Fixed references to renamed files.
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c2f2ef7cb4
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@ -55,7 +55,7 @@ SightDistance=25.0
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MaxHealth=20
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IsFireproof=1
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[Cavespider]
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[CaveSpider]
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AttackRange=2.0
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AttackRate=1
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AttackDamage=2.0
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@ -1,6 +1,6 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Cavespider.h"
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#include "CaveSpider.h"
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#include "../World.h"
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@ -8,7 +8,7 @@
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cCavespider::cCavespider(void) :
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super("Cavespider", mtCaveSpider, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
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super("CaveSpider", mtCaveSpider, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
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{
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}
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@ -1,6 +1,6 @@
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#include "Bat.h"
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#include "Blaze.h"
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#include "Cavespider.h"
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#include "CaveSpider.h"
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#include "Chicken.h"
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#include "Cow.h"
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#include "Creeper.h"
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@ -10,7 +10,7 @@
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#include "Giant.h"
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#include "Horse.h"
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#include "IronGolem.h"
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#include "Magmacube.h"
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#include "MagmaCube.h"
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#include "Mooshroom.h"
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#include "Ocelot.h"
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#include "Pig.h"
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@ -26,4 +26,4 @@
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#include "Wither.h"
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#include "Wolf.h"
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#include "Zombie.h"
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#include "Zombiepigman.h"
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#include "ZombiePigman.h"
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@ -1,6 +1,6 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Magmacube.h"
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#include "MagmaCube.h"
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@ -1,6 +1,6 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Zombiepigman.h"
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#include "ZombiePigman.h"
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#include "../World.h"
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@ -39,7 +39,7 @@
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#include "../Mobs/Creeper.h"
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#include "../Mobs/Enderman.h"
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#include "../Mobs/Horse.h"
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#include "../Mobs/Magmacube.h"
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#include "../Mobs/MagmaCube.h"
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#include "../Mobs/Sheep.h"
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#include "../Mobs/Slime.h"
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#include "../Mobs/Skeleton.h"
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