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Fix typo in floater code (#4556)

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Mat 2020-03-27 02:40:40 +02:00 committed by GitHub
parent 996ce888e1
commit f5beeccd25
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1 changed files with 1 additions and 1 deletions

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@ -104,7 +104,7 @@ void cFloater::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
HandlePhysics(a_Dt, a_Chunk);
if (IsBlockWater(m_World->GetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT))
&& (m_World->GetBlockMeta(POSX_TOINT, POSY_TOINT, POSX_TOINT) == 0))
&& (m_World->GetBlockMeta(POSX_TOINT, POSY_TOINT, POSZ_TOINT) == 0))
{
if ((!m_CanPickupItem) && (m_AttachedMobID == cEntity::INVALID_ID)) // Check if you can't already pickup a fish and if the floater isn't attached to a mob.
{