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cuberite-2a/source/packets
2011-12-27 19:01:00 +00:00
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cPacket_13.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_13.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_AddToInventory.cpp Fixes: 2011-12-22 16:30:40 +00:00
cPacket_AddToInventory.h - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_ArmAnim.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_ArmAnim.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_BlockAction.cpp Pistons now generate noise and animate when moving. 2011-11-07 05:49:18 +00:00
cPacket_BlockAction.h Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect. 2011-11-07 01:41:54 +00:00
cPacket_BlockChange.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_BlockChange.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_BlockDig.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_BlockDig.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_BlockPlace.cpp - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_BlockPlace.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Chat.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Chat.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_CollectItem.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_CollectItem.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_CreateInventoryAction.cpp - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_CreateInventoryAction.h - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_DestroyEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_DestroyEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Disconnect.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Disconnect.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_EntityEquipment.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_EntityEquipment.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_EntityLook.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_EntityLook.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_EntityStatus.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_EntityStatus.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Explosion.cpp Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect. 2011-11-07 01:41:54 +00:00
cPacket_Explosion.h Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect. 2011-11-07 01:41:54 +00:00
cPacket_Flying.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Flying.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Handshake.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Handshake.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_InventoryProgressBar.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_InventoryProgressBar.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_InventorySlot.cpp - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_InventorySlot.h - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_ItemData.cpp Fixes: 2011-12-22 16:30:40 +00:00
cPacket_ItemData.h Missed a class in r94 ;) Sorry guys :D 2011-12-21 21:05:18 +00:00
cPacket_ItemSwitch.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_ItemSwitch.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_KeepAlive.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_KeepAlive.h - Added basic ping handling. 2011-12-27 18:39:06 +00:00
cPacket_Login.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Login.h Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
cPacket_MapChunk.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_MapChunk.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Metadata.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Metadata.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_MultiBlock.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_MultiBlock.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_NamedEntitySpawn.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_NamedEntitySpawn.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_NewInvalidState.cpp Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items. 2011-11-02 20:40:39 +00:00
cPacket_NewInvalidState.h Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items. 2011-11-02 20:40:39 +00:00
cPacket_PickupSpawn.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_PickupSpawn.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Ping.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_PlayerListItem.cpp Vanity, just to set back to white after a short enough name for the ping image to not change color 2011-12-27 19:01:00 +00:00
cPacket_PlayerListItem.h - Cleaned up PLI Packet and its creation/sending and fixed bug of player not being removed on scoreboard (forgot to send color in the removal packet) 2011-12-26 02:35:49 +00:00
cPacket_PlayerLook.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_PlayerLook.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_PlayerMoveLook.cpp Fixed some redstone items and a bug that prevented floats from client to server packets reading correctly on 64 bit linux. 2011-11-03 17:42:24 +00:00
cPacket_PlayerMoveLook.h Fixed some redstone items and a bug that prevented floats from client to server packets reading correctly on 64 bit linux. 2011-11-03 17:42:24 +00:00
cPacket_PlayerPosition.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_PlayerPosition.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_PreChunk.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_PreChunk.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_RelativeEntityMove.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_RelativeEntityMove.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_RelativeEntityMoveLook.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_RelativeEntityMoveLook.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Respawn.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Respawn.h Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
cPacket_SoundEffect.cpp Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect. 2011-11-07 01:41:54 +00:00
cPacket_SoundEffect.h Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect. 2011-11-07 01:41:54 +00:00
cPacket_SpawnMob.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_SpawnMob.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_TeleportEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_TeleportEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_Thunderbolt.cpp Added three new packets and cleaned up cPacket_Thunderbolt.cpp... cPacket_BlockAction, cPacket_Explosion, and cPacket_SoundEffect. 2011-11-07 01:41:54 +00:00
cPacket_Thunderbolt.h Updated the thunderbolt packet. Lightning and rain can be tested with a workbench and a chest. >:) 2011-11-03 00:42:53 +00:00
cPacket_TimeUpdate.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_TimeUpdate.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_UpdateHealth.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_UpdateHealth.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_UpdateSign.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_UpdateSign.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_UseEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_UseEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_WholeInventory.cpp Fixes: 2011-12-22 16:30:40 +00:00
cPacket_WholeInventory.h - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_WindowClick.cpp - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_WindowClick.h - Crafting fixed in 1.0.0 2011-12-21 20:42:34 +00:00
cPacket_WindowClose.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_WindowClose.h - Make Color was using 2 extra characters which took 2 characters off the 16 max (including color codes) for scoreboard display 2011-12-26 01:07:35 +00:00
cPacket_WindowOpen.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket_WindowOpen.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPacket.cpp Compiles for linux 2011-10-21 21:25:29 +00:00
cPacket.h Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00