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Commit Graph

10832 Commits

Author SHA1 Message Date
peterbell10
aac592f985
Manage block entity lifetime with unique_ptr (#4080) 2020-04-03 23:23:38 +02:00
Alexander Harkness
ba048e2101
New hotfix to prevent calling OnBroken (#4600)
* Fix stack overflow in breaking ice.

Stupid fix, but it does work and is used in other places too...

* Replace hotfix for pistons with better one

* Fix comments in BlockBed handler
2020-04-03 20:24:49 +00:00
Mat
4c6f95f49a
Quick fix to make spawn eggs work (#4611) 2020-04-03 21:56:48 +03:00
mathiascode
fdee483781 Update Core 2020-04-03 19:02:15 +03:00
Mat
4ed182c13a
Tweak pickup sound pitch (#4598) 2020-04-03 15:49:12 +00:00
Mat
2e615914ea
WebAdmin logo improvements (#4604) 2020-04-03 15:41:29 +00:00
Mattes D
a765e71325
Removed the obsolete cTracer class. (#4594) 2020-04-03 12:50:08 +00:00
Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Alexander Harkness
f2810db380
Update Core 2020-04-02 17:24:10 +01:00
Mat
318d31dc39
Use a reasonable listen backlog value (#4597) 2020-04-02 16:05:07 +02:00
Alexander Harkness
cdc452916e
Replace buckets to the selected hotbar slot, rather than the first available. (#4580)
* Replace buckets to the selected hotbar slot, rather than the first available.

Replicates vanilla behaviour, as well as being more logical.

* Refactor cInventory::AddItem. Behaviour is now documented

* Add new cInventory::ReplaceOneEquippedItem and ::SetEquippedItem methods

* Return empty potion to the same slot after drinking

* Replace buckets correctly in other situations, not simply water and lava

Uses the new ReplaceOneEquippedItem method

* Correct collecting water from source block with bottle

* Add cPlayer::ReplaceOneEquippedItemTossRest method

* Handle stacked filled buckets (in theory)

Use new cPlayer::ReplaceOneEquippedItemTossRest method
2020-04-02 12:42:15 +00:00
mathiascode
d5c58c6b17 Tweak attack ranges 2020-04-02 09:30:50 +02:00
peterbell10
59e38d1a46
Fix explosion knockback issues and tweak knockback strength (#4590) 2020-04-02 09:29:42 +02:00
Alexander Harkness
25d5e1bfe1
Oops, that wasn't supposed to be negated 2020-04-01 20:48:45 +01:00
Alexander Harkness
8f80019b78
Don't build using ccache when it doesn't exist 2020-04-01 20:47:25 +01:00
Alexander Harkness
3148f6511e
Remove substitution syntax breaking mac builds 2020-04-01 20:12:09 +01:00
Alexander Harkness
41d4ea6948
Fix off-by-one error and clean error messages in manual bindings for BlockArea (#4549)
* Correct off-by-one error in manual bindings for FillRelCuboid

Fixes #4454

* Fix inconsistent error messages in manual bindings for BlockArea

* Generate error if invalid coords passed to FillRelCuboid
2020-04-01 12:43:26 +00:00
Alexander Harkness
9210501af5
Prevent player from being destroyed by plugins (#4584)
* Prevent player from being destroyed by plugins

Add manual binding, bails out with error message if attempted
entity to destroy is player.

* Improve warnings and documentation, remove automatic binding

* Remove old and unnecessary deprecated function
2020-03-31 11:39:23 +00:00
Mattes D
b4060be3a4
Added a /boom command to Debuggers. (#4592) 2020-03-31 11:25:44 +00:00
Mat
5eb1ba3bcc
Lua API for spectating entities (#4518) 2020-03-30 21:35:37 +02:00
Mat
c04ba834d1
Send experience on respawn (#4586) 2020-03-30 21:29:59 +02:00
Mattes D
db36ad3dab
Update GETTING-STARTED.md (#4581)
* Update GETTING-STARTED.md

* Removed mention of _debug suffix
2020-03-30 12:39:42 +00:00
peterbell10
6116f899de
Fix client disconnect assert (#4579) 2020-03-29 22:58:19 +02:00
Alexander Harkness
1e4cf9ce48
Correctly pass cache arguments to cmake in Jenkins build script 2020-03-29 21:18:19 +01:00
Mat
31ace87d28
Add protocol mob ID remapping (#4538) 2020-03-29 17:54:37 +02:00
Alexander Harkness
aa9a16b0c6
Fix build on Clang 2020-03-28 18:27:38 +00:00
Mat
fce548139b
Inventory changes (#4561)
Co-Authored-By: peterbell10 <peterbell10@live.co.uk>
2020-03-28 13:52:40 +00:00
Alexander Harkness
964437dc95
Fix alpha-sorting 2020-03-28 12:20:55 +00:00
Xenoxis
1e1f79b795
Updated Bookshelves drop behaviour (#4567)
* Updated BookShelves Drop Behaviour

