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Manage block entity lifetime with unique_ptr (#4080)

This commit is contained in:
peterbell10 2020-04-03 22:23:38 +01:00 committed by GitHub
parent ba048e2101
commit aac592f985
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GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 150 additions and 223 deletions

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@ -571,11 +571,11 @@ void cBlockArea::CopyTo(cBlockArea & a_Into) const
}
if (HasBlockEntities())
{
ClearBlockEntities(*(a_Into.m_BlockEntities));
a_Into.m_BlockEntities->clear();
for (const auto & keyPair: *m_BlockEntities)
{
const auto & pos = keyPair.second->GetPos();
a_Into.m_BlockEntities->insert({keyPair.first, keyPair.second->Clone(pos)});
a_Into.m_BlockEntities->emplace(keyPair.first, keyPair.second->Clone(pos));
}
}
}
@ -665,36 +665,22 @@ void cBlockArea::Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY
}
if (HasBlockEntities())
{
auto maxX = m_Size.x - a_SubMaxX;
auto maxY = m_Size.y - a_SubMaxY;
auto maxZ = m_Size.z - a_SubMaxZ;
const Vector3i AddMin{ a_AddMinX, a_AddMinY, a_AddMinZ };
const cCuboid CropBox{ AddMin, m_Size - Vector3i{a_SubMaxX, a_SubMaxY, a_SubMaxZ} };
// Move and crop block Entities:
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto posX = be->GetPosX();
auto posY = be->GetPosY();
auto posZ = be->GetPosZ();
if (
(posX < a_AddMinX) || (posX >= maxX) ||
(posY < a_AddMinY) || (posY >= maxY) ||
(posZ < a_AddMinZ) || (posZ >= maxZ)
)
{
// The block entity is out of new coord range, remove it:
delete be;
}
else
auto Pos = be->GetPos();
if (CropBox.IsInside(Pos))
{
// The block entity is within the new coords, recalculate its coords to match the new area:
posX -= a_AddMinX;
posY -= a_AddMinY;
posZ -= a_AddMinZ;
be->SetPos({posX, posY, posZ});
m_BlockEntities->insert({MakeIndex(posX, posY, posZ), std::move(be)});
Pos -= AddMin;
be->SetPos(Pos);
m_BlockEntities->emplace(MakeIndex(Pos.x, Pos.y, Pos.z), std::move(be));
}
}
}
@ -732,14 +718,14 @@ void cBlockArea::Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMa
// Move block entities:
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto posX = be->GetPosX() + a_SubMinX;
auto posY = be->GetPosY() + a_SubMinY;
auto posZ = be->GetPosZ() + a_SubMinZ;
be->SetPos({posX, posY, posZ});
m_BlockEntities->insert({MakeIndex(posX, posY, posZ), std::move(be)});
m_BlockEntities->emplace(MakeIndex(posX, posY, posZ), std::move(be));
}
}
@ -833,7 +819,7 @@ void cBlockArea::Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_Block
}
else
{
ClearBlockEntities(*m_BlockEntities);
m_BlockEntities->clear();
}
}
}
@ -893,7 +879,7 @@ void cBlockArea::FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int
}
else
{
ClearBlockEntities(*m_BlockEntities);
m_BlockEntities->clear();
}
}
}
@ -1093,7 +1079,7 @@ void cBlockArea::RotateCCW(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = be->GetPosZ();
@ -1101,7 +1087,7 @@ void cBlockArea::RotateCCW(void)
auto newZ = m_Size.x - be->GetPosX() - 1;
auto newIdx = newX + newZ * m_Size.z + newY * m_Size.x * m_Size.z;
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
@ -1153,7 +1139,7 @@ void cBlockArea::RotateCW(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = m_Size.z - be->GetPosZ() - 1;
@ -1161,7 +1147,7 @@ void cBlockArea::RotateCW(void)
auto newZ = be->GetPosX();
auto newIdx = newX + newZ * m_Size.z + newY * m_Size.x * m_Size.z;
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
@ -1212,7 +1198,7 @@ void cBlockArea::MirrorXY(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = be->GetPosX();
@ -1220,7 +1206,7 @@ void cBlockArea::MirrorXY(void)
auto newZ = MaxZ - be->GetPosZ();
auto newIdx = MakeIndex(newX, newY, newZ);
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
}
@ -1269,7 +1255,7 @@ void cBlockArea::MirrorXZ(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = be->GetPosX();
@ -1277,7 +1263,7 @@ void cBlockArea::MirrorXZ(void)
auto newZ = be->GetPosZ();
auto newIdx = MakeIndex(newX, newY, newZ);
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
}
@ -1326,7 +1312,7 @@ void cBlockArea::MirrorYZ(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = MaxX - be->GetPosX();
@ -1334,7 +1320,7 @@ void cBlockArea::MirrorYZ(void)
auto newZ = be->GetPosZ();
auto newIdx = MakeIndex(newX, newY, newZ);
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
}
@ -1385,7 +1371,7 @@ void cBlockArea::RotateCCWNoMeta(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = be->GetPosZ();
@ -1393,7 +1379,7 @@ void cBlockArea::RotateCCWNoMeta(void)
auto newZ = m_Size.x - be->GetPosX() - 1;
auto newIdx = newX + newZ * m_Size.z + newY * m_Size.x * m_Size.z;
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
@ -1446,7 +1432,7 @@ void cBlockArea::RotateCWNoMeta(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = m_Size.z - be->GetPosZ() - 1;
@ -1454,7 +1440,7 @@ void cBlockArea::RotateCWNoMeta(void)
auto newZ = be->GetPosX();
auto newIdx = newX + newZ * m_Size.z + newY * m_Size.x * m_Size.z;
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
