madmaxoft@gmail.com
bb25ba4977
Removed cPackets from cChunk.
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Also decoupled a possible deadlock in player login code.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@788 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-25 17:52:08 +00:00
madmaxoft@gmail.com
e92b9e7ecb
Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-24 07:58:26 +00:00
madmaxoft@gmail.com
674fe1e955
Window, Chest, Furnace and Pawn are not using cPackets at all
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@762 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 21:14:45 +00:00
madmaxoft@gmail.com
427e582d5f
Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 19:42:32 +00:00
madmaxoft@gmail.com
eb3ed1aec1
Another handful of packets rewritten.
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Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 11:51:17 +00:00
madmaxoft@gmail.com
2691e8daed
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
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This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin
git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 09:56:28 +00:00
madmaxoft@gmail.com
70a4ca5bc1
Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@744 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-17 10:18:07 +00:00
madmaxoft@gmail.com
18b04ab93f
Added partial shift+click handling to the survival inventory
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@730 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-11 19:54:57 +00:00
madmaxoft@gmail.com
6711fcd636
Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@722 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-10 19:01:36 +00:00
madmaxoft@gmail.com
2a72c5c838
Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@711 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-03 11:53:11 +00:00
cedeel@gmail.com
92c59963f8
Attempt to bring sanity to newlines across systems.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14 13:06:06 +00:00
madmaxoft@gmail.com
a4a418a679
Merged the composable_generator branch into the trunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25 07:18:52 +00:00
madmaxoft@gmail.com
5783437436
Added the new 1.2.4's PlayerAbilities packet; restructures packet files for less files, more dense.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@431 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 13:28:53 +00:00
madmaxoft@gmail.com
e1ef489e08
Removed the split between 1.2.3 and 1.1, left only 1.2.3 code
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@429 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-24 11:40:29 +00:00
madmaxoft@gmail.com
2786ad306a
Fixed player heads always pointing north (new EntityHeadLook packet)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@424 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-19 17:15:35 +00:00
madmaxoft@gmail.com
b974b1ea59
Unified the chunk data to use the BLOCKDATA datatype.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@413 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 21:21:03 +00:00
madmaxoft@gmail.com
0b24efeb00
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:56:09 +00:00
madmaxoft@gmail.com
cb1edaf6df
Fixed MapChunk packets to include (fake) biome data, makes clients happy
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@403 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12 19:29:31 +00:00
madmaxoft@gmail.com
af44154ff5
Not sending chunks to the client twice
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@399 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-11 10:48:20 +00:00
madmaxoft@gmail.com
732b7349fa
Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@393 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 19:30:06 +00:00
faketruth
e5b91a8d97
Was using "#else if" which is not valid apparently, now using "#elif"
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@391 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 13:49:40 +00:00
faketruth
68f3ea56bd
You can change axis ordering by setting AXIS_ORDER to AXIS_ORDER_XZY in cChunk.h !THIS WILL SCREW UP YOUR WORLDS THOUGH!
