OGL32CTX: Remove it in default build.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14914 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -179,8 +179,6 @@ void bindUniformToTextureUnit(GLuint location, GLuint texid, unsigned textureUni
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glUniform1i(location, textureUnit);
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}
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#define OGL32CTX
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static GLuint quad_buffer;
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static GLuint TexturedQuadShader;
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static GLuint TexturedQuadAttribPosition;
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