@ -1502,7 +1488,7 @@ void cBlockArea::MirrorXYNoMeta(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = be->GetPosX();
@ -1510,7 +1496,7 @@ void cBlockArea::MirrorXYNoMeta(void)
auto newZ = MaxZ - be->GetPosZ();
auto newIdx = MakeIndex(newX, newY, newZ);
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
}
@ -1556,7 +1542,7 @@ void cBlockArea::MirrorXZNoMeta(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = be->GetPosX();
@ -1564,7 +1550,7 @@ void cBlockArea::MirrorXZNoMeta(void)
auto newZ = be->GetPosZ();
auto newIdx = MakeIndex(newX, newY, newZ);
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
}
@ -1610,7 +1596,7 @@ void cBlockArea::MirrorYZNoMeta(void)
{
cBlockEntities oldBE;
std::swap(oldBE, *m_BlockEntities);
for (const auto & keyPair: oldBE)
for (auto & keyPair: oldBE)
{
auto & be = keyPair.second;
auto newX = MaxX - be->GetPosX();
@ -1618,7 +1604,7 @@ void cBlockArea::MirrorYZNoMeta(void)
auto newZ = be->GetPosZ();
auto newIdx = MakeIndex(newX, newY, newZ);
be->SetPos({newX, newY, newZ});
m_BlockEntities->insert({newIdx, std::move(be)});
m_BlockEntities->emplace(newIdx, std::move(be));
}
}
}
@ -1649,7 +1635,7 @@ void cBlockArea::SetRelBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a
if (cBlockEntity::IsBlockEntityBlockType(a_BlockType))
{
NIBBLETYPE meta = HasBlockMetas() ? m_BlockMetas[idx] : 0;
m_BlockEntities->insert({idx, cBlockEntity::CreateByBlockType(a_BlockType, meta, {a_RelX, a_RelY, a_RelZ})});
m_BlockEntities->emplace(idx, cBlockEntity::CreateByBlockType(a_BlockType, meta, {a_RelX, a_RelY, a_RelZ}));
}
}
}
@ -1842,7 +1828,7 @@ void cBlockArea::SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, B
}
if (cBlockEntity::IsBlockEntityBlockType(a_BlockType))
{
m_BlockEntities->insert({idx, cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, {a_RelX, a_RelY, a_RelZ})});
m_BlockEntities->emplace(idx, cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, {a_RelX, a_RelY, a_RelZ}));
}
}
}
@ -2432,7 +2418,7 @@ void cBlockArea::RelSetData(
if (cBlockEntity::IsBlockEntityBlockType(a_BlockType))
{
// The block type should have a block entity attached to it, create an empty one:
m_BlockEntities->insert({Index, cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, {a_RelX, a_RelY, a_RelZ})});
m_BlockEntities->emplace(Index, cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, {a_RelX, a_RelY, a_RelZ}));
}
}
}
@ -2600,19 +2586,6 @@ void cBlockArea::MergeByStrategy(const cBlockArea & a_Src, int a_RelX, int a_Rel
void cBlockArea::ClearBlockEntities(cBlockEntities & a_BlockEntities)
{
for (auto & keyPair: a_BlockEntities)
{
delete keyPair.second;
}
a_BlockEntities.clear();
}
void cBlockArea::MergeBlockEntities(int a_RelX, int a_RelY, int a_RelZ, const cBlockArea & a_Src)
{
// Only supported with both BlockEntities and BlockTypes (caller should check):
@ -2652,13 +2625,13 @@ void cBlockArea::MergeBlockEntities(int a_RelX, int a_RelY, int a_RelZ, const cB
auto itrSrc = a_Src.m_BlockEntities->find(srcIdx);
if (itrSrc != a_Src.m_BlockEntities->end())
{
m_BlockEntities->insert({idx, itrSrc->second->Clone({x, y, z})});
m_BlockEntities->emplace(idx, itrSrc->second->Clone({x, y, z}));
continue;
}
}
// No BE found in a_Src, insert a new empty one:
NIBBLETYPE meta = HasBlockMetas() ? m_BlockMetas[idx] : 0;
m_BlockEntities->insert({idx, cBlockEntity::CreateByBlockType(type, meta, {x, y, z})});
m_BlockEntities->emplace(idx, cBlockEntity::CreateByBlockType(type, meta, {x, y, z}));
} // for x, z, y
}
@ -2694,7 +2667,7 @@ void cBlockArea::RescanBlockEntities(void)
}
// Create a new BE for this block:
NIBBLETYPE meta = HasBlockMetas() ? m_BlockMetas[idx] : 0;
m_BlockEntities->insert({idx, cBlockEntity::CreateByBlockType(type, meta, {x, y, z})});
m_BlockEntities->emplace(idx, cBlockEntity::CreateByBlockType(type, meta, {x, y, z}));
} // for x, z, y
}
@ -2715,11 +2688,7 @@ void cBlockArea::RemoveNonMatchingBlockEntities(void)
auto type = m_BlockTypes[static_cast<size_t>(keyPair.first)];
if (type == keyPair.second->GetBlockType())
{
m_BlockEntities->insert({keyPair.first, std::move(keyPair.second)});
}
else
{
delete keyPair.second;
m_BlockEntities->insert(std::move(keyPair));
}
}
}
@ -2735,23 +2704,7 @@ cBlockEntity * cBlockArea::GetBlockEntityRel(Vector3i a_RelPos)
return nullptr;
}
auto itr = m_BlockEntities->find(MakeIndex(a_RelPos));
return (itr == m_BlockEntities->end()) ? nullptr : itr->second;
}
////////////////////////////////////////////////////////////////////////////////
// cBlockArea::sBlockEntityDeleter:
void cBlockArea::sBlockEntitiesDeleter::operator () (cBlockEntities * a_BlockEntities)
{
if (a_BlockEntities != nullptr)
{
ClearBlockEntities(*a_BlockEntities);
delete a_BlockEntities;
}
return (itr == m_BlockEntities->end()) ? nullptr : itr->second.get();
}
@ -2996,7 +2949,7 @@ void cBlockArea::cChunkReader::BlockEntity(cBlockEntity * a_BlockEntity)
}
auto areaPos = a_BlockEntity->GetPos() - m_Area.m_Origin;
auto Idx = m_Area.MakeIndex(areaPos);
m_Area.m_BlockEntities->insert({Idx, a_BlockEntity->Clone(areaPos)});
m_Area.m_BlockEntities->emplace(Idx, a_BlockEntity->Clone(areaPos));
}

