Tiger Wang
e0c649dcc4
Fixed DropSpensers not rotating properly
2013-09-09 19:36:53 +01:00
Tiger Wang
30ac3f5838
Added a few changes [SEE DESC]
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* Revised pickup comments
* SlotArea pickup tossing now reflects Player.cpp
* Removed unneeded ItemShears comment (was working already)
* Sand and gravel pickups spawn with correct speed
2013-09-09 19:28:50 +01:00
Tiger Wang
9c22cf1520
Fixed inconsistent meta naming
2013-09-03 12:33:54 +01:00
Tiger Wang
20b64e18e4
Merge remote-tracking branch 'upstream/master'
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Conflicts:
source/Bindings.cpp
source/Entities/Entity.cpp
Updated from upsteam
2013-09-02 14:15:28 +01:00
Tiger Wang
7056992d0d
Implemented xoft's suggestions [SEE DESC]
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Rail metas are now in BlockID and exported to LUA
Minecart now does a SetMass, instead of m_Mass
Minecarts use SubType instead of TypeType
2013-08-29 13:47:22 +01:00
madmaxoft
104a31e23d
Merging in tigerw's changes from PR #118
2013-08-25 16:11:19 +02:00
Tiger Wang
55e3fc53f6
Fixed iron door opening by hand
2013-08-25 13:41:02 +01:00
Tiger Wang
11ca2f96a0
Vines now spread when updated
2013-08-24 22:00:24 +01:00
Tiger Wang
d1cc6d9a9c
Added comments and fixed a bug
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Bug was placing slabs between slabs not making a double slab.
2013-08-24 18:46:19 +01:00
Tiger Wang
8f2181bfbe
Fixed incorrect double slab drops
2013-08-23 20:12:21 +01:00
Tiger Wang
a671e45cd5
Double slabs work *choke choke*
2013-08-23 19:38:39 +01:00
Tiger Wang
0c44904766
Changed comments to be more accurate
2013-08-20 23:24:29 +01:00
Tiger Wang
8e153f6689
Fixed longstanding issue with slabs
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Fixes FS#298
2013-08-20 23:17:49 +01:00
Tiger Wang
b35771ca0d
Fixed broken carpet handler [SEE DESC]
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Made BlockHandler pass on control to carpet handler
Declared thinggummies in carpet handler
Fixed carpet block pushback using incorrect format
2013-08-20 22:47:10 +01:00
Tiger Wang
148d4e9b80
Activator rail now uses rail handler
2013-08-20 20:15:46 +01:00
madmaxoft
1a7912744f
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
Tiger Wang
303b1a9c45
Buncha bugfixes [SEE DESC]
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Fixed generation values not being written
Fixed piston being able to push water
Fixed ice creating a non-source block (still doesn't update though)
Removed problematic piston code
2013-08-14 11:44:02 +01:00
Tiger Wang
23a5fb1450
Removed more comments
2013-08-13 16:36:19 +01:00
STRWarrior
83d3635e0b
Added quartz stairs.
2013-08-12 02:31:02 -07:00
Tiger Wang
b48651a034
Really removed comments this time
2013-08-11 21:08:20 +01:00
Tiger Wang
93f5a4388c
Removed unneeded case clause
2013-08-11 15:21:31 +01:00
Tiger Wang
e7ecd78312
Tried adding bracket
2013-08-11 12:08:09 +01:00
Tiger Wang
baae26ab22
Further attempt at fixing torch placements
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Also fixed block on flower placement. #71
2013-08-11 11:58:57 +01:00
Tiger Wang
7e288850b1
Attempt at fixing torch placement
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Attempt at fixing #71 and placement of torches.
2013-08-10 21:32:50 +01:00
madmaxoft
d3c29c5a88
Piston head, when removed, removes the associated piston body, too.
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Fixes FS 388
2013-08-10 08:22:53 +02:00
madmaxoft
d4a3c451c4
Added OnExploding() and OnExploded() hooks.
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As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData
OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
2013-08-09 14:58:43 +02:00
madmaxoft
073bcd0361
Added the Carpet block.
2013-08-05 10:43:43 +02:00
madmaxoft
9efcd5b82f
Added the "Edit Sign" packet sent to the client placing a sign.
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Fixes issue #20 . The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29 21:42:05 +02:00
Alexander Harkness
53e22b1185
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
madmaxoft@gmail.com
547c341325
TNT fixes.
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Other blocks can be placed next to TNT.
Explosions activate nearby TNT blocks.
TNT doesn't destroy bedrock, obsidian and liquid blocks.
Server doesn't crash when a TNT (or other entity) leaves the valid Y range.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1603 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 08:24:34 +00:00
nielsbreu@gmail.com
9dfff6810c
Fixed compilation on linux.
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Any idea why SendMessageA works on Windows and not on linux?
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1595 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 18:26:00 +00:00
nielsbreu@gmail.com
f3319c4d5f
You can only sleep when the time is day, and beds explode if the dimension is not Overworld.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1592 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-15 17:10:34 +00:00
madmaxoft@gmail.com
007e75de9d
Implemented the Hopper block handler
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Hoppers can be placed properly, but won't work yet.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1583 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-12 08:22:34 +00:00
faketruth
3370773c4b
Fixed 2 more tabs...
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1571 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 16:18:18 +00:00
faketruth
7a6aa5c127
Converted spaces to tabs
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Dead bush does not drop pickups when invalidly placed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1570 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 16:17:03 +00:00
faketruth
3ccba12e39
Added dead bush block handler so a dead bush pickup is dropped when the sand underneath it is removed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1569 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-09 15:16:07 +00:00
madmaxoft@gmail.com
3ee5236284
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 19:22:14 +00:00
madmaxoft@gmail.com
5c3235ecdc
Implemented droppers
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Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
madmaxoft@gmail.com
cf87169737
Refactored cInventory to use cItemGrid for the actual Storage
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This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 07:30:39 +00:00
madmaxoft@gmail.com
e475c61a44
Stairs placement fix (patch contributed by Simi)
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http://forum.mc-server.org/showthread.php?tid=503&pid=8159#pid8159
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1497 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-20 19:48:05 +00:00
madmaxoft@gmail.com
7e02ec87b9
Fixed a few out-of-bounds reads
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1465 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-09 19:06:16 +00:00
madmaxoft@gmail.com
1b7ea2ef82
Fixed a few possible crashes with out-of-bounds Y coords
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1413 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-27 13:23:20 +00:00
keyboard.osh@gmail.com
b75fc5f4e8
Initial implementation of explosions and TNT block
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-18 02:42:45 +00:00
madmaxoft@gmail.com
2006de2217
Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 18:20:06 +00:00
madmaxoft@gmail.com
d397dd263f
Added carrots and potatoes handling, bonemealing and proper lighting.
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FS #166
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1359 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-05 13:45:00 +00:00
madmaxoft@gmail.com
f9479f66aa
Fixed crops producing pickups for creative mode players.
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FS #350
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1356 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-03 16:54:49 +00:00
madmaxoft@gmail.com
8dc54301a4
BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1319 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-26 21:06:12 +00:00
madmaxoft@gmail.com
8090c13cde
Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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Also fixed vines' placement.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1278 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-15 20:18:11 +00:00
madmaxoft@gmail.com
7593707713
Pickups are now being saved into Anvil.
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Also changed cEntity rotation datatype to double
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-09 14:35:43 +00:00
madmaxoft@gmail.com
2588f5a605
Simulators now have direct access to the cChunk object in the WakeUp() call
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 07:42:45 +00:00