1
0

BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1319 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-03-26 21:06:12 +00:00
parent b0397f7273
commit 8dc54301a4
6 changed files with 348 additions and 13 deletions

View File

@ -105,6 +105,37 @@ function Initialize(Plugin)
BA1:SaveToSchematicFile("schematics/rot4.schematic");
end
-- Debug block area rotation:
if (BA1:LoadFromSchematicFile("schematics/rotm.schematic")) then
BA1:RotateCCW();
BA1:SaveToSchematicFile("schematics/rotm1.schematic");
BA1:RotateCCW();
BA1:SaveToSchematicFile("schematics/rotm2.schematic");
BA1:RotateCCW();
BA1:SaveToSchematicFile("schematics/rotm3.schematic");
BA1:RotateCCW();
BA1:SaveToSchematicFile("schematics/rotm4.schematic");
end
-- Debug block area mirroring:
if (BA1:LoadFromSchematicFile("schematics/ltm.schematic")) then
BA1:MirrorXY();
BA1:SaveToSchematicFile("schematics/ltm_XY.schematic");
BA1:MirrorXY();
BA1:SaveToSchematicFile("schematics/ltm_XY2.schematic");
BA1:MirrorXZ();
BA1:SaveToSchematicFile("schematics/ltm_XZ.schematic");
BA1:MirrorXZ();
BA1:SaveToSchematicFile("schematics/ltm_XZ2.schematic");
BA1:MirrorYZ();
BA1:SaveToSchematicFile("schematics/ltm_YZ.schematic");
BA1:MirrorYZ();
BA1:SaveToSchematicFile("schematics/ltm_YZ2.schematic");
end
return true
end

View File

@ -9,6 +9,7 @@
#include "World.h"
#include "OSSupport/GZipFile.h"
#include "WorldStorage/FastNBT.h"
#include "Blocks/BlockHandler.h"
@ -923,12 +924,41 @@ void cBlockArea::RotateCCW(void)
{
if (!HasBlockTypes())
{
LOGWARNING("cBlockArea: Cannot rotate meta without blocktypes!");
LOGWARNING("cBlockArea: Cannot rotate blockmeta without blocktypes!");
return;
}
ASSERT(!"Not implemented yet");
// TODO
if (!HasBlockMetas())
{
// There are no blockmetas to rotate, just use the NoMeta function
RotateCCWNoMeta();
return;
}
// We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time:
BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
for (int x = 0; x < m_SizeX; x++)
{
int NewZ = m_SizeX - x - 1;
for (int z = 0; z < m_SizeZ; z++)
{
int NewX = z;
for (int y = 0; y < m_SizeY; y++)
{
int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ;
int OldIdx = MakeIndex(x, y, z);
NewTypes[NewIdx] = m_BlockTypes[OldIdx];
NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCCW(m_BlockMetas[OldIdx]);
} // for y
} // for z
} // for x
std::swap(m_BlockTypes, NewTypes);
std::swap(m_BlockMetas, NewMetas);
delete[] NewTypes;
delete[] NewMetas;
std::swap(m_SizeX, m_SizeZ);
}
@ -939,12 +969,41 @@ void cBlockArea::RotateCW(void)
{
if (!HasBlockTypes())
{
LOGWARNING("cBlockArea: Cannot rotate meta without blocktypes!");
LOGWARNING("cBlockArea: Cannot rotate blockmeta without blocktypes!");
return;
}
ASSERT(!"Not implemented yet");
// TODO
if (!HasBlockMetas())
{
// There are no blockmetas to rotate, just use the NoMeta function
RotateCWNoMeta();
return;
}
// We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time:
BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ];
NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ];
for (int x = 0; x < m_SizeX; x++)
{
int NewZ = x;
for (int z = 0; z < m_SizeZ; z++)
{
int NewX = m_SizeZ - z - 1;
for (int y = 0; y < m_SizeY; y++)
{
int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ;
int OldIdx = MakeIndex(x, y, z);
NewTypes[NewIdx] = m_BlockTypes[OldIdx];
NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCW(m_BlockMetas[OldIdx]);
} // for y
} // for z
} // for x
std::swap(m_BlockTypes, NewTypes);
std::swap(m_BlockMetas, NewMetas);
delete[] NewTypes;
delete[] NewMetas;
std::swap(m_SizeX, m_SizeZ);
}
@ -958,9 +1017,33 @@ void cBlockArea::MirrorXY(void)
LOGWARNING("cBlockArea: Cannot mirror meta without blocktypes!");
return;
}
if (!HasBlockMetas())
{
// There are no blockmetas to mirror, just use the NoMeta function
MirrorXYNoMeta();
return;
}
ASSERT(!"Not implemented yet");
// TODO
// We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
int HalfZ = m_SizeZ / 2;
int MaxZ = m_SizeZ - 1;
for (int y = 0; y < m_SizeY; y++)
{
for (int z = 0; z < HalfZ; z++)
{
for (int x = 0; x < m_SizeX; x++)
{
int Idx1 = MakeIndex(x, y, z);
int Idx2 = MakeIndex(x, y, MaxZ - z);
std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorXY(m_BlockMetas[Idx1]);
NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorXY(m_BlockMetas[Idx2]);
m_BlockMetas[Idx1] = Meta2;
m_BlockMetas[Idx2] = Meta1;
} // for x
} // for z
} // for y
}
@ -975,8 +1058,32 @@ void cBlockArea::MirrorXZ(void)
return;
}
ASSERT(!"Not implemented yet");
// TODO
if (!HasBlockMetas())
{
// There are no blockmetas to mirror, just use the NoMeta function
MirrorXZNoMeta();
return;
}
// We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
int HalfY = m_SizeY / 2;
int MaxY = m_SizeY - 1;
for (int y = 0; y < HalfY; y++)
{
for (int z = 0; z < m_SizeZ; z++)
{
for (int x = 0; x < m_SizeX; x++)
{
int Idx1 = MakeIndex(x, y, z);
int Idx2 = MakeIndex(x, MaxY - y, z);
std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorXZ(m_BlockMetas[Idx1]);
NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorXZ(m_BlockMetas[Idx2]);
m_BlockMetas[Idx1] = Meta2;
m_BlockMetas[Idx2] = Meta1;
} // for x
} // for z
} // for y
}
@ -991,8 +1098,32 @@ void cBlockArea::MirrorYZ(void)
return;
}
ASSERT(!"Not implemented yet");
// TODO
if (!HasBlockMetas())
{
// There are no blockmetas to mirror, just use the NoMeta function
MirrorYZNoMeta();
return;
}
// We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time:
int HalfX = m_SizeX / 2;
int MaxX = m_SizeX - 1;
for (int y = 0; y < m_SizeY; y++)
{
for (int z = 0; z < m_SizeZ; z++)
{
for (int x = 0; x < HalfX; x++)
{
int Idx1 = MakeIndex(x, y, z);
int Idx2 = MakeIndex(MaxX - x, y, z);
std::swap(m_BlockTypes[Idx1], m_BlockTypes[Idx2]);
NIBBLETYPE Meta1 = BlockHandler(m_BlockTypes[Idx2])->MetaMirrorYZ(m_BlockMetas[Idx1]);
NIBBLETYPE Meta2 = BlockHandler(m_BlockTypes[Idx1])->MetaMirrorYZ(m_BlockMetas[Idx2]);
m_BlockMetas[Idx1] = Meta2;
m_BlockMetas[Idx2] = Meta1;
} // for x
} // for z
} // for y
}