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@ -19,6 +19,7 @@
#include "ChunkDataCallback.h"
#include "Cuboid.h"
#include "FunctionRef.h"
#include "BlockEntities/BlockEntity.h"
@ -456,6 +457,7 @@ protected:
using NIBBLEARRAY = std::unique_ptr<NIBBLETYPE[]>;
using BLOCKARRAY = std::unique_ptr<BLOCKTYPE[]>;
using cBlockEntitiesPtr = std::unique_ptr<cBlockEntities>;
Vector3i m_Origin;
Vector3i m_Size;
@ -469,14 +471,6 @@ protected:
NIBBLEARRAY m_BlockLight; // Each light value is stored as a separate byte for faster access
NIBBLEARRAY m_BlockSkyLight; // Each light value is stored as a separate byte for faster access
/** Deleter to clear the block entities before deleting the container. */
struct sBlockEntitiesDeleter
{
void operator () (cBlockEntities * a_BlockEntities);
};
using cBlockEntitiesPtr = std::unique_ptr<cBlockEntities, sBlockEntitiesDeleter>;
/** The block entities contained within the area.
Only valid if the area was created / read with the baBlockEntities flag.
The block entities are owned by this object. */
@ -512,9 +506,6 @@ protected:
template <bool MetasValid>
void MergeByStrategy(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy, const NIBBLETYPE * SrcMetas, NIBBLETYPE * DstMetas);
/** Clears the block entities from the specified container, freeing each blockentity. */
static void ClearBlockEntities(cBlockEntities & a_BlockEntities);
/** Updates m_BlockEntities to remove BEs that no longer match the blocktype at their coords, and clones from a_Src the BEs that are missing.
a_RelX, a_RelY and a_RelZ are relative coords that should be added to all BEs from a_Src before checking them.
If a block should have a BE but one cannot be found in either this or a_Src, a new one is created. */

