..
Blocks
BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches.
2013-03-26 21:06:12 +00:00
Generating
MineShafts: added random torches, fixed beams on chunk boundaries
2013-04-01 11:32:22 +00:00
Items
Player can sit in minecarts (but not move them yet)
2013-03-03 19:05:11 +00:00
md5
Fixed *nix compilation for md5.cpp
2012-07-29 12:38:34 +00:00
Mobs
Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
2013-03-23 04:33:47 +00:00
OSSupport
ListenThread: Fixed socket-querying, might have crashed some linux versions.
2013-04-01 13:35:42 +00:00
Protocol
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
2013-03-18 02:51:55 +00:00
Simulator
Fixed block update queueing and water meta change not propagated to clients.
2013-03-22 16:48:45 +00:00
squirrelbindings
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
UI
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
WorldStorage
Anvil: Removed excessive debugging output
2013-03-11 11:03:24 +00:00
AllToLua.bat
Nightbuild: bindings are automatically update before the build
2012-06-07 20:30:29 +00:00
AllToLua.pkg
IPv6 support + removed cTCPLink from Lua API
2013-03-05 09:53:29 +00:00
AllToLua.sh
Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files
2012-06-03 23:35:17 +00:00
Authenticator.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Authenticator.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Bindings.cpp
MineShafts: Added tracks to corridors
2013-03-31 19:23:09 +00:00
Bindings.h
MineShafts: Added tracks to corridors
2013-03-31 19:23:09 +00:00
BlockArea.cpp
BlockArea: Added runtime check for coords in Debug mode
2013-03-31 18:00:33 +00:00
BlockArea.h
cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code
2013-03-26 19:27:14 +00:00
BlockEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
BlockID.cpp
Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
2013-02-16 11:12:56 +00:00
BlockID.h
MineShafts: added random torches, fixed beams on chunk boundaries
2013-04-01 11:32:22 +00:00
ByteBuffer.cpp
ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata.
2012-12-27 07:11:37 +00:00
ByteBuffer.h
More ByteBuffer checks: Is it used from a single thread only?
2012-11-22 20:42:33 +00:00
ChatColor.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChatColor.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChestEntity.cpp
Double chests are now working, and with sound. (FS #69 )
2012-10-20 21:53:09 +00:00
ChestEntity.h
Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld
2013-02-02 23:55:29 +00:00
Chunk.cpp
Fixed block update queueing and water meta change not propagated to clients.
2013-03-22 16:48:45 +00:00
Chunk.h
Fixed block update queueing and water meta change not propagated to clients.
2013-03-22 16:48:45 +00:00
Chunk.inl.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChunkDef.h
Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
2013-03-14 08:00:24 +00:00
ChunkMap.cpp
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
2013-03-18 02:51:55 +00:00
ChunkMap.h
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
2013-03-18 02:51:55 +00:00
ChunkSender.cpp
Fixed more valgrind issues
2012-10-27 07:51:01 +00:00
ChunkSender.h
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
2012-09-23 21:23:33 +00:00
ClientHandle.cpp
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
2013-03-18 02:51:55 +00:00
ClientHandle.h
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
2013-03-18 02:51:55 +00:00
CraftingRecipes.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
CraftingRecipes.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Cuboid.cpp
cCuboid: Added the IsCompletelyInside() function
2013-03-31 18:22:55 +00:00
Cuboid.h
cCuboid: Added the IsCompletelyInside() function
2013-03-31 18:22:55 +00:00
Defines.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
DispenserEntity.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
DispenserEntity.h
Dispensers can dispense items and liquids now
2012-12-26 17:16:33 +00:00
Doors.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Endianness.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Entity.cpp
Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
2013-03-23 04:33:47 +00:00
Entity.h
Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
2013-03-23 04:33:47 +00:00
FallingBlock.cpp
Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
2013-03-23 04:33:47 +00:00
FallingBlock.h
Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
2013-03-02 19:57:09 +00:00
FurnaceEntity.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
FurnaceEntity.h
Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld
2013-02-02 23:55:29 +00:00
FurnaceRecipe.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
FurnaceRecipe.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Globals.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Globals.h
IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address
2013-03-05 20:46:40 +00:00
Group.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Group.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
GroupManager.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
GroupManager.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Inventory.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Inventory.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Item.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Item.h
cItems: Fixed parameter names according to conventions
2013-01-27 04:04:18 +00:00
JukeboxEntity.cpp
Fixed drops for: Stone, Mycelium, Redstone Torch.
