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cuberite-2a/src/Mobs
2014-06-08 21:58:30 +02:00
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AggressiveMonster.cpp Fixed warnings. 2014-04-27 23:12:52 +02:00
AggressiveMonster.h Further refactored, Reverted Minecart change 2014-04-26 09:25:30 -07:00
Bat.cpp Fixed mob hitbox sizes, removed TODOs 2014-06-07 00:40:01 -07:00
Bat.h Moved source to src 2013-11-24 14:19:41 +00:00
Blaze.cpp Fixed deadlock when moving players to other worlds. 2014-06-08 21:58:30 +02:00
Blaze.h More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. 2014-03-25 11:15:05 -06:00
CaveSpider.cpp Fixed mob hitbox sizes, removed TODOs 2014-06-07 00:40:01 -07:00
CaveSpider.h Fixed class capitalization for the cave spider. 2014-04-24 12:18:17 -07:00
Chicken.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Chicken.h Rewritten code. 2014-01-29 19:15:26 +01:00
CMakeLists.txt Cmake generated projects for IDEs include headers in project files. 2014-04-25 09:56:15 -07:00
Cow.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Cow.h Rewritten code. 2014-01-29 19:15:26 +01:00
Creeper.cpp Exploded creepers drop nothing, part of #1058 2014-06-04 09:27:50 +01:00
Creeper.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
EnderDragon.cpp Moved source to src 2013-11-24 14:19:41 +00:00
EnderDragon.h Moved source to src 2013-11-24 14:19:41 +00:00
Enderman.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Enderman.h Moved source to src 2013-11-24 14:19:41 +00:00
Ghast.cpp Fixed deadlock when moving players to other worlds. 2014-06-08 21:58:30 +02:00
Ghast.h Moved source to src 2013-11-24 14:19:41 +00:00
Giant.cpp Merge remote-tracking branch 'origin/master' into foldermove2 2013-11-24 14:37:03 +00:00
Giant.h Moved source to src 2013-11-24 14:19:41 +00:00
Horse.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Horse.h Moved source to src 2013-11-24 14:19:41 +00:00
IncludeAllMonsters.h Fixed references to renamed files. 2014-04-23 15:25:10 -07:00
IronGolem.cpp Fixed Formatting, added compiler warning suppressing methods, fixed comments 2014-02-24 15:38:38 +01:00
IronGolem.h All mobs now drown (fixes #54) 2014-01-24 23:58:51 +00:00
MagmaCube.cpp Fixed references to renamed files. 2014-04-23 15:25:10 -07:00
MagmaCube.h Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00
Monster.cpp Small tweak for mobs 2014-06-02 14:16:36 +02:00
Monster.h Merge pull request #940 from Howaner/GlobalFixes 2014-04-28 20:58:15 +02:00
Mooshroom.cpp added mooshroom to cow conversion 2014-02-27 22:04:48 +01:00
Mooshroom.h Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Ocelot.h Moved source to src 2013-11-24 14:19:41 +00:00
PassiveAggressiveMonster.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
PassiveAggressiveMonster.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
PassiveMonster.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
PassiveMonster.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
Pig.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Pig.h Rewritten code. 2014-01-29 19:15:26 +01:00
Sheep.cpp Merge remote-tracking branch 'origin/master' into fixes 2014-04-18 21:44:58 +02:00
Sheep.h Rewritten code. 2014-01-29 19:15:26 +01:00
Silverfish.h Moved source to src 2013-11-24 14:19:41 +00:00
Skeleton.cpp Fixed deadlock when moving players to other worlds. 2014-06-08 21:58:30 +02:00
Skeleton.h Moved source to src 2013-11-24 14:19:41 +00:00
Slime.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Slime.h Moved source to src 2013-11-24 14:19:41 +00:00
SnowGolem.cpp g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
SnowGolem.h Snow golems die in hot biomes and leave a snow trail. 2013-12-22 20:40:07 +01:00
Spider.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Spider.h Moved source to src 2013-11-24 14:19:41 +00:00
Squid.cpp Unified Vector classes 2014-03-11 16:02:25 +02:00
Squid.h All mobs now drown (fixes #54) 2014-01-24 23:58:51 +00:00
Villager.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
Villager.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
Witch.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Witch.h Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Wither.cpp Fixed deadlock when moving players to other worlds. 2014-06-08 21:58:30 +02:00
Wither.h Fixed deadlock when moving players to other worlds. 2014-06-08 21:58:30 +02:00
Wolf.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
Wolf.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
Zombie.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Zombie.h Sorted a few constructors to remove warnings. 2013-12-20 16:39:20 +01:00
ZombiePigman.cpp Fixed references to renamed files. 2014-04-23 15:25:10 -07:00
ZombiePigman.h Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00