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@ -73,29 +73,28 @@ bool cBlockEntity::IsBlockEntityBlockType(BLOCKTYPE a_BlockType)
cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
{
switch (a_BlockType)
{
case E_BLOCK_BEACON: return new cBeaconEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_BED: return new cBedEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_BREWING_STAND: return new cBrewingstandEntity(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_CHEST: return new cChestEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_COMMAND_BLOCK: return new cCommandBlockEntity(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_DISPENSER: return new cDispenserEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_FLOWER_POT: return new cFlowerPotEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_HEAD: return new cMobHeadEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_JUKEBOX: return new cJukeboxEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_MOB_SPAWNER: return new cMobSpawnerEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_NOTE_BLOCK: return new cNoteEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_SIGN_POST: return new cSignEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_TRAPPED_CHEST: return new cChestEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_WALLSIGN: return new cSignEntity (a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_BED: return cpp14::make_unique<cBedEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_BREWING_STAND: return cpp14::make_unique<cBrewingstandEntity>(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_CHEST: return cpp14::make_unique<cChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_COMMAND_BLOCK: return cpp14::make_unique<cCommandBlockEntity>(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_DISPENSER: return cpp14::make_unique<cDispenserEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_DROPPER: return cpp14::make_unique<cDropperEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_ENDER_CHEST: return cpp14::make_unique<cEnderChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_FLOWER_POT: return cpp14::make_unique<cFlowerPotEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_FURNACE: return cpp14::make_unique<cFurnaceEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_HEAD: return cpp14::make_unique<cMobHeadEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_HOPPER: return cpp14::make_unique<cHopperEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_JUKEBOX: return cpp14::make_unique<cJukeboxEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_LIT_FURNACE: return cpp14::make_unique<cFurnaceEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_MOB_SPAWNER: return cpp14::make_unique<cMobSpawnerEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_NOTE_BLOCK: return cpp14::make_unique<cNoteEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_SIGN_POST: return cpp14::make_unique<cSignEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_TRAPPED_CHEST: return cpp14::make_unique<cChestEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
case E_BLOCK_WALLSIGN: return cpp14::make_unique<cSignEntity >(a_BlockType, a_BlockMeta, a_Pos, a_World);
default:
{
LOGD("%s: Requesting creation of an unknown block entity - block type %d (%s)",
@ -111,11 +110,11 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE
cBlockEntity * cBlockEntity::Clone(Vector3i a_Pos)
OwnedBlockEntity cBlockEntity::Clone(Vector3i a_Pos)
{
auto res = std::unique_ptr<cBlockEntity>(CreateByBlockType(m_BlockType, m_BlockMeta, a_Pos, nullptr));
auto res = CreateByBlockType(m_BlockType, m_BlockMeta, a_Pos, nullptr);
res->CopyFrom(*this);
return res.release();
return res;
}
@ -128,7 +127,3 @@ void cBlockEntity::CopyFrom(const cBlockEntity & a_Src)
ASSERT(m_BlockType == a_Src.m_BlockType);
ASSERT(m_BlockMeta == a_Src.m_BlockMeta);
}

