1
0
Fork 0
cuberite-2a/source
madmaxoft c28ccdc9d5 Merged in the Projectiles branch.
Although the projectiles are not yet finished, the branch has several bugfixes that are needed in master as well.
2013-08-30 14:32:07 +02:00
..
BlockEntities Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Blocks Merging in tigerw's changes from PR #118 2013-08-25 16:11:19 +02:00
Entities Merged in the Projectiles branch. 2013-08-30 14:32:07 +02:00
Generating Generation and simulation defaults 2013-08-14 22:26:15 +01:00
Items Shooting a bow kinda works. 2013-08-30 14:24:03 +02:00
LuaExpat Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
Mobs Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
OSSupport Rewritten cTimer not to use heap allocation. 2013-08-30 10:06:41 +02:00
Protocol Fixed player spawning. 2013-08-20 21:13:28 +02:00
SQLite Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Simulator Redstone fixes [SEE DESC] 2013-08-25 11:45:47 +01:00
UI Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
WorldStorage Arrows get loaded from MCA. 2013-08-25 21:32:17 +02:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
AllToLua.bat Merge branch 'master' into PerWorldThreads. 2013-08-13 23:02:22 +02:00
AllToLua.pkg Added skeleton code for projectile spawning. 2013-08-22 08:55:58 +02:00
AllToLua.sh Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files 2012-06-03 23:35:17 +00:00
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp Merged in the Projectiles branch. 2013-08-30 14:32:07 +02:00
Bindings.h Merged in the Projectiles branch. 2013-08-30 14:32:07 +02:00
BlockArea.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
BlockArea.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
BlockID.cpp Updated block transparencies 2013-08-20 20:15:21 +01:00
BlockID.h Shooting a bow kinda works. 2013-08-30 14:24:03 +02:00
BlockTracer.h Implemented basic physics for projectiles. 2013-08-27 19:57:37 +02:00
ByteBuffer.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
ByteBuffer.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Chunk.cpp Fixed the extreme strain on the world tick thread. 2013-08-19 21:55:03 +02:00
Chunk.h Added forgotten initialisation 2013-08-19 21:54:47 +01:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. 2013-08-16 10:48:30 +02:00
ChunkMap.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
ChunkMap.h Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting. 2013-08-18 22:44:22 +02:00
ChunkSender.cpp Fixed previous commit 2013-05-28 20:36:35 +00:00
ChunkSender.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ClientHandle.cpp Shooting a bow kinda works. 2013-08-30 14:24:03 +02:00
ClientHandle.h Merging in tigerw's changes from PR #118 2013-08-25 16:11:19 +02:00
CommandOutput.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
CommandOutput.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
CraftingRecipes.cpp Replaced MIN / MAX with std::min and std::max 2013-05-07 19:59:17 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Cuboid.h cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
DeadlockDetect.cpp Debuggers: Added continuous hunger reporting. 2013-08-19 22:48:13 +02:00
DeadlockDetect.h DeadlockDetect now uses sleep instead of timed-wait semaphores. 2013-08-19 22:35:27 +02:00
Defines.h Added g_BlockIsXXX[] arrays to the API. 2013-08-27 08:57:35 +02:00
Doors.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Enchantments.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Enchantments.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Endianness.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
FastRandom.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
FastRandom.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
FurnaceRecipe.cpp Rewritten furnaces 2013-06-16 20:24:07 +00:00
FurnaceRecipe.h Rewritten furnaces 2013-06-16 20:24:07 +00:00
Globals.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Globals.h Removed Squirrel. 2013-08-07 22:39:40 +02:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.cpp cIniFile now reads .example.ini if not requested not to. 2013-08-05 15:24:23 +02:00
GroupManager.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Inventory.h cInventory: Added the ChangeSlotCount() function to the Lua API 2013-07-26 19:50:06 +00:00
Item.cpp cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
Item.h cItem: Removed a warning emitted when creating an item from air 2013-08-04 16:06:28 +02:00
ItemGrid.cpp Added an AllowEmptyStacks param to cItemGrid::HowManyCanFit(). 2013-08-11 14:54:45 +02:00
ItemGrid.h Added an AllowEmptyStacks param to cItemGrid::HowManyCanFit(). 2013-08-11 14:54:45 +02:00
LeakFinder.cpp Reduced LeakFinder's stack buffers to half. 2013-08-25 16:47:49 +02:00