2012-11-24 09:50:38 +00:00
JukeboxEntity.h
Added jukeboxes (patch contributed by Luksor)
2012-10-21 07:46:28 +00:00
Ladder.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
LeakFinder.cpp
Fixed underflow issue in LeakFinder.cpp
2013-03-25 00:07:50 +00:00
LeakFinder.h
Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB.
2013-03-23 19:04:39 +00:00
LightingThread.cpp
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
LightingThread.h
Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!)
2012-11-16 09:40:15 +00:00
Log.cpp
BiomeVisualiser: initial import
2013-02-03 20:37:13 +00:00
Log.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
lua5.1.dll
Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState)
2011-11-09 22:17:30 +00:00
LuaFunctions.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
main.cpp
Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
2012-10-19 22:09:33 +00:00
ManualBindings.cpp
Plugins can now bind console commands
2013-02-15 13:00:59 +00:00
ManualBindings.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Matrix4f.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Matrix4f.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
MCLogger.cpp
BiomeVisualiser: initial import
2013-02-03 20:37:13 +00:00
MCLogger.h
BiomeVisualiser: initial import
2013-02-03 20:37:13 +00:00
MemoryLeak.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
MersenneTwister.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Minecart.cpp
Minecarts get saved into Anvil.
2013-03-09 20:08:39 +00:00
Minecart.h
Minecarts get saved into Anvil.
2013-03-09 20:08:39 +00:00
MonsterConfig.cpp
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
2012-12-22 09:39:13 +00:00
MonsterConfig.h
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
2012-12-22 09:39:13 +00:00
Noise.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Noise.h
Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
2013-03-24 16:07:51 +00:00
Noise.inc
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
NoteEntity.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
NoteEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Pawn.cpp
Pawn, Player: fixed asserts when teleporting players outside of the world (setting spawn Y to 256)
2013-04-01 18:05:41 +00:00
Pawn.h
Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.
2013-03-22 06:33:10 +00:00
Pickup.cpp
Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
2013-03-23 04:33:47 +00:00
Pickup.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Piston.cpp
Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
2013-01-27 02:00:33 +00:00
Piston.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Player.cpp
Pawn, Player: fixed asserts when teleporting players outside of the world (setting spawn Y to 256)
2013-04-01 18:05:41 +00:00
Player.h
Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.
2013-03-22 06:33:10 +00:00
Plugin_NewLua.cpp
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
Plugin_NewLua.h
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
Plugin_Squirrel.cpp
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
Plugin.cpp
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
Plugin.h
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
PluginManager.cpp
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
PluginManager.h
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
ProbabDistrib.cpp
ProbabDistrib: fixed definition string parsing with nonzero start
2013-03-17 13:24:57 +00:00
ProbabDistrib.h
Added water and lava springs.
2013-03-14 09:52:57 +00:00
ReferenceManager.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ReferenceManager.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Root.cpp
Moved client socket accepting into a separate thread object, cListenThread
2013-03-04 21:13:08 +00:00
Root.h
Plugins can now bind console commands
2013-02-15 13:00:59 +00:00
Server.cpp
Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB.
2013-03-23 19:04:39 +00:00
Server.h
Made ListenThread an OSSupport part, as it's generic enough
2013-03-05 20:47:29 +00:00
Sign.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
SignEntity.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
SignEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.cpp
Removed the SquirrelVM.
2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h
Removed the SquirrelVM.
2012-11-08 19:09:35 +00:00
StackWalker.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StackWalker.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Stairs.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
StringCompression.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StringCompression.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StringMap.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
StringMap.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
StringUtils.cpp
Added water and lava springs.
2013-03-14 09:52:57 +00:00
StringUtils.h
Added water and lava springs.
2013-03-14 09:52:57 +00:00
tolua_base.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
tolua++.exe
Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua.
2012-06-04 14:58:17 +00:00
tolua++.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Torch.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Tracer.cpp
cTracer: Fixed asserts for invalid coords
2013-03-30 10:54:05 +00:00
Tracer.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3d.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3d.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3f.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3f.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3i.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3i.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vine.h
Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
2013-03-15 20:18:11 +00:00
virtual_method_hooks.lua
Modified ToLua additional script to allow multi-usertype virtual functions
2012-06-13 17:19:13 +00:00
WebAdmin.cpp
Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
2013-02-05 19:57:22 +00:00
WebAdmin.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
WebPlugin.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
WebPlugin.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
World.cpp
Hotfix for FS #347 .
2013-04-01 18:24:05 +00:00
World.h
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
2013-03-18 02:51:55 +00:00