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@ -1,6 +1,7 @@
#pragma once
#include <unordered_map>
@ -31,6 +32,10 @@
class cChunk;
class cPlayer;
class cWorld;
class cBlockEntity;
using OwnedBlockEntity = std::unique_ptr<cBlockEntity>;
using cBlockEntities = std::unordered_map<size_t, OwnedBlockEntity>;
@ -73,11 +78,11 @@ public:
/** Creates a new block entity for the specified block type at the specified absolute pos.
If a_World is valid, then the entity is created bound to that world
Returns nullptr for unknown block types. */
static cBlockEntity * CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World = nullptr);
static OwnedBlockEntity CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World = nullptr);
/** Makes an exact copy of this block entity, except for its m_World (set to nullptr), and at a new position.
Uses CopyFrom() to copy the properties. */
cBlockEntity * Clone(Vector3i a_Pos);
OwnedBlockEntity Clone(Vector3i a_Pos);
/** Copies all properties of a_Src into this entity, except for its m_World and location.
Each non-abstract descendant should override to copy its specific properties, and call

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@ -111,10 +111,6 @@ cChunk::~cChunk()
// LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId());
for (auto & KeyPair : m_BlockEntities)
{
delete KeyPair.second;
}
m_BlockEntities.clear();
// Remove and destroy all entities that are not players:
@ -306,7 +302,7 @@ void cChunk::GetAllData(cChunkDataCallback & a_Callback)
for (auto & KeyPair : m_BlockEntities)
{
a_Callback.BlockEntity(KeyPair.second);
a_Callback.BlockEntity(KeyPair.second.get());
}
}
@ -326,17 +322,13 @@ void cChunk::SetAllData(cSetChunkData & a_SetChunkData)
m_IsLightValid = a_SetChunkData.IsLightValid();
// Clear the block entities present - either the loader / saver has better, or we'll create empty ones:
for (auto & KeyPair : m_BlockEntities)
{
delete KeyPair.second;
}
m_BlockEntities = std::move(a_SetChunkData.GetBlockEntities());
// Check that all block entities have a valid blocktype at their respective coords (DEBUG-mode only):
#ifdef _DEBUG
for (auto & KeyPair : m_BlockEntities)
{
cBlockEntity * Block = KeyPair.second;
cBlockEntity * Block = KeyPair.second.get();
BLOCKTYPE EntityBlockType = Block->GetBlockType();
BLOCKTYPE WorldBlockType = GetBlock(Block->GetRelX(), Block->GetPosY(), Block->GetRelZ());
ASSERT(WorldBlockType == EntityBlockType);
@ -449,7 +441,6 @@ void cChunk::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock
{
if (affectedArea.IsInside(itr->second->GetPos()))
{
delete itr->second;
itr = m_BlockEntities.erase(itr);
}
else
@ -483,7 +474,7 @@ void cChunk::WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlock
}
auto clone = be->Clone({posX, posY, posZ});
clone->SetWorld(m_World);
AddBlockEntityClean(clone);
AddBlockEntityClean(std::move(clone));
m_World->BroadcastBlockEntity({posX, posY, posZ});
}
}
@ -1347,8 +1338,6 @@ void cChunk::SetBlock(Vector3i a_RelPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_Blo
{
BlockEntity->Destroy();
RemoveBlockEntity(BlockEntity);
delete BlockEntity;
BlockEntity = nullptr;
}
// If the new block is a block entity, create the entity object:
@ -1528,20 +1517,20 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C
void cChunk::AddBlockEntity(cBlockEntity * a_BlockEntity)
void cChunk::AddBlockEntity(OwnedBlockEntity a_BlockEntity)
{
MarkDirty();
AddBlockEntityClean(a_BlockEntity);
AddBlockEntityClean(std::move(a_BlockEntity));
}
void cChunk::AddBlockEntityClean(cBlockEntity * a_BlockEntity)
void cChunk::AddBlockEntityClean(OwnedBlockEntity a_BlockEntity)
{
int Idx = MakeIndex(a_BlockEntity->GetRelX(), a_BlockEntity->GetPosY(), a_BlockEntity->GetRelZ());
auto Result = m_BlockEntities.insert({ Idx, a_BlockEntity });
auto Result = m_BlockEntities.emplace(Idx, std::move(a_BlockEntity));
UNUSED(Result);
ASSERT(Result.second); // No block entity already at this position
}
@ -1561,7 +1550,7 @@ cBlockEntity * cChunk::GetBlockEntity(Vector3i a_AbsPos)
}
auto itr = m_BlockEntities.find(static_cast<size_t>(MakeIndexNoCheck(relPos)));
return (itr == m_BlockEntities.end()) ? nullptr : itr->second;
return (itr == m_BlockEntities.end()) ? nullptr : itr->second.get();
}
@ -1572,7 +1561,7 @@ cBlockEntity * cChunk::GetBlockEntityRel(Vector3i a_RelPos)
{
ASSERT(IsValidRelPos(a_RelPos));
auto itr = m_BlockEntities.find(static_cast<size_t>(MakeIndexNoCheck(a_RelPos)));
return (itr == m_BlockEntities.end()) ? nullptr : itr->second;
return (itr == m_BlockEntities.end()) ? nullptr : itr->second.get();
}
@ -1959,7 +1948,7 @@ bool cChunk::GenericForEachBlockEntity(cFunctionRef<bool(tyEntity &)> a_Callback
// The blockentity list is locked by the parent chunkmap's CS
for (auto & KeyPair : m_BlockEntities)
{
cBlockEntity * Block = KeyPair.second;
cBlockEntity * Block = KeyPair.second.get();
if (
(sizeof...(tBlocktype) == 0) || // Let empty list mean all block entities
(IsOneOf<tBlocktype...>(Block->GetBlockType()))