LeakFinder.h Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB. 2013-03-23 19:04:39 +00:00
LightingThread.cpp Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
LightingThread.h Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
LineBlockTracer.cpp Implemented basic physics for projectiles. 2013-08-27 19:57:37 +02:00
LineBlockTracer.h Implemented basic physics for projectiles. 2013-08-27 19:57:37 +02:00
LinearInterpolation.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
LinearInterpolation.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
LinearUpscale.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Log.cpp Fixed logging into debug console. 2013-08-12 14:47:08 +02:00
Log.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaState.cpp cLuaState: Added LogStackTrace() and GetTypeText() utility functions 2013-08-21 20:06:37 +02:00
LuaState.h Hook adding uses the new API. 2013-08-21 21:29:30 +02:00
LuaWindow.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
LuaWindow.h Finished renaming cPlugin_NewLua to cPluginLua. 2013-08-19 09:39:18 +02:00
MCLogger.cpp Fixed logging into debug console. 2013-08-12 14:47:08 +02:00
MCLogger.h Disabled coloring for redirected output. 2013-08-10 12:44:39 +02:00
ManualBindings.cpp Implemented basic physics for projectiles. 2013-08-27 19:57:37 +02:00
ManualBindings.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
MemoryLeak.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MersenneTwister.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MonsterConfig.cpp Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore. 2013-07-07 15:09:05 +00:00
MonsterConfig.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Noise.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise.h Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Piston.cpp Juggled piston code to prioritise block action 2013-08-20 20:17:35 +01:00
Piston.h Made cPiston code more readable and configurable. 2013-08-18 14:28:52 +02:00
Plugin.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Plugin.h Fixed AddHook() wanting old-style function names. 2013-08-22 21:03:20 +02:00
PluginLua.cpp Fixed AddHook() wanting old-style function names. 2013-08-22 21:03:20 +02:00
PluginLua.h Fixed AddHook() wanting old-style function names. 2013-08-22 21:03:20 +02:00
PluginManager.cpp Fixed AddHook() wanting old-style function names. 2013-08-22 21:03:20 +02:00
PluginManager.h Hook adding uses the new API. 2013-08-21 21:29:30 +02:00
ProbabDistrib.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
ProbabDistrib.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
RCONServer.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
RCONServer.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
ReferenceManager.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Root.h Added cRoot:BroadcastChat() to the Lua API. 2013-08-17 23:58:37 +02:00
Server.cpp Fixed WorldTickThread reporting wrong time durations for each tick. 2013-08-19 22:23:25 +02:00
Server.h Server counts the players correctly. 2013-08-14 19:11:54 +02:00
StackWalker.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.cpp Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringCompression.h Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringUtils.cpp Added Unicode, Inc.'s notice. 2013-08-24 16:12:53 +02:00
StringUtils.h Added StringUtils functions to Lua API; added StripColorCodes(); ChatLog now strips color codes from logged messages. 2013-07-07 14:42:07 +00:00
Tracer.cpp Fixed logging in cTracer. 2013-08-24 22:48:19 +02:00
Tracer.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3d.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3d.h Implemented basic physics for projectiles. 2013-08-27 19:57:37 +02:00
Vector3f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
WebAdmin.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
WebAdmin.h Removed LuaScript. 2013-08-08 16:30:02 +02:00
WebPlugin.cpp WebAdmin templates can use Lua 2013-07-29 02:37:59 +02:00
WebPlugin.h WebAdmin templates can use Lua 2013-07-29 02:37:59 +02:00
World.cpp Merged branch 'master' into Projectiles. 2013-08-25 17:06:51 +02:00
World.h Added skeleton code for projectile spawning. 2013-08-22 08:55:58 +02:00
XMLParser.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
lua5.1.dll Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) 2011-11-09 22:17:30 +00:00
main.cpp Removed Squirrel. 2013-08-07 22:39:40 +02:00
tolua++.exe Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua. 2012-06-04 14:58:17 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
tolua_base.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
virtual_method_hooks.lua Disabled Lua virtual hooks. 2013-08-18 10:51:21 +02:00