Added a /boom command to Debuggers. (#4592)
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@ -2679,6 +2679,18 @@ end
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function HandleBoomCmd(a_Split, a_Player)
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local playerPos = a_Player:GetPosition()
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a_Player:GetWorld():BroadcastParticleEffect("smoke", Vector3f(playerPos), Vector3f(), 0, 900)
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a_Player:GetWorld():BroadcastSoundEffect("entity.firework.large_blast", playerPos, 1, 1)
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a_Player:SendMessage("BOOM!")
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return true
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end
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function HandleTeamsCmd(a_Split, a_Player)
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local Scoreboard = a_Player:GetWorld():GetScoreBoard()
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@ -22,12 +22,21 @@ g_PluginInfo =
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Handler = HandleArrowCmd,
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HelpString = "Creates an arrow going away from the player"
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},
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["/blk"] =
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{
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Permission = "debuggers",
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Handler = HandleBlkCmd,
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HelpString = "Gets info about the block you are looking at"
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},
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["/boom"] =
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{
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Permission = "debuggers",
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Handler = HandleBoomCmd,
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HelpString = "Playes a sound and displays an effect at the player's position",
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},
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["/clientversion"] =
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{
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Permission = "debuggers",
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