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Commit Graph

161 Commits

Author SHA1 Message Date
Alexander Harkness
b4aa19f329
Item durability loss now depends on the item used. (#4123)
Armour durability also no longer changes when it
is used to break blocks or attack mobs.

Fixes #4119
2018-01-05 11:28:06 +00:00
peterbell10
0bacda3269 Implement horse inventory (#4053)
* Implement horse inventory

* Fix sign conversions

* Add API doc for ItemCategory::IsHorseArmor

* Improve HandleOpenHorseInventory comment and style fixes.
2017-10-21 17:56:09 +01:00
Alexander Harkness
e33eb529ad Fire effect now shown for creative and spectator mode players (#3998)
* Fire effect now shown for creative and spectator mode players

Fixes #3989

* Add documentation for IsFireproof
2017-09-07 09:59:08 +01:00
peterbell10
f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
mathiascode
02775e52c4 Minor changes (#3909) 2017-08-24 11:19:40 +02:00
Tiger Wang
4ef47aed62 Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Lane Kolbly
5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Lane Kolbly
87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Lane Kolbly
a561886bf3 Implemented draggingitem API. 2017-07-10 05:46:04 +02:00
Lukas Pioch
7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Heiko Hund
a0341d561a Add rank prefix and suffix to player name in chat (#3730)
Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch
e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Lukas Pioch
fb20517435 APIDoc: Documented missing functions and variables. (#3634) 2017-04-04 07:53:14 +02:00
Pokechu22
9c2a0bb7b9 Track skin part and main hand preferences (#3498) 2017-01-03 21:19:29 +01:00
Mattes D
0bffa29358 Removed ClientHandle.h dependencies from common headers. 2016-11-18 20:00:04 +01:00
mohe2015
32b38fb264 Anticheat fastbreak (#3411)
Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
Lukas Pioch
b088123d18 Added SendMessageRaw for sending json string. 2016-10-21 11:17:39 +02:00
bibo38
cb640ffea4 Spectators added (#2852) 2016-10-12 14:38:45 +02:00
LogicParrot
c088f7ff0a Proper respawn packets on dimension travel 2016-08-29 11:16:06 +03:00
Mattes D
fb4c3fc4d9 Changed cLuaWindow callbacks to use cLuaState::cCallback. 2016-06-27 20:51:50 +02:00
LogicParrot
9bec04ab1e Fix occasional freeze bug 2016-04-13 15:44:08 +03:00
LogicParrot
a431b45641 Improved player freeze code 2016-04-05 14:20:50 +03:00
LogicParrot
dd0ce3287f Players never fall through unloaded chunks or end up inside solids on teleport 2016-03-31 21:35:43 +03:00
LogicParrot
8b184e8083 Bed's world is now saved 2016-03-29 15:50:29 +03:00
Mattes D
e3d34d9917 Revert "Lua callback" 2016-03-21 09:58:15 +01:00
Mattes D
af200dfaae Changed cLuaWindow callbacks to use cLuaState::cCallback. 2016-03-17 19:29:03 +01:00
LogicParrot
83459d0d89 Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
LogicParrot
439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot
8c12227687 Fix crash when tamed wolf is hit by arrows 2016-01-16 16:37:37 +02:00
LogicParrot
359e772dee Tamed wolf assists owner (attack / defence) 2016-01-12 11:47:59 +02:00
Safwat Halaby
400f875918 Freeze player until chunk is loaded 2015-12-25 17:47:06 +02:00
Gargaj
66e6589883 blockheight mechanism 2015-12-13 15:16:15 +01:00
Julian Laubstein
d75ab544f4 Small spelling issues fixed 2015-12-08 21:58:53 +01:00
Tiger Wang
de2cce9b79 Fixed food drain bugs 2015-08-20 16:26:42 +01:00
Samuel Barney
804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Lane Kolbly
73b6a44d5f Implemented nether portal scanning code. 2015-06-09 18:23:57 -05:00
jan64
d37e0eb72b Added system and above action bar chat messages 2015-06-02 19:59:46 +02:00
Alexander Harkness
febc8529b1 Fix gamemode not changing properly.
Should fix #604
2015-05-23 19:31:33 +01:00
Lukas Pioch
e30b2ed487 Fixed missing overrides and added a ignore flag for reserved macro for clang version 3.6 and higher. 2015-05-23 16:28:37 +02:00
Mattes D
c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Tiger Wang
a509cf00ef Entity improvements
•Pathfinder improvements
•Fixes #1217
•Fixes #1933

Merge remote-tracking branch 'SafwatHalaby/water2' into fixes
2015-05-03 23:58:12 +01:00
Mattes D
b5998873e4 cPlayer now checks restrictions.
Fixes #1331.
2015-04-25 21:05:43 +02:00
Mattes D
65d2ef32e9 Merge pull request #1734 from mc-server/pistons
Handle client 'leave bed' request
2015-03-14 22:44:04 +01:00
DevToaster
e012c06281 Replaced short int with int for Player experience 2015-03-01 03:09:36 +10:30
DevToaster
b65a6ef210 modified: src/Entities/Player.cpp
modified:   src/Entities/Player.h
2015-03-01 03:03:41 +10:30
Tiger Wang
3869f76cc2 Handle client 'leave bed' request
* Fixes #1728
2015-02-08 21:21:48 +00:00
Howaner
ca591c15a0 Spacing 2015-02-07 10:46:01 +01:00
Howaner
7813cd2022 cPlayer should override IsOnGround() 2015-02-07 10:46:01 +01:00
Mattes D
7dfeb67f01 Converted cServer to use the cNetwork API. 2015-01-27 14:53:31 +01:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00