This shouldn't have been added to previous commit, sorry.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14865 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -466,8 +466,8 @@ void ParticleSystemProxy::render() {
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draw();
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// We need to force irrlicht to update its internal states
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irr::video::IVideoDriver * const drv = irr_driver->getVideoDriver();
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//drv->setMaterial(getMaterial(0));
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//static_cast<irr::video::COpenGLDriver*>(drv)->setRenderStates3DMode();
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drv->setMaterial(getMaterial(0));
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static_cast<irr::video::COpenGLDriver*>(drv)->setRenderStates3DMode();
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}
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RainNode::RainNode(scene::ISceneManager* mgr, ITexture *tex)
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