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@ -1,6 +1,7 @@
#pragma once
#include "BlockEntities/BlockEntity.h"
#include "Entities/Entity.h"
#include "ChunkData.h"
@ -653,10 +654,10 @@ private:
void GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z, int a_MaxX, int a_MaxY, int a_MaxZ);
void RemoveBlockEntity(cBlockEntity * a_BlockEntity);
void AddBlockEntity (cBlockEntity * a_BlockEntity);
void AddBlockEntity (OwnedBlockEntity a_BlockEntity);
/** Add a block entity to the chunk without marking the chunk dirty */
void AddBlockEntityClean(cBlockEntity * a_BlockEntity);
void AddBlockEntityClean(OwnedBlockEntity a_BlockEntity);
/** Creates a block entity for each block that needs a block entity and doesn't have one already */
void CreateBlockEntities(void);

View File

@ -31,7 +31,6 @@ class cChunkCoords;
using OwnedEntity = std::unique_ptr<cEntity>;
using cEntityList = std::vector<OwnedEntity>;
using cBlockEntities = std::map<size_t, cBlockEntity *>;

View File

@ -578,7 +578,7 @@ cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ)
if (itr != m_BlockEntities.end())
{
// Already in the list:
cBlockEntity * BlockEntity = itr->second;
cBlockEntity * BlockEntity = itr->second.get();
if (BlockEntity->GetBlockType() == GetBlockType(a_RelX, a_RelY, a_RelZ))
{
// Correct type, already present. Return it:
@ -595,14 +595,14 @@ cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ)
int AbsZ = a_RelZ + m_Coords.m_ChunkZ * cChunkDef::Width;
// The block entity is not created yet, try to create it and add to list:
cBlockEntity * be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), {AbsX, a_RelY, AbsZ});
auto be = cBlockEntity::CreateByBlockType(GetBlockType(a_RelX, a_RelY, a_RelZ), GetBlockMeta(a_RelX, a_RelY, a_RelZ), {AbsX, a_RelY, AbsZ});
if (be == nullptr)
{
// No block entity for this block type
return nullptr;
}
m_BlockEntities.insert({ Idx, be });
return be;
auto res = m_BlockEntities.emplace(Idx, std::move(be));
return res.first->second.get();
}

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@ -131,7 +131,7 @@ void cSetChunkData::RemoveInvalidBlockEntities(void)
{
for (cBlockEntities::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end();)
{
cBlockEntity * BlockEntity = itr->second;
auto & BlockEntity = itr->second;
BLOCKTYPE EntityBlockType = BlockEntity->GetBlockType();
BLOCKTYPE WorldBlockType = m_ChunkData.GetBlock({BlockEntity->GetRelX(), BlockEntity->GetPosY(), BlockEntity->GetRelZ()});
if (EntityBlockType != WorldBlockType)
@ -142,7 +142,6 @@ void cSetChunkData::RemoveInvalidBlockEntities(void)
ItemTypeToString(EntityBlockType), EntityBlockType,
ItemTypeToString(WorldBlockType), WorldBlockType
);
delete BlockEntity;
itr = m_BlockEntities.erase(itr);
}
else

