
vincentlj
1a883f740f
OGL32CTX: Fix build issue
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14917 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 22:15:28 +00:00
vincentlj
7bb1e671b2
OGL32CTX: Port draw2DRectangle too
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14916 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 22:10:56 +00:00
vincentlj
3598643332
OGL32CTX: Uses draw2DImage in skin.cpp
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14915 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 21:43:49 +00:00
vincentlj
bfc7efa5cc
OGL32CTX: Remove it in default build.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14914 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 21:34:06 +00:00
vincentlj
169f29f7b2
OGL32CTX: Spread use of Draw2DImage custom function.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14913 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 21:31:57 +00:00
samuncle
2731d07df0
Add a pink lantern to test the library
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14911 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 20:47:49 +00:00
samuncle
bd69c8c0d7
Add the skybox shader for harvest. For the moment it's still an object in the transparent pass. The object should be in the skybox pass
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14909 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 20:43:18 +00:00
samuncle
b2f2cb62f7
Add the first object to test the library (It's programmer's art for the moment :P)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14908 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 20:42:04 +00:00
samuncle
54a9a94ed2
Oups I forget to remove some debug printf :3
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14907 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 20:34:38 +00:00
samuncle
aedb68a88a
Minor correction for a window path
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14906 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 20:29:02 +00:00
vincentlj
c18248220a
OGL32CTX: Move an include outside of win32 #ifdef, and always define OGL32CTX for apple
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14905 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 17:32:42 +00:00
vincentlj
9555bf8c7f
OGL32CTX: Use alpha when required
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 17:15:29 +00:00
vincentlj
b28044e603
OGL32CTX: Implement a draw2DImage function using shaders.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14903 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 17:12:30 +00:00
vincentlj
aa1bdcf10f
GPUParticles: Move opengl function to newly created glwrap.cpp
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14902 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-04 16:09:33 +00:00
auria
4e4a6bc6d5
Re-export a bunch of tracks to go along the new LOD format
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14896 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 23:45:37 +00:00
auria
d095e14039
Bugfix with new lod
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14895 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 23:44:13 +00:00
vincentlj
10947608d8
GPUParticles: Honor decrease in emission rate.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14894 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 20:01:09 +00:00
vincentlj
ccf226d8e8
GPUParticles: Use a struct instead of hardcoded stride/offset values
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14893 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 18:52:48 +00:00
vincentlj
977494c88f
GPUParticles: More refactoring
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14892 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 18:21:13 +00:00
vincentlj
d8302dcaee
GPUParticles: Refactoring
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14891 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 18:07:11 +00:00
vincentlj
d63b5af530
GPUParticles: Tell irrlicht that we disable cullface test.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14890 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 17:40:14 +00:00
vincentlj
96841f5731
GPUParticles: Avoid particle respawning at too old location.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14889 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 17:20:26 +00:00
vincentlj
39d79c555a
GPUParticles: Reset irrlicht blending state.
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It fixes some flickering artifact.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14888 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 16:53:55 +00:00
vincentlj
1b564a81a7
GPUParticles: Attribute initial lifetime to box emitter.
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This is needed so that effect looks stationnary.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14887 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 15:59:39 +00:00
auria
5da3b32be9
support rotation and scale on library objects
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14886 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:42:45 +00:00
auria
4c11ca65f0
Properly parent light nodes and add them to the scene manager
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14885 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:35:42 +00:00
auria
ea7231170a
Remove unused light distance property
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14884 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:27:15 +00:00
vincentlj
c25e1c2472
GPUParticles: Use a better fake material that modelize well which states we touch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14883 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:06:21 +00:00
vincentlj
2a1a28c459
GPUParticles: Avoid emitting particle at (0,0,0)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14882 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 00:53:41 +00:00
vincentlj
66ab51789f
GPUParticles: Implements SphereEmitter.
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Explosion looks a bit like a geyser of flame, needs tweaking.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14881 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 21:36:13 +00:00
auria
93643d660f
misc minor stuff
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14880 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 21:21:48 +00:00
auria
0f97aee66a
Remove the old LOD loading code, we now support only the new much cleaner way. Will need to re-export all tracks that use LOD, meanwhile LOD objects will be missing from tracks
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14879 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 21:18:06 +00:00
vincentlj
9fe6b6a6e9
GPUParticles: Clean vbo memory when ParticleSystemProxy is deleted
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14878 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 20:32:18 +00:00
vincentlj
419bea3bfd
GPUParticles: Avoid recompiling the same shaders over and over, and use a global vbo for quads.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14877 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 20:20:21 +00:00
vincentlj
9c163db7c7
GPUParticles: Add an parameter to turn alpha additive particle on/off.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14876 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 19:52:32 +00:00
vincentlj
be93478687
GPUParticles: Fix orientation of reemitted particles.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14875 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 19:13:57 +00:00
auria
6b7e33a267
Convert a bunch of prints to our logging system, it's long overdue we fix that
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14874 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 19:11:01 +00:00
vincentlj
09926f6f4e
GPUParticles: Modulate direction length to avoid banding with lot of particles.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14873 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 18:59:15 +00:00
auria
3abc10338e
Add Krobonil's new song for lighthouse
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14871 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 18:20:51 +00:00
vincentlj
28ebf0c08c
GPUParticles: Implement box emitter
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 18:11:28 +00:00
auria
245910d3a7
Apply patch to improve paths on osx
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14869 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 16:43:03 +00:00
vincentlj
823a40e45e
GPUParticles: Fix particles randomly becoming blocky in some track.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14868 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 03:06:23 +00:00
vincentlj
7f45adeeb0
GPUParticles: Enforce GL_BLEND
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This fixes some issue with Harvest experienced by samuncle
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14867 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 02:45:47 +00:00
samuncle
baefa0a4ec
I added an alpha channel to the texture to see if it works with the new GPU particle system
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14866 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 02:45:25 +00:00
vincentlj
217d512d5f
This shouldn't have been added to previous commit, sorry.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14865 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 02:17:58 +00:00