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Still need to update world storage schemes, converters and such
git-svn-id: http://mc-server.googlecode.com/svn/trunk@390 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 02:39:36 +00:00
faketruth
787382caf8
Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380
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Also removed the SetClientHandle() function from cPlayer
Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed'
Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &'
Exposed some more functions to Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 13:36:30 +00:00
madmaxoft@gmail.com
4d65ffffc0
ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-05 16:41:57 +00:00
faketruth
fb7c60ec11
Changed signed char to unsigned char in block packets, so we can receive height up to 255
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Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant'
git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04 13:54:33 +00:00
faketruth
ad89cf88ba
Got rid of some hardcoded numbers, now using hardcoded variables! woo
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@355 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-03 20:55:16 +00:00
faketruth
5179588b65
Chunk light and metadata are also sent now, should take a load off of the client
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@353 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 13:58:31 +00:00
faketruth
eceead8394
Finally got the multiblock packet working! It seems the byte order was wrong
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@352 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 13:41:42 +00:00
faketruth
4dda2a5c2b
MultiBlock packet is working partly.. I really don't understand what's wrong with this packet :/
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@351 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-02 01:22:06 +00:00
faketruth
a2f6ab93b6
Chunks are successfully streamed to clients (in a bad a slow way, but whatever)
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Fixed respawn packet for 1.2.2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@350 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 18:56:56 +00:00
faketruth
d24c07a550
Clients can join the server, but chunks are sent completely empty
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@349 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 18:08:53 +00:00
faketruth
4baa9e2709
Forgot to update packet size (though I'm not even sure it's used anymore)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@348 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 17:14:23 +00:00
faketruth
957ef3b297
Started carefully moving to 1.2.2
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Clients can get up to the login packet, after which the server tries to send chunks but in the wrong format and the client disconnects
git-svn-id: http://mc-server.googlecode.com/svn/trunk@347 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-01 17:07:41 +00:00
faketruth
6015b59f13
Fixed a bug that no chunks were unloaded on the client. Now chunks are properly unloaded on the clients.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@318 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 19:31:30 +00:00
faketruth
0b616909e3
Using own ASSERT() that logs to file
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@297 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-19 23:00:00 +00:00
faketruth
df39f12e30
Fixed assertion bug in NamedEntitySpawn packet, it used to assert when item ID is 0, but now 0 is allowed
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@296 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-19 19:31:38 +00:00
madmaxoft@gmail.com
4f17362aeb
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-13 21:47:03 +00:00
madmaxoft@gmail.com
b7d524423c
Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
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Moved data sending from cPacket into cSocket
git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-07 20:49:52 +00:00
madmaxoft@gmail.com
92981dcb3c
Slight cleanup
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@238 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-07 07:44:42 +00:00
madmaxoft@gmail.com
f86d796295
cClientHandle: gotten rid of the obnoxious m_pState, now using direct members instead
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@228 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-02 21:13:24 +00:00
madmaxoft@gmail.com
48d30d6ab4
Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
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Global player-kicking function (cServer, cRoot);
More char * -> AString conversion
git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 22:38:03 +00:00
madmaxoft@gmail.com
d3614be2e0
Removed a few duplicate includes
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@215 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 12:46:44 +00:00
madmaxoft@gmail.com
89afb970d8
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29 19:28:19 +00:00
madmaxoft@gmail.com
86158a2d1d
MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Express
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@179 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-27 14:04:28 +00:00
faketruth
7b840aa5d8
MCServer is now compatible with Minecraft client 1.1 (as long as the client is not using any mods/plugins I think)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@165 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-20 17:39:16 +00:00
lapayo94@gmail.com
d7068b35a8
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
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(Separation is not perfect yet, because maybe there are some mayor changes needed :D)
- implemented CreativeInventoryAction (was mistakenly called CreateInventoryAction)
-> Fixed meta data for creative selected blocks
->->Slabs/Steps are now placed correctly
- slabs can now be build to a double slab
- fixed a bug in the inventory which put items with different meta values in the same slot
git-svn-id: http://mc-server.googlecode.com/svn/trunk@160 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-01 04:55:17 +00:00
mtilden@gmail.com
a5d64ae0ca
Fixed PLI end white, made random mistake late night when I couldn't remember how I did it before
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Thanks to FakeTruth
git-svn-id: http://mc-server.googlecode.com/svn/trunk@146 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-28 15:21:38 +00:00
lapayo94@gmail.com
1e9af56a67
- Implemented Drops from Burning animals
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- added right monster health and attack strength
- refactored the Pawn/Monster/Player class a little bit
- changed some namings to fit the style
git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-28 02:10:05 +00:00
faketruth
105d69e27e
Fixed a little error in cPacket_PlayerListItem.cpp
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char* was casted to char, but you actually need to get the first index of the array.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@137 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-27 22:00:32 +00:00
mtilden@gmail.com
df33f6821c
Vanity, just to set back to white after a short enough name for the ping image to not change color
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@136 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-27 19:01:00 +00:00