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@ -6,6 +6,7 @@
#pragma once
#include "ChunkData.h"
#include "BlockEntities/BlockEntity.h"

View File

@ -612,17 +612,15 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntities & a_BlockEntities, const
// Load the proper BlockEntity type based on the block type:
BLOCKTYPE BlockType = cChunkDef::GetBlock(a_BlockTypes, relPos);
NIBBLETYPE BlockMeta = cChunkDef::GetNibble(a_BlockMetas, relPos);
std::unique_ptr<cBlockEntity> be(LoadBlockEntityFromNBT(a_NBT, Child, absPos, BlockType, BlockMeta));
if (be.get() == nullptr)
auto be = LoadBlockEntityFromNBT(a_NBT, Child, absPos, BlockType, BlockMeta);
if (be == nullptr)
{
continue;
}
// Add the BlockEntity to the loaded data:
auto Idx = cChunkDef::MakeIndex(be->GetRelX(), be->GetPosY(), be->GetRelZ());
a_BlockEntities.insert({ Idx, be.get() });
// Release after inserting in case it throws.
be.release();
a_BlockEntities.emplace(Idx, std::move(be));
} // for Child - tag children
}
@ -630,7 +628,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntities & a_BlockEntities, const
cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a_Tag, Vector3i a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
OwnedBlockEntity cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a_Tag, Vector3i a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
ASSERT((a_Pos.y >= 0) && (a_Pos.y < cChunkDef::Height));
@ -892,7 +890,7 @@ bool cWSSAnvil::CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, con
cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({"Beacon", "minecraft:beacon"});
@ -928,14 +926,14 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI
LoadItemGridFromNBT(Beacon->GetContents(), a_NBT, Items);
}
return Beacon.release();
return std::move(Beacon);
}
cBlockEntity * cWSSAnvil::LoadBedFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadBedFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Bed", "minecraft:bed" });
@ -953,15 +951,14 @@ cBlockEntity * cWSSAnvil::LoadBedFromNBT(const cParsedNBT & a_NBT, int a_TagIdx,
Color = static_cast<short>(a_NBT.GetInt(ColorIDx));
}
auto Bed = cpp14::make_unique<cBedEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color);
return Bed.release();
return cpp14::make_unique<cBedEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color);
}
cBlockEntity * cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Brewingstand", "minecraft:brewing_stand" });
@ -1012,14 +1009,14 @@ cBlockEntity * cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int
// Restart brewing:
Brewingstand->LoadRecipes();
Brewingstand->ContinueBrewing();
return Brewingstand.release();
return std::move(Brewingstand);
}
cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
// Note that older Cuberite code used "TrappedChest" for trapped chests; new code mimics vanilla and uses "Chest" throughout, but we allow migration here:
@ -1036,14 +1033,14 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId
}
auto Chest = cpp14::make_unique<cChestEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items);
return Chest.release();
return std::move(Chest);
}
cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Control", "minecraft:command_block" });
@ -1074,14 +1071,14 @@ cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int
// TODO 2014-01-18 xdot: Figure out what TrackOutput is and parse it.
return CmdBlock.release();
return std::move(CmdBlock);
}
cBlockEntity * cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Trap", "minecraft:dispenser" });
@ -1097,14 +1094,14 @@ cBlockEntity * cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_T
}
auto Dispenser = cpp14::make_unique<cDispenserEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items);
return Dispenser.release();
return std::move(Dispenser);
}
cBlockEntity * cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Dropper", "minecraft:dropper" });
@ -1120,14 +1117,14 @@ cBlockEntity * cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_Tag
}
auto Dropper = cpp14::make_unique<cDropperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items);
return Dropper.release();
return std::move(Dropper);
}
cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "FlowerPot", "minecraft:flower_pot" });
@ -1159,14 +1156,14 @@ cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_T
}
FlowerPot->SetItem(Item);
return FlowerPot.release();
return std::move(FlowerPot);
}
cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Furnace", "minecraft:furnace" });
@ -1219,14 +1216,14 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag
// Restart cooking:
Furnace->ContinueCooking();
Furnace->SetLoading(false);
return Furnace.release();
return std::move(Furnace);
}
cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Hopper", "minecraft:hopper" });
@ -1242,14 +1239,14 @@ cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagI
}
auto Hopper = cpp14::make_unique<cHopperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items);
return Hopper.release();
return std::move(Hopper);
}
cBlockEntity * cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "RecordPlayer", "minecraft:jukebox" });
@ -1264,14 +1261,14 @@ cBlockEntity * cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_Tag
{
Jukebox->SetRecord(a_NBT.GetInt(Record));
}
return Jukebox.release();
return std::move(Jukebox);
}
cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "MobSpawner", "minecraft:mob_spawner" });
@ -1313,14 +1310,14 @@ cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_
MobSpawner->SetSpawnDelay(a_NBT.GetShort(Delay));
}
return MobSpawner.release();
return std::move(MobSpawner);
}
cBlockEntity * cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Skull", "minecraft:skull" });
@ -1387,14 +1384,14 @@ cBlockEntity * cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_Tag
MobHead->SetOwner(OwnerUUID, OwnerName, OwnerTexture, OwnerTextureSignature);
}
return MobHead.release();
return std::move(MobHead);
}
cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Music", "minecraft:noteblock" });
@ -1409,14 +1406,14 @@ cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_T
{
NoteBlock->SetPitch(static_cast<char>(a_NBT.GetByte(note)));
}
return NoteBlock.release();
return std::move(NoteBlock);
}
cBlockEntity * cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
OwnedBlockEntity cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
static const AStringVector expectedTypes({ "Sign", "minecraft:sign" });
@ -1451,7 +1448,7 @@ cBlockEntity * cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx
Sign->SetLine(3, DecodeSignLine(a_NBT.GetString(currentLine)));
}
return Sign.release();
return std::move(Sign);
}