As described here : https://minecraft.gamepedia.com/Bookshelf#Loot

* Update src/Blocks/BlockBookShelf.h

* Update CONTRIBUTORS
2020-03-28 12:20:14 +00:00
Mat
ec7247fa63
Toss all items from enchantment table (#4569) 2020-03-28 14:01:21 +02:00
peterbell10
1bc24055d5
cClientHandle: Only allow m_State to increase (#4533)
* cClientHandle: Only allow m_State to increase

* WasAddedToWorld was incorrect if kicked

* Rewrite cClient::Destroy with a guard clause
2020-03-28 10:44:44 +00:00
Xenoxis
ae4d387f1d
Fix Snow Spawn on Cobblestone Slab (#4564) 2020-03-27 23:37:32 +00:00
Mat
92cf553bf8
Reduce ghast spawn rate again 2020-03-27 21:00:26 +02:00
Mat
c9b3d2d95a
Reduce ghast spawn rate 2020-03-27 20:29:43 +02:00
Mat
7d8da81b92
Updated plugin list format (#4557) 2020-03-27 13:47:04 +01:00
Bond-009
ea386eaab1
Lock hopper when powered by redstone (#4347)
* Lock hopper when powered by redstone

* Add to manual bindings

* Add hopper API documentation

Co-authored-by: Mat <mail@mathias.is>
2020-03-27 12:03:28 +00:00
Alexander Harkness
3a2f364c95
Merge #4552
commit 28654b1f42a98c0f9910e333a9c8074fe30aff24
Author: Alexander Harkness <me@bearbin.net>
Date:   Fri Mar 27 11:58:34 2020 +0000

    Remove whitespace

commit f1492e174b51e168bf4fb150c2d7b7096c393057
Author: Odin <SirRobo@users.noreply.github.com>
Date:   Fri Mar 27 04:30:32 2020 +1100

    Add issue comment

commit b64166d68a327e8a9bf80720ff6e9c6af93921b5
Author: Odin <SirRobo@users.noreply.github.com>
Date:   Fri Mar 27 03:42:35 2020 +1100

    Don't run OnBroken with pistons

    Stops piston duplication bug and doesn't break water and lava simulation
2020-03-27 12:01:50 +00:00
peterbell10
396bf622ca
CI: Install ccache on macos (#4489) 2020-03-27 11:20:30 +01:00
Mat
f5beeccd25
Fix typo in floater code (#4556) 2020-03-27 02:40:40 +02:00
Mat
996ce888e1
Fix typo in block break particle coordinate (#4555)
* Use Vector3d for block break particle

* Fix typo
2020-03-27 02:40:16 +02:00
Mat
2b32bb0b19
Decrease attack cooldown for monsters (#4542)
* Decrease attack cooldown for monsters

* Nerf some mobs

* Decimal points
2020-03-26 20:11:43 +02:00
Mat
84f86a467e
Improvements to blaze and ghast (#4547) 2020-03-26 18:54:40 +01:00
Alexander Harkness
d18e134e7e
Update Core 2020-03-26 17:11:13 +00:00
Mat
195bebb480
Disable bonemealable settings for now (#4551) 2020-03-26 17:06:15 +00:00
Mat
b7e88e2c9f
Fix nether mob spawning (#4546)
* Fix nether mob spawning

* Remove zombie from nether mobs
2020-03-25 10:49:36 +00:00
Alexander Harkness
8154bde116
Replace downloads links with new redirect server links 2020-03-24 21:23:03 +00:00
Mat
782619e3f8
Send respawn packet by default (#4540) 2020-03-24 14:54:12 +00:00
Alexander Harkness
746160c1e5
Update Core 2020-03-24 12:31:29 +00:00
Mat
fdca7dc7f1
Furnace and brewing stand drops (#4534)
* Furnace drops contents

* Brewing stand drops contents

* Fix lit furnace drop

* Fix brewing stand drop

* Style

* Style
2020-03-24 14:16:09 +02:00
Max Luchterhand
08a9991b5a
When Client sends message longer than 256 bytes, kick him instead of handling message (#4514)
* Wrong overload of function push() got called when pushing a cEntity*.
Using a const cEntity * fixes this.

* Fixed accidental wrong indentation

* Compiler didn't like old style cast

* Kicking player when writing chat message longer than 2048

* Accounted for Astrings size() method returning bits, not bytes

* Fixed typo

* Changed MAX_STRING_SIZE to 1024, removed unnecessary division by 8

* Handling message length check in cClientHandle:HandleChat

* Guard clause instead of if else

* Remove stale changes

* Fixed formatting

Co-authored-by: mluchterhand <mluchterhand@max.de>
Co-authored-by: Peter Bell <peterbell10@live.co.uk>
Co-authored-by: Mattes D <github@xoft.cz>
2020-03-24 10:39:54 +02:00