View File

@ -112,6 +112,21 @@ public:
*/
virtual void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
/// Returns the meta for a block after rotating it counter-clockwise from the specified meta. Default: no change
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) { return a_Meta; }
/// Returns the meta for a block after rotating it clockwise from the specified meta. Default: no change
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) { return a_Meta; }
/// Returns the meta for a block after mirroring it around the XY plane. Default: no change
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) { return a_Meta; }
/// Returns the meta for a block after mirroring it around the XZ plane. Default: no change
virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) { return a_Meta; }
/// Returns the meta for a block after mirroring it around the YZ plane. Default: no change
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) { return a_Meta; }
/// Get the blockhandler for a specific block id
static cBlockHandler * GetBlockHandler(BLOCKTYPE a_BlockType);

View File

@ -49,6 +49,77 @@ public:
}
// TODO: step sound
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x03; // East -> North
case 0x01: return TopBits | 0x02; // West -> South
case 0x02: return TopBits | 0x00; // South -> East
case 0x03: return TopBits | 0x01; // North -> West
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x02; // East -> South
case 0x01: return TopBits | 0x03; // West -> North
case 0x02: return TopBits | 0x01; // South -> West
case 0x03: return TopBits | 0x00; // North -> East
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x00; // East -> East
case 0x01: return TopBits | 0x01; // West -> West
case 0x02: return TopBits | 0x03; // South -> North
case 0x03: return TopBits | 0x02; // North -> South
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override
{
// Toggle bit 3:
return (a_Meta & 0x0b) | ((~a_Meta) & 0x04);
}
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
// Bits 3 and 4 stay, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x0c);
switch (a_Meta & 0x03)
{
case 0x00: return TopBits | 0x01; // East -> West
case 0x01: return TopBits | 0x00; // West -> East
case 0x02: return TopBits | 0x02; // South -> South
case 0x03: return TopBits | 0x03; // North -> North
}
// Not reachable, but to avoid a compiler warning:
return 0;
}
} ;

View File

@ -132,6 +132,67 @@ public:
{
return "step.wood";
}
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x01: return TopBits | 0x04; // East -> North
case 0x02: return TopBits | 0x03; // West -> South
case 0x03: return TopBits | 0x01; // South -> East
case 0x04: return TopBits | 0x02; // North -> West
default: return a_Meta; // Floor -> Floor
}
}
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x01: return TopBits | 0x03; // East -> South
case 0x02: return TopBits | 0x04; // West -> North
case 0x03: return TopBits | 0x02; // South -> West
case 0x04: return TopBits | 0x01; // North -> East
default: return a_Meta; // Floor -> Floor
}
}
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x03: return TopBits | 0x04; // South -> North
case 0x04: return TopBits | 0x03; // North -> South
default: return a_Meta; // Keep the rest
}
}
// Mirroring around the XZ plane doesn't make sense for floor torches,
// the others stay the same, so let's keep all the metas the same.
// The base class does tht for us, no need to override MetaMirrorXZ()
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
// Bit 4 stays, the rest is swapped around according to a table:
NIBBLETYPE TopBits = (a_Meta & 0x08);
switch (a_Meta & 0x07)
{
case 0x01: return TopBits | 0x02; // East -> West
case 0x02: return TopBits | 0x01; // West -> East
default: return a_Meta; // Keep the rest
}
}
} ;

View File

@ -138,10 +138,36 @@ public:
}
bool DoesDropOnUnsuitable(void)
virtual bool DoesDropOnUnsuitable(void) override
{
return false;
}
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
return ((a_Meta >> 1) | (a_Meta << 3)) & 0x0f; // Rotate bits to the right
}
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
{
return ((a_Meta << 1) | (a_Meta >> 3)) & 0x0f; // Rotate bits to the left
}
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
// Bits 2 and 4 stay, bits 1 and 3 swap
return ((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2));
}
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
// Bits 1 and 3 stay, bits 2 and 4 swap
return ((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2));
}
} ;