View File

@ -8,6 +8,7 @@
#pragma once
#include "../BlockEntities/BlockEntity.h"
#include "WorldStorage.h"
#include "FastNBT.h"
@ -135,7 +136,7 @@ protected:
/** Loads the data for a block entity from the specified NBT tag.
Returns the loaded block entity, or nullptr upon failure. */
cBlockEntity * LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a_Tag, Vector3i a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
OwnedBlockEntity LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a_Tag, Vector3i a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
/** Loads a cItem contents from the specified NBT tag; returns true if successful. Doesn't load the Slot tag */
bool LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx);
@ -155,21 +156,21 @@ protected:
The coordinates are used only for the log message. */
bool CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, const AStringVector & a_ExpectedTypes, Vector3i a_Pos);
cBlockEntity * LoadBeaconFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadBedFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadDispenserFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadNoteBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
cBlockEntity * LoadSignFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadBeaconFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadBedFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadDispenserFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadNoteBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
OwnedBlockEntity LoadSignFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength);

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@ -252,7 +252,7 @@ bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockTy
cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
{
return nullptr;
}
@ -294,7 +294,7 @@ bool cBlockEntity::IsBlockEntityBlockType(BLOCKTYPE a_BlockType)
cBlockEntity * cBlockEntity::Clone(Vector3i a_Pos)
OwnedBlockEntity cBlockEntity::Clone(Vector3i a_Pos)
{
return nullptr;
}

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@ -277,7 +277,7 @@ bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockTy
cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
{
return nullptr;
}
@ -319,7 +319,7 @@ bool cBlockEntity::IsBlockEntityBlockType(BLOCKTYPE a_BlockType)
cBlockEntity * cBlockEntity::Clone(Vector3i a_Pos)
OwnedBlockEntity cBlockEntity::Clone(Vector3i a_Pos)
{
return nullptr;
}
@ -341,7 +341,3 @@ bool cUUID::FromString(const AString &)
{
return true;
}

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@ -221,7 +221,7 @@ void cBlockEntity::SetPos(Vector3i a_NewPos)
cBlockEntity * cBlockEntity::Clone(Vector3i a_Pos)
OwnedBlockEntity cBlockEntity::Clone(Vector3i a_Pos)
{
return nullptr;
}
@ -230,7 +230,7 @@ cBlockEntity * cBlockEntity::Clone(Vector3i a_Pos)
cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
{
return nullptr;
}