archshift
ada88a5805
Monsters: Made IsUndead overridable by the respective mob classes
2014-07-19 14:35:35 -07:00
madmaxoft
00c524519e
Fixed style: spaces after commas.
2014-07-19 14:53:41 +02:00
Mattes D
4293db5eae
Merge pull request #1214 from mc-server/anti-glob
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CMake - Explicitly lists all source files
2014-07-19 14:29:22 +02:00
archshift
041bfd5860
Fixed clamping issues
2014-07-19 01:40:29 -07:00
archshift
725d1fd1e2
Subdirs: Only add_library if not using MSVC
2014-07-18 17:41:43 -07:00
archshift
2f811fc6a2
Mobs/CMakeLists.txt: Replaced glob with list of files
2014-07-18 17:41:42 -07:00
madmaxoft
44a4a83292
Merge branch 'Entities'
2014-07-18 23:21:04 +02:00
madmaxoft
19d012c96e
Fixed slime-related comments.
2014-07-18 23:20:42 +02:00
Howaner
509d3d3b62
Slime sizes are 1, 2 or 4 and not 1, 2 or 3.
2014-07-18 16:55:28 +02:00
Tiger Wang
f1be1eb674
Monster fixes
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* Fixes #1203
* Fixes #627
2014-07-18 10:47:00 +01:00
madmaxoft
2df5e26d3b
Fixed spaces before commas.
2014-07-18 09:57:34 +02:00
Howaner
33bd78dcdd
Skeletons should spawn with a bow in the hand.
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Fixes #1184
2014-07-18 01:26:27 +02:00
Howaner
fba93aac2a
Split into more lines.
2014-07-17 23:32:01 +02:00
madmaxoft
c03161f75d
Fixed tabs used for alignment.
2014-07-17 23:16:55 +02:00
madmaxoft
d0cc9aedb3
More trailing whitespace fixes.
2014-07-17 23:16:54 +02:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
Howaner
52d4c49d5c
Fixed many slime bugs.
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- Fixed slime hurt/death sound
- Added slime spawning on death.
- Fixed the max health.
- Fixed the attack damage.
- Little slimes should not attack players.
2014-07-17 22:32:23 +02:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
madmaxoft
7d0fc85d00
Merge branch 'master' into potions
2014-07-17 11:01:26 +02:00
Mattes D
98244e96d1
Merge pull request #1193 from mc-server/deathmessages
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Death messages
2014-07-17 10:12:22 +02:00
Tiger Wang
2189f37c20
Resolved backwards compatibility issues
2014-07-16 11:38:52 +01:00
madmaxoft
8e946da8ac
Merge branch 'master' into potions
2014-07-15 09:01:32 +02:00
Howaner
9b0b57bcbc
Update.
2014-07-13 11:11:40 +02:00
Howaner
e48d172f49
Merge branch 'master' into Sounds
2014-07-13 11:09:19 +02:00
Howaner
d529971e27
Changed BroadcastSoundEffect function to take floating pos.
2014-07-13 02:08:02 +02:00
Howaner
dc5c43c0aa
Changed comments.
2014-07-13 01:04:43 +02:00
Howaner
4b093972ea
Merge branch 'master' into Sheep
2014-07-13 00:54:11 +02:00
archshift
4e6395d6ff
For now, removed creator member from Entity Effect for pointer safety
2014-07-11 17:27:29 -07:00
archshift
e824cd09b3
Merge remote-tracking branch 'origin/master' into potions
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Conflicts:
src/Entities/Player.cpp
src/Entities/ProjectileEntity.cpp
2014-07-09 23:28:27 -07:00
Tiger Wang
372dbbb994
Merge pull request #1135 from mc-server/fixes
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Fixes to projectiles and the undead
2014-07-09 09:50:38 +01:00
madmaxoft
66fa015534
Fixed slime handling in cMonster::StringToMobType().
2014-07-06 13:37:28 +02:00
Tiger Wang
460d6bd0cb
Changed everything to callbacks
2014-07-05 22:59:22 +01:00
Tiger Wang
a0d2df9327
Tailored death messages
2014-07-04 10:55:09 +01:00
Howaner
68007ab3e5
Add doxy-comments.
2014-07-01 20:42:23 +02:00
Howaner
c3cde6232f
Moved the random code to a function (cSheep::GenerateNaturalRandomColor())
2014-06-30 20:23:17 +02:00
Howaner
11d02a447e
Save IsSheared from Sheep.
2014-06-28 13:19:32 +02:00
Howaner
bef84b4821
Fix sheep color's, add shear sound.
2014-06-28 12:59:09 +02:00
Mattes D
7102e9edb0
Merged branch 'tonibm19/master'.
2014-06-26 17:09:28 +02:00
Tiger Wang
dad0037f98
Bettered zombie and skeleton AI
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* Fixed potential issues with skylight detection
2014-06-22 20:44:55 +01:00
tonibm19
3e15c92d18
Added pig riding.
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Now you can ride a pig using a carrot on a stick.
2014-06-20 10:50:21 +02:00
archshift
e8143de01b
Nullify deleted pointers.
2014-06-19 01:49:56 -07:00
archshift
f5529e544c
EntityEffects.x -> EntityEffect.x, Object-Oriented effects
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Changed effect map to take a pointer of the effect as a result.
2014-06-18 22:54:14 -07:00
archshift
68c30790db
Entity effects: changed User to Creator, removed pawn pass-by-value
2014-06-17 11:39:22 -07:00
archshift
9e8361976b
Entity Effects: Clarified user, added it to AddEntityEffect
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Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17 11:39:22 -07:00
madmaxoft
e289fe4dd7
Changed the AddEntityEffect() params for easier calls.
2014-06-17 11:39:21 -07:00
madmaxoft
045ae2ef2c
Fixed MSVC compilation.
2014-06-17 11:39:21 -07:00
archshift
5b2b6e0615
Pawn: renamed HandleEntityEffects to HandleEntityEffect
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Exported entity effect functions for ToLua and documented them in APIDesc.lua
2014-06-17 11:39:21 -07:00
archshift
71b4c49490
Cave spider now poisons its victim, added IsPawn function to Entity
2014-06-17 11:39:21 -07:00
archshift
2574573c88
Monster: added IsUndead(), undead-specific entity effects
2014-06-17 11:39:20 -